46 lines
1.5 KiB
C#
46 lines
1.5 KiB
C#
namespace xPushService.Configurations {
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public partial class XPushServiceConfiguration {
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/// <summary>
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/// Base route of WebSocket Server ...
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/// </summary>
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/// <value>string</value>
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public string BaseRoute { get; set; }
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/// <summary>
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/// main action of push messages ...
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/// </summary>
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/// <value></value>
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public string PushMessageAction { get; set; }
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/// <summary>
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/// determines log level of signalR ...
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/// </summary>
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/// <value></value>
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public object ConnectionLogLevel { get; set; }
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/// <summary>
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/// when a client connected it's going to update last seen of a client by this interval ...
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/// </summary>
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/// <value></value>
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public int UpdateLastSeenInterval { get; set; }
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/// <summary>
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/// when client disconnected it's automatically try to reconnect, this
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/// determines max number of try to connect ...
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/// </summary>
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/// <value></value>
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public int PushConnectionMaxRetry { get; set; }
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/// <summary>
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/// add support for message protocol ...
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/// </summary>
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/// <value></value>
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public bool AddSupportMessageProtocol { get; set; }
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/// <summary>
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/// the delay between two connection try ..
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/// </summary>
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/// <value></value>
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public int PushConnectionReconnectDelay { get; set; }
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}
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} |