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xMQL5/BKPS/14041018/Documents/BKP/x-saherelm.x-poi.extensions.lib.mq5
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2026-01-08 11:39:42 +03:30

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///////////////////////////////////////////////////////
//
// SaherElm IT Center MQL5 Seriallize Library
// ---------------------------------------
// Name: XPOILib
// Description: All models related to POIs ...
//
//
// Maintainer:
// ------------
// Hadi Khazaee Asl (hadi_khazaee_asl@yahoo.com)
//
//////////////////////////////////////////////////////
//
// Global Properties ...
#property library
#property copyright "Copyright `023, SaherElm IT Center"
#property link "https://www.saherelm.ir"
#property version "1.00"
#property strict
//
// Imports ...
#include "../Libraries/x-saherelm.x-poi.lib.mq5"
//
// Extensions ...
template <typename T>
bool ToZone(
T *&source[],
XCZone *&dest[] //
)
{
//
bool result = false;
//
Clean(dest);
//
int count = ArraySize(source);
result = IsValidSize(count);
if (!result)
{
return result;
}
//
for (int i = 0; i < count; i++)
{
//
T *item = source[i];
//
if (item != NULL)
{
//
Add(
(XCZone *)item,
dest //
);
}
}
//
int destCount = ArraySize(dest);
result = IsValidSize(destCount);
//
return result;
}
template <typename T>
bool ToBox(
T *&source[],
XBoxZone &dest[] //
)
{
//
bool result = false;
//
Clean(dest);
//
int count = ArraySize(source);
result = IsValidSize(count);
if (!result)
{
return result;
}
//
for (int i = 0; i < count; i++)
{
//
T *item = source[i];
//
if (item != NULL)
{
//
XBoxZone iBox;
bool hasBox = ToBox(
iBox,
item //
);
//
if (hasBox)
{
//
AddRef(
iBox,
dest //
);
}
}
}
//
int destCount = ArraySize(dest);
result = IsValidSize(destCount);
//
return result;
}
template <typename T>
int GetOldest(
T *&source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone boxes[];
bool isConverted = ToBox(
source,
boxes //
);
if (!isConverted)
{
return result;
}
//
int boxesCount = ArraySize(boxes);
//
if (count != boxesCount)
{
return result;
}
//
result = GetOldest(boxes);
//
Clean(boxes);
//
return result;
}
template <typename T>
int GetYoungest(
T *&source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone boxes[];
bool isConverted = ToBox(
source,
boxes //
);
if (!isConverted)
{
return result;
}
//
int boxesCount = ArraySize(boxes);
//
if (count != boxesCount)
{
return result;
}
//
result = GetYoungest(boxes);
//
Clean(boxes);
//
return result;
}
template <typename T>
int GetLowest(
T *&source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone boxes[];
bool isConverted = ToBox(
source,
boxes //
);
if (!isConverted)
{
return result;
}
//
int boxesCount = ArraySize(boxes);
//
if (count != boxesCount)
{
return result;
}
//
result = GetLowest(boxes);
//
Clean(boxes);
//
return result;
}
template <typename T>
int GetHighest(
T *&source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone boxes[];
bool isConverted = ToBox(
source,
boxes //
);
if (!isConverted)
{
return result;
}
//
int boxesCount = ArraySize(boxes);
//
if (count != boxesCount)
{
return result;
}
//
result = GetHighest(boxes);
//
Clean(boxes);
//
return result;
}
template <typename T>
bool IsSame(
T *source,
T *dest //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = sourceBox.IsSameAs(destBox);
//
return result;
}
template <typename T, typename F>
bool IsSameDiff(
T *source,
F *dest //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = sourceBox.IsSame(destBox);
//
return result;
}
template <typename T>
bool IsBelow(
T *source,
T *dest,
bool ignoreInside = false //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxBelow(
sourceBox,
destBox,
ignoreInside //
);
//
return result;
}
template <typename T, typename F>
bool IsBelowDiff(
T *source,
F *dest,
bool ignoreInside = false //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxBelow(
sourceBox,
destBox,
ignoreInside //
);
//
return result;
}
template <typename T>
bool IsAbove(
T *source,
T *dest,
bool ignoreInside = false //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxAbove(
sourceBox,
destBox,
ignoreInside //
);
//
return result;
}
template <typename T, typename F>
bool IsAboveDiff(
T *source,
F *dest,
bool ignoreInside = false //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxAbove(
sourceBox,
destBox,
ignoreInside //
);
//
return result;
}
template <typename T>
bool IsInside(
T *source,
T *dest //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxInside(
sourceBox,
destBox //
);
//
return result;
}
template <typename T>
bool IsInsideOr(
T *source,
T *dest //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxInsideOr(
sourceBox,
destBox //
);
//
return result;
}
template <typename T, typename F>
bool IsInsideDiff(
T *source,
F *dest,
bool forceSideOut = false //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxInside(
sourceBox,
destBox,
forceSideOut //
);
//
return result;
}
template <typename T, typename F>
bool IsInsideOrDiff(
T *source,
F *dest,
bool forceSideOut = false //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
XBoxZone destBox;
result = ToBox(
destBox,
dest //
);
if (!result)
{
return result;
}
//
result = IsBoxInsideOr(
sourceBox,
destBox //
);
//
return result;
}
template <typename T>
bool FindIndex(
int &index,
T *item,
T *&items[] //
)
{
//
bool result = false;
//
index = -1;
//
XBoxZone itemBox;
result = ToBox(
itemBox,
item //
);
if (!result)
{
return result;
}
//
XBoxZone itemsBox[];
result = ToBox(
items,
itemsBox //
);
if (!result)
{
return result;
}
//
result = FindBoxIndex(
index,
itemBox,
itemsBox //
);
//
return result;
}
template <typename T>
bool IsInside(
double value,
T *source //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
result = IsInsideBox(
value,
sourceBox //
);
//
return result;
}
template <typename T>
bool IsAbove(
double value,
T *source //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
result = IsAboveBox(
value,
sourceBox //
);
//
return result;
}
template <typename T>
bool IsBelow(
double value,
T *source //
)
{
//
bool result = false;
//
XBoxZone sourceBox;
result = ToBox(
sourceBox,
source //
);
if (!result)
{
return result;
}
//
result = IsBelowBox(
value,
sourceBox //
);
//
return result;
}
/**
* Find Specified Box Index inside a Collection of Boxes ...
*
* @param box: XBoxZone instance Reference ...
* @param boxes: XBoxZone instance Reference Collection ...
*
* @return ( int )
*/
bool FindBoxIndex(
int &index,
XBoxZone &box,
XBoxZone &boxes[] //
)
{
//
bool result = false;
//
index = -1;
//
int count = ArraySize(boxes);
result = box.IsValid() &&
IsValidSize(count);
if (!result)
{
return result;
}
//
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = boxes[i];
//
bool isSame = box.IsSameAs(iBox);
if (isSame)
{
//
index = i;
break;
}
}
//
result = IsValidIndex(index);
//
return result;
}
/**
* Check a BaxHas Valid Place for Specified Bar ...
*
* @param bar: XOHCL instance reference, Specified Bar ...
* #param box: XBoxZone instance reference, Specified Box ...
*
* @return ( bool )
*/
bool IsBoxPlaceValidForBar(
XOHCL &bar,
XBoxZone &box //
)
{
//
bool result = false;
//
result = bar.IsValid() &&
box.IsValid();
if (!result)
{
return result;
}
//
result =
box.IsBullish()
? bar.low > box.upper
: bar.high < box.upper;
//
return result;
}
/**
* Check Source Box is Below Dest ...
*
* @param source: XBoxZone instance Reference ...
* @param dest: XBoxZone instance Reference ...
* @param ignoreInside: bool ...
*
* @return ( bool )
*/
bool IsBoxBelow(
XBoxZone &source,
XBoxZone &dest,
bool ignoreInside = false //
)
{
//
bool result = false;
//
result = source.IsValid() &&
dest.IsValid() &&
!source.IsSameAs(dest);
if (!result)
{
return result;
}
//
if (!ignoreInside)
{
result = source.upper < dest.lower;
}
else
{
result = (source.upper < dest.lower ||
source.upper >= dest.upper) &&
source.lower < dest.lower;
}
//
return result;
}
/**
* Check Source Box is Above Dest ...
*
* @param source: XBoxZone instance Reference ...
* @param dest: XBoxZone instance Reference ...
* @param ignoreInside: bool ...
*
* @return ( bool )
*/
bool IsBoxAbove(
XBoxZone &source,
XBoxZone &dest,
bool ignoreInside = false //
)
{
//
bool result = false;
//
result = source.IsValid() &&
dest.IsValid() &&
!source.IsSameAs(dest);
if (!result)
{
return result;
}
//
if (!ignoreInside)
{
result = source.lower > dest.upper;
}
else
{
result = (source.lower > dest.upper ||
source.lower <= dest.upper) &&
source.upper > dest.upper;
}
//
return result;
}
/**
* Check Source Box is Inside Dest ...
*
* @param source: XBoxZone instance Reference ...
* @param dest: XBoxZone instance Reference ...
* @param forceSideOut: bool, force check Box has One Side Out ...
* @param ignoreSideOut: bool, Accept if source Box one Side is out of Dest Box ...
*
* @return ( bool )
*/
bool IsBoxInside(
XBoxZone &source,
XBoxZone &dest,
bool forceSideOut = false, //
bool ignoreSideOut = true //
)
{
//
bool result = false;
//
result = source.IsValid() &&
dest.IsValid() &&
!source.IsSameAs(dest);
if (!result)
{
return result;
}
//
bool isBullish = IsBullish(dest.dir);
//
if (!forceSideOut)
{
//
if (ignoreSideOut)
{
//
result = source.lower >= dest.lower &&
source.upper <= dest.upper;
}
else
{
result = source.lower >= dest.lower ||
source.upper <= dest.upper;
}
}
else
{
//
bool hasSideIn =
isBullish
? source.lower >= dest.lower
: source.upper <= dest.upper;
bool hasSideOut =
isBullish
? source.upper >= dest.upper
: source.lower <= dest.lower;
result =
hasSideIn &&
hasSideOut;
}
//
return result;
}
/**
* Detect source BoX is Inside Dest Box or Have a Side Out on it ...
*
* @param source: XBoxZone instance, source box which checks by dest ...
* @param dest: XBoxZone instance, dest Box which compares source with it ...
*
* @return ( bool )
*/
bool IsBoxInsideOr(
XBoxZone &source,
XBoxZone &dest,
bool forceInside = false //
)
{
//
bool result = false;
//
result = source.IsValid() &&
dest.IsValid() &&
!source.IsSameAs(dest);
if (!result)
{
return result;
}
//
bool isInside =
source.upper <= dest.upper &&
source.upper >= dest.lower &&
source.lower >= dest.lower &&
source.lower <= dest.upper;
bool isUpperInside =
source.upper <= dest.upper &&
source.upper >= dest.lower;
bool isLowerInside =
source.lower >= dest.lower &&
source.lower <= dest.upper;
//
result =
forceInside
? isInside
: (isInside ||
isLowerInside ||
isUpperInside);
//
return result;
}
/**
* Check Value is Inside Specified Box ...
*
* @param value: double ...
* @param box: XCBozZone instance Reference ...
*
* @return ( bool )
*/
bool IsInsideBox(
double value,
XBoxZone &box //
)
{
//
bool result = false;
//
result = value > 0 &&
box.IsValid() &&
value <= box.upper &&
value >= box.lower;
//
return result;
}
/**
* Check Bar is Inside Specified Box ...
*
* @param bar: XOHCL instance reference, Specified Bar ...
* @param box: XCBozZone instance Reference ...
*
* @return ( bool )
*/
bool IsInsideBox(
XOHCL &bar,
XBoxZone &box //
)
{
//
bool result = false;
//
// Validate Args ...
result = bar.IsValid() &&
box.IsValid();
if (!result)
{
return result;
}
//
result =
bar.close <= box.upper &&
bar.close >= box.lower;
//
return result;
}
/**
* Check Value is Above Specified Box ...
*
* @param value: double ...
* @param box: XCBozZone instance Reference ...
*
* @return ( bool )
*/
bool IsAboveBox(
double value,
XBoxZone &box //
)
{
//
bool result = false;
//
result = value > 0 &&
box.IsValid() &&
value > box.upper;
//
return result;
}
/**
* Check Value is Below Specified Box ...
*
* @param value: double ...
* @param box: XCBozZone instance Reference ...
*
* @return ( bool )
*/
bool IsBelowBox(
double value,
XBoxZone &box //
)
{
//
bool result = false;
//
result = value > 0 &&
box.IsValid() &&
value < box.lower;
//
return result;
}
/**
* Check a Box is Used or not ...
*
* @param box: XBoxZone instance Reference ...
* @param fromIndex: int ...
* @param toIndex: int
* @param forPeriod: Specified Period ...
*
* @return ( bool )
*/
bool IsBoxUsed(
XBoxZone &box,
int fromIndex,
int toIndex = 0,
ENUM_TIMEFRAMES forPeriod = NULL //
)
{
//
bool result = false;
//
if (toIndex < 0)
{
toIndex = 0;
}
//
result =
//
box.IsValid() &&
fromIndex > 0 &&
fromIndex > toIndex
//
;
if (!result)
{
return result;
}
//
if (!IsValid(forPeriod))
{
forPeriod = box.period;
}
//
ENUM_X_DIRECTION forDir = box.dir;
bool isBullish = IsBullish(forDir);
//
bool isTouched = false;
for (int i = fromIndex; i >= toIndex; i--)
{
//
XOHCL iBar;
bool isInited = iBar.Init(
box.symbol,
forPeriod,
i //
);
//
isTouched =
isInited &&
(isBullish
? iBar.low > box.upper
: iBar.high < box.lower);
if (!isTouched)
{
continue;
}
//
iBar.Clean();
break;
}
//
result = isTouched;
//
return result;
}
/**
* Validate Box ...
*
* @param box: XBoxZone instance ...
* @param barIndex: int, Current Bar Index ...
* @param forPeriod: Testing Period ...
*
* @return ( bool )
*/
bool IsBoxValid(
XBoxZone &box,
int barIndex = 0,
ENUM_TIMEFRAMES forPeriod = NULL //
)
{
//
bool result = false;
//
return true;
//
result = box.IsValid();
if (!result)
{
return result;
}
//
if (barIndex < 0)
{
barIndex = 0;
}
//
if (!IsValid(forPeriod))
{
forPeriod = box.period;
}
//
int toIndex = iBarShift(
box.symbol,
forPeriod,
box.to //
);
result = IsValidIndex(toIndex);
if (!result)
{
return result;
}
//
XOHCL iBar;
bool isBullish = box.IsBullish();
for (int i = barIndex; i < toIndex; i++)
{
//
result = iBar.Init(
box.symbol,
forPeriod,
i //
);
if (!result)
{
break;
}
//
result =
isBullish
? iBar.low > box.upper
: iBar.high < box.lower;
if (!result)
{
break;
}
//
iBar.Clean();
}
//
iBar.Clean();
//
return result;
}
/**
* Check Box Breaked ...
*
* @param box: XBoxZone instance ...
* @param barIndex: int, Current Bar Index ...
* @param forPeriod: Testing Period ...
*
* @return ( bool )
*/
bool IsBoxBreaked(
XBoxZone &box,
int barIndex = 0,
ENUM_TIMEFRAMES forPeriod = NULL //
)
{
//
bool result = false;
//
result = box.IsValid();
if (!result)
{
return result;
}
//
if (barIndex < 0)
{
barIndex = 0;
}
//
if (!IsValid(forPeriod))
{
forPeriod = box.period;
}
//
int toIndex = iBarShift(
box.symbol,
forPeriod,
box.to //
);
result = IsValidIndex(toIndex);
if (!result)
{
return result;
}
//
XOHCL iBar;
bool isBullish = box.IsBullish();
for (int i = barIndex; i < toIndex; i++)
{
//
result = iBar.Init(
box.symbol,
forPeriod,
i //
);
if (!result)
{
break;
}
//
result =
isBullish
? iBar.high < box.lower
: iBar.low > box.upper;
if (!result)
{
break;
}
//
iBar.Clean();
}
//
iBar.Clean();
//
return result;
}
/**
* Check a Box is Breaked or not ...
*
* @param box: XBoxZone instance Reference ...
* @param fromIndex: int ...
* @param toIndex: int
* @param forPeriod: Specified Period ...
*
* @return ( bool )
*/
bool IsBoxBreaked(
XBoxZone &box,
int fromIndex,
int toIndex = 0,
ENUM_TIMEFRAMES forPeriod = NULL //
)
{
//
bool result = false;
//
if (toIndex < 0)
{
toIndex = 0;
}
//
result =
//
box.IsValid() &&
fromIndex > 0 &&
fromIndex > toIndex
//
;
if (!result)
{
return result;
}
//
if (!IsValid(forPeriod))
{
forPeriod = box.period;
}
//
ENUM_X_DIRECTION forDir = box.dir;
bool isBullish = IsBullish(forDir);
//
bool isBreaked = false;
for (int i = fromIndex; i >= toIndex; i--)
{
//
XOHCL iBar;
bool isInited = iBar.Init(
box.symbol,
forPeriod,
i //
);
//
isBreaked =
isInited &&
(isBullish
? iBar.high <= box.lower
: iBar.low >= box.upper);
if (!isBreaked)
{
continue;
}
//
iBar.Clean();
break;
}
//
result = isBreaked;
//
return result;
}
/**
* Find an Inside Box of source in a Collection ...
*
* @param index: int, Founded Index ...
* @param source: XBoxZone instance ...
* @param dest: XBoxZone instance Collection ...
*
* @return ( bool )
*/
bool HasInsideBox(
int &index,
XBoxZone &source,
XBoxZone &dest[] //
)
{
//
bool result = false;
//
index = -1;
//
result = source.IsValid() &&
HasChild(dest);
//
int count = ArraySize(dest);
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = dest[i];
//
bool isInside = !iBox.IsSameAs(source) &&
IsBoxInsideOr(
iBox,
source //
);
if (isInside)
{
//
index = i;
iBox.Clean();
//
break;
}
//
iBox.Clean();
}
//
result = IsValidIndex(index);
//
return result;
}
/**
* Remove Specified Box from Collection ...
*/
bool RemoveBox(
XBoxZone &box,
XBoxZone &boxes[] //
)
{
//
bool result = false;
//
result =
box.IsValid() &&
HasChild(boxes);
if (!result)
{
return result;
}
//
int idx = -1;
result = FindBoxIndex(
idx,
box,
boxes //
);
if (!result)
{
return result;
}
//
result = ArrayRemove(
boxes,
idx,
1 //
);
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XCOrderBlock *item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item != NULL &&
item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.To();
box.from = item.From();
box.upper = item.Upper();
box.lower = item.Lower();
box.symbol = item.GetSymbol();
box.period = item.GetPeriod();
box.type = item.TypeAsString();
box.dir = item.IsBullish()
? X_DIRECTION_BULLISH
: X_DIRECTION_BEARISH;
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XCFVG *item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item != NULL &&
item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.To();
box.from = item.From();
box.upper = item.Upper();
box.lower = item.Lower();
box.symbol = item.GetSymbol();
box.period = item.GetPeriod();
box.type = item.TypeAsString();
box.dir = item.IsBullish()
? X_DIRECTION_BULLISH
: X_DIRECTION_BEARISH;
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XCSupportZone *item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item != NULL &&
item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.To();
box.from = item.From();
box.upper = item.Upper();
box.lower = item.Lower();
box.symbol = item.GetSymbol();
box.period = item.GetPeriod();
box.type = item.TypeAsString();
box.dir = X_DIRECTION_BULLISH;
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XCResistanceZone *item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item != NULL &&
item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.To();
box.from = item.From();
box.upper = item.Upper();
box.lower = item.Lower();
box.symbol = item.GetSymbol();
box.period = item.GetPeriod();
box.type = item.TypeAsString();
box.dir = X_DIRECTION_BEARISH;
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XCSupplyZone *item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item != NULL &&
item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.To();
box.from = item.From();
box.upper = item.Upper();
box.lower = item.Lower();
box.symbol = item.GetSymbol();
box.period = item.GetPeriod();
box.type = item.TypeAsString();
box.dir = X_DIRECTION_BEARISH;
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XCDemandZone *item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item != NULL &&
item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.To();
box.from = item.From();
box.upper = item.Upper();
box.lower = item.Lower();
box.symbol = item.GetSymbol();
box.period = item.GetPeriod();
box.type = item.TypeAsString();
box.dir = X_DIRECTION_BULLISH;
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
bool ToBox(
XBoxZone &box,
XConsolidationZone &item //
)
{
//
bool result = false;
//
box.Clean();
//
result = item.IsValid();
if (!result)
{
return result;
}
//
box.to = item.to;
box.dir = item.dir;
box.from = item.from;
box.upper = item.upper;
box.lower = item.lower;
box.symbol = item.symbol;
box.period = item.period;
box.type = IsBullish(item.dir)
? ToString(X_BULLISH_CONSOLIDATION_ZONE)
: ToString(X_BEARISH_CONSOLIDATION_ZONE);
//
result = box.IsValid();
//
return result;
}
/**
* Converts to XBoxZone ...
*
* @return ( bool )
*/
int ToBox(
XConsolidationZone &source[],
XBoxZone &dest[] //
)
{
//
int result = 0;
//
Clean(dest);
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
for (int i = 0; i < count; i++)
{
//
XConsolidationZone iZone = source[i];
//
XBoxZone iBox;
bool hasBox = ToBox(
iBox,
iZone //
);
//
if (hasBox)
{
//
AddRef(
iBox,
dest //
);
}
//
iBox.Clean();
iZone.Clean();
}
//
result = ArraySize(dest);
//
return result;
}
/**
* Get Oldest Box Index ...
*
* @param source: XBoxZone instance Reference Collection ...
*
* @return ( int )
*/
int GetOldest(
XBoxZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.from > iBox.from;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
int GetOldest(
XOHCL &bar,
XBoxZone &source[] //
)
{
//
int result = -1;
//
if (!bar.IsValid())
{
return result;
}
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool isBoxValidForBar = IsBoxPlaceValidForBar(bar, iBox);
if (!isBoxValidForBar)
{
//
iBox.Clean();
//
continue;
}
//
bool canSet =
!selected.IsValid()
? true
: selected.from > iBox.from;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
/**
* Get Youngest Box Index ...
*
* @param source: XBoxZone instance Reference Collection ...
*
* @return ( int )
*/
int GetYoungest(
XBoxZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.from < iBox.from;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
int GetYoungest(
XOHCL &bar,
XBoxZone &source[] //
)
{
//
int result = -1;
//
if (!bar.IsValid())
{
return result;
}
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool isBoxValidForBar = IsBoxPlaceValidForBar(bar, iBox);
if (!isBoxValidForBar)
{
//
iBox.Clean();
//
continue;
}
//
bool canSet =
!selected.IsValid()
? true
: selected.from < iBox.from;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
/**
* Get Highest Box Index ...
*
* @param source: XBoxZone instance Reference Collection ...
*
* @return ( int )
*/
int GetHighest(
XBoxZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.upper < iBox.upper;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
int GetHighest(
XOHCL &bar,
XBoxZone &source[] //
)
{
//
int result = -1;
//
if (!bar.IsValid())
{
return result;
}
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool isBoxValidForBar = IsBoxPlaceValidForBar(bar, iBox);
if (!isBoxValidForBar)
{
//
iBox.Clean();
//
continue;
}
//
bool canSet =
!selected.IsValid()
? true
: selected.upper < iBox.upper;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
/**
* Get Lowest Box Index ...
*
* @param source: XBoxZone instance Reference Collection ...
*
* @return ( int )
*/
int GetLowest(
XBoxZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.lower > iBox.lower;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
int GetLowest(
XOHCL &bar,
XBoxZone &source[] //
)
{
//
int result = -1;
//
if (!bar.IsValid())
{
return result;
}
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone selected;
for (int i = 0; i < count; i++)
{
//
XBoxZone iBox = source[i];
//
bool isBoxValidForBar = IsBoxPlaceValidForBar(bar, iBox);
if (!isBoxValidForBar)
{
//
iBox.Clean();
//
continue;
}
//
bool canSet =
!selected.IsValid()
? true
: selected.lower > iBox.lower;
if (canSet)
{
//
result = i;
selected = iBox;
}
//
iBox.Clean();
}
//
selected.Clean();
//
return result;
}
//
//
//
/**
* Get Oldest Index ...
*
* @param source: XConsolidationZone instance Reference Collection ...
*
* @return ( int )
*/
int GetOldest(
XConsolidationZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone tmpBoxes[];
int boxesCount = ToBox(
source,
tmpBoxes //
);
if (!IsValidSize(boxesCount))
{
//
Clean(tmpBoxes);
return result;
}
//
XBoxZone selected;
for (int i = 0; i < boxesCount; i++)
{
//
XBoxZone iBox = tmpBoxes[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.from > iBox.from;
if (canSet)
{
//
result = i;
selected = iBox;
}
}
//
Clean(tmpBoxes);
selected.Clean();
//
return result;
}
/**
* Get Youngest Index ...
*
* @param source: XConsolidationZone instance Reference Collection ...
*
* @return ( int )
*/
int GetYoungest(
XConsolidationZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone tmpBoxes[];
int boxesCount = ToBox(
source,
tmpBoxes //
);
if (!IsValidSize(boxesCount))
{
//
Clean(tmpBoxes);
return result;
}
//
XBoxZone selected;
for (int i = 0; i < boxesCount; i++)
{
//
XBoxZone iBox = tmpBoxes[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.from < iBox.from;
if (canSet)
{
//
result = i;
selected = iBox;
}
}
//
Clean(tmpBoxes);
selected.Clean();
//
return result;
}
/**
* Get Highest Index ...
*
* @param source: XConsolidationZone instance Reference Collection ...
*
* @return ( int )
*/
int GetHighest(
XConsolidationZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone tmpBoxes[];
int boxesCount = ToBox(
source,
tmpBoxes //
);
if (!IsValidSize(boxesCount))
{
//
Clean(tmpBoxes);
return result;
}
//
XBoxZone selected;
for (int i = 0; i < boxesCount; i++)
{
//
XBoxZone iBox = tmpBoxes[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.upper < iBox.upper;
if (canSet)
{
//
result = i;
selected = iBox;
}
}
//
Clean(tmpBoxes);
selected.Clean();
//
return result;
}
/**
* Get Lowest Index ...
*
* @param source: XConsolidationZone instance Reference Collection ...
*
* @return ( int )
*/
int GetLowest(
XConsolidationZone &source[] //
)
{
//
int result = -1;
//
int count = ArraySize(source);
if (!IsValidSize(count))
{
return result;
}
//
XBoxZone tmpBoxes[];
int boxesCount = ToBox(
source,
tmpBoxes //
);
if (!IsValidSize(boxesCount))
{
//
Clean(tmpBoxes);
return result;
}
//
XBoxZone selected;
for (int i = 0; i < boxesCount; i++)
{
//
XBoxZone iBox = tmpBoxes[i];
//
bool canSet =
!selected.IsValid()
? true
: selected.lower > iBox.lower;
if (canSet)
{
//
result = i;
selected = iBox;
}
}
//
Clean(tmpBoxes);
selected.Clean();
//
return result;
}
//
//
//
//
template <typename T>
void SortZones(
T *&source[],
ENUM_X_DIRECTION forDir,
bool ignoreInside = true //
)
{
//
int idx = -1;
int count = 0;
bool has = false;
//
has = HasDirection(forDir);
if (!has)
{
return;
}
//
bool isBullish = IsBullish(forDir);
//
count = ArraySize(source);
has = IsValidSize(count);
if (!has)
{
return;
}
//
T *tmpItems[];
T *last = NULL;
bool hasLast = false;
while (HasChild(source))
{
//
if (!hasLast)
{
//
idx = GetOldest(source);
hasLast = IsValidIndex(idx);
if (hasLast)
{
//
last = source[idx];
ArrayRemove(
source,
idx,
1 //
);
//
Add(
last,
tmpItems //
);
}
//
count = ArraySize(source);
has = IsValidSize(count);
if (!has)
{
//
ZeroMemory(last);
break;
}
}
if (!hasLast)
{
//
ZeroMemory(last);
break;
}
//
T *item = NULL;
idx = GetOldest(source);
has = IsValidIndex(idx);
if (!has)
{
//
ZeroMemory(last);
ZeroMemory(item);
break;
}
item = source[idx];
ArrayRemove(
source,
idx,
1 //
);
//
bool isAbove = IsAbove(
item,
last,
ignoreInside //
);
//
bool isBelow = IsBelow(
item,
last,
ignoreInside //
);
//
has =
isBullish
? isAbove
: isBelow;
if (has)
{
//
Add(
item,
tmpItems //
);
//
last = item;
hasLast = item != NULL;
}
}
//
Clean(source);
Copy(
tmpItems,
source //
);
//
Clean(tmpItems);
}
/**
* Extract all Zones Which provided bar is Inside it ...
*
* @return ( int )
*/
template <typename T>
int ExtractInsideZones(
XOHCL &bar, // Bar ...
T *&zones[], // Source of Zones ...
T *&dest[] // Dest (all inside Zones) ...
)
{
//
int result = 0;
//
Clean(dest);
//
int count = ArraySize(zones);
bool isValid = bar.IsValid() &&
IsValidSize(count);
if (!isValid)
{
return result;
}
//
for (int i = 0; i < count; i++)
{
//
T *iZone = zones[i];
//
bool isHighInside = IsInside(
bar.high,
iZone //
);
//
bool isLowInside = IsInside(
bar.low,
iZone //
);
//
bool isInside =
isLowInside &&
isHighInside;
//
if (isInside)
{
//
Add(
iZone,
dest //
);
}
//
ZeroMemory(iZone);
}
//
result = ArraySize(dest);
//
return result;
}
/**
* Add Specific Item into a Collection Reference only if it's not Exists ...
*
* @return ( bool )
*/
template <typename T>
bool AddIfNotExists(
T *item,
T *&items[] //
)
{
//
bool result = false;
//
result = item != NULL;
if (!result)
{
return result;
}
//
int before = ArraySize(items);
//
int idx = FindIndex(
item,
items //
);
bool has = IsValidIndex(idx);
result = !has;
if (!result)
{
return result;
}
//
Add(
item,
items //
);
//
int after = ArraySize(items);
//
result = after > before;
//
return result;
}
bool AddIfNotExists(
XConsolidationZone &item,
XConsolidationZone &items[] //
)
{
//
bool result = false;
//
result = item.IsValid();
if (!result)
{
return result;
}
//
int before = ArraySize(items);
//
int idx = FindIndex(
item,
items //
);
bool has = IsValidIndex(idx);
result = !has;
if (!result)
{
return result;
}
//
AddRef(
item,
items //
);
//
int after = ArraySize(items);
//
result = after > before;
//
return result;
}
/**
* Add items Collection reference Members into source Collection only if it's not Exists ...alignas
* @return ( int )
*/
template <typename T>
int AddIfNotExists(
T *&items[],
T *&sources[] //
)
{
//
int result = 0;
//
bool has = HasChild(items);
if (!has)
{
return result;
}
//
int before = ArraySize(sources);
//
int count = ArraySize(items);
for (int i = 0; i < count; i++)
{
//
has = AddIfNotExists(
items[i],
sources //
);
}
//
int after = ArraySize(sources);
//
result = after > before;
//
return result;
}
int AddIfNotExists(
XConsolidationZone &items[],
XConsolidationZone &sources[] //
)
{
//
int result = 0;
//
bool has = HasChild(items);
if (!has)
{
return result;
}
//
int before = ArraySize(sources);
//
int count = ArraySize(items);
for (int i = 0; i < count; i++)
{
//
has = AddIfNotExists(
items[i],
sources //
);
}
//
int after = ArraySize(sources);
//
result = after > before;
//
return result;
}
/**
* Update to Time of Specifiex Collection ...
*
* @param items: XOBFVG instance Collection ...
* @param value: datetime ...
*/
template <typename T>
void SpecifiedUpdateTo(
T *&items[],
datetime value = NULL //
)
{
//
value = NormalizeTime(value);
//
int count = ArraySize(items);
bool has = HasChild(items);
if (!has)
{
return;
}
//
for (int i = 0; i < count; i++)
{
items[i].To(value);
}
}
//
template <typename T>
int FilterZones(
//
T *&source[],
//
ENUM_X_DIRECTION forDir,
ENUM_TIMEFRAMES forPeriod = NULL,
datetime after = NULL,
//
// Start ...
ENUM_XZONE_STATE startState = XZONE_STATE_PASSED,
bool forceStartedBodyOut = false,
//
// Activation ...
ENUM_XZONE_STATE activeState = XZONE_STATE_FAILED,
bool forceActivatedBodyIn = false,
//
// Breaktion ...
ENUM_XZONE_STATE breakState = XZONE_STATE_FAILED,
bool forceBreakedBodyOut = false,
//
// Works ...
ENUM_XZONE_STATE workState = XZONE_STATE_FAILED,
bool forceWorkedBodyOut = false,
//
bool applySort = false,
//
bool ignoreInside = true
//
)
{
//
int result = 0;
//
int idx = -1;
int count = 0;
bool has = false;
//
has = HasDirection(forDir);
if (!has)
{
return result;
}
//
bool isBullish = IsBullish(forDir);
//
count = ArraySize(source);
has = IsValidSize(count);
if (!has)
{
return result;
}
//
T *tmpZones[];
XOHCL passedBar;
bool isPassed = false;
for (int i = 0; i < count; i++)
{
//
T *iZone = source[i];
//
// Apply after Filter ...
isPassed =
!IsValid(after)
? true
: iZone.From() >= after;
if (!isPassed)
{
//
ZeroMemory(iZone);
continue;
}
//
// Check Started State ...
if (startState == XZONE_STATE_PASSED ||
startState == XZONE_STATE_FAILED)
{
//
bool isBodyOut = false;
bool isStarted = iZone.IsStarted(
forDir,
passedBar,
isBodyOut,
forPeriod //
);
//
bool isPassed =
startState == XZONE_STATE_FAILED
? !isStarted
: !forceStartedBodyOut
? isStarted
: isStarted &&
isBodyOut;
//
passedBar.Clean();
if (!isPassed)
{
continue;
}
}
//
// Check Activation State ...
if (activeState == XZONE_STATE_PASSED ||
activeState == XZONE_STATE_FAILED)
{
//
bool isBodyIn = false;
bool isActivated = iZone.IsActivated(
forDir,
passedBar,
isBodyIn,
forceStartedBodyOut,
forPeriod //
);
//
bool isPassed =
activeState == XZONE_STATE_FAILED
? !isActivated
: !forceActivatedBodyIn
? isActivated
: isActivated &&
isBodyIn;
//
passedBar.Clean();
if (!isPassed)
{
continue;
}
}
//
// Check Break State ...
if (breakState == XZONE_STATE_PASSED ||
breakState == XZONE_STATE_FAILED)
{
//
bool isBodyOut = false;
bool isBreaked = iZone.IsBreaked(
forDir,
passedBar,
isBodyOut,
forceStartedBodyOut,
forPeriod //
);
//
bool isPassed =
breakState == XZONE_STATE_FAILED
? !isBreaked
: !forceBreakedBodyOut
? isBreaked
: isBreaked &&
isBodyOut;
//
passedBar.Clean();
if (!isPassed)
{
continue;
}
}
//
// Check Work State ...
if (workState == XZONE_STATE_PASSED ||
workState == XZONE_STATE_FAILED)
{
//
bool ignoreActivation = activeState != XZONE_STATE_PASSED;
//
bool isBodyOut = false;
bool isWorked = iZone.IsWorked(
forDir,
passedBar,
isBodyOut,
ignoreActivation,
forceStartedBodyOut,
forceActivatedBodyIn,
forPeriod //
);
//
bool isPassed =
workState == XZONE_STATE_FAILED
? !isWorked
: !forceWorkedBodyOut
? isWorked
: isWorked &&
isBodyOut;
//
passedBar.Clean();
if (!isPassed)
{
continue;
}
}
//
// Check Filtered Zone Doesn't Exists ...
has = FindIndex(
idx,
iZone,
tmpZones //
);
if (has)
{
//
ZeroMemory(iZone);
passedBar.Clean();
continue;
}
//
Add(
iZone,
tmpZones //
);
}
//
Clean(source);
//
has = HasChild(tmpZones);
if (!has)
{
//
Clean(tmpZones);
passedBar.Clean();
return result;
}
//
// Apply Sorting ...
if (applySort)
{
//
T *last = NULL;
bool hasLast = false;
while (HasChild(tmpZones))
{
//
idx = GetYoungest(tmpZones);
hasLast = IsValidIndex(idx);
if (hasLast)
{
//
last = tmpZones[idx];
ArrayRemove(
tmpZones,
idx,
1 //
);
//
Add(
last,
source //
);
}
//
has = HasChild(tmpZones);
if (!has)
{
break;
}
//
T *zone = NULL;
bool hasZone = false;
idx = GetYoungest(tmpZones);
hasZone = IsValidIndex(idx);
if (hasZone)
{
//
zone = tmpZones[idx];
ArrayRemove(
tmpZones,
idx,
1 //
);
}
if (!hasZone)
{
//
ZeroMemory(zone);
continue;
}
//
bool isAbove = IsAbove(
zone,
last,
ignoreInside //
);
//
bool isBelow = IsBelow(
zone,
last,
ignoreInside //
);
//
isPassed =
isBullish
? isAbove
: isBelow;
if (!isPassed)
{
//
ZeroMemory(zone);
continue;
}
//
Add(
zone,
source //
);
}
}
else
{
//
Copy(
tmpZones,
source //
);
}
//
result = ArraySize(source);
//
return result;
}
//
//
//
/**
* Detect Nearest Price Out of Specified Box ...
*
* @param box: XBoxZone instance Reference ...
* @param outSideBar: XOHCL instance Reference which Represents Out Side Bar if Exists ...
* @param forPeriod: ENUM_TIMEFRAMES member which provides time frame of Out Bar, if not Provides used box Period as Default ...
* @param forDir: ENUM_X_DIRECTION member which Specified outSide Direction, use Box Dir as Default ...
* @param forceBodyIn: bool value which Specifyed Body Breakes or not, Default is false ...
* @param barIndex: integer value which Specified Start Bar Index, Default is 0 ...
*
* @return ( bool )
*/
bool DetectBoxNearestPriceOut(
XBoxZone &box,
XOHCL &outSideBar,
ENUM_TIMEFRAMES forPeriod = NULL,
ENUM_X_DIRECTION forDir = X_DIRECTION_NONE,
bool forceBodyIn = false,
int barIndex = 0 //
)
{
//
bool result = false;
//
outSideBar.Clean();
//
if (barIndex < 0)
{
barIndex = 0;
}
//
result = box.IsValid();
if (!result)
{
return result;
}
//
if (!IsValid(forPeriod))
{
forPeriod = box.period;
}
//
if (!HasDirection(forDir))
{
forDir = box.dir;
}
//
bool isBullish = IsBullish(forDir);
//
int fromIndex = iBarShift(
box.symbol,
forPeriod,
box.from //
);
result = IsValidIndex(fromIndex);
if (!result)
{
return result;
}
//
XOHCL iBar;
XOHCL iPBar;
bool has = false;
for (int i = barIndex; i < fromIndex; i++)
{
//
has = iBar.Init(
box.symbol,
forPeriod,
i //
);
if (!has)
{
continue;
}
//
has = iBar.GetPreviousBar(iPBar);
if (!has)
{
continue;
}
//
bool isInsideFromLower =
iBar.high < box.lower &&
iPBar.high > box.lower;
//
bool isInsideFromUpper =
iBar.low > box.upper &&
iPBar.low < box.upper;
//
bool isInsideBodyFromLower =
iPBar.GetUp() > box.lower;
//
bool isInsideBodyFromUpper =
iPBar.GetDown() < box.upper;
//
result =
isBullish
? (!forceBodyIn
? isInsideFromLower
: isInsideFromLower &&
isInsideBodyFromLower)
: (!forceBodyIn
? isInsideFromUpper
: isInsideFromUpper &&
isInsideBodyFromUpper);
if (result)
{
//
outSideBar = iBar;
break;
}
}
//
iBar.Clean();
iPBar.Clean();
//
return result;
}
/**
* Count number of Box Retests ...
*
* @param box: XBoxZone instance Reference ...
* @param forDir: ENUM_X_DIRECTION member, Specified Retesting Direction ...
* @param forPeriod: ENUM_TIMEFRAMES member, Specified Retesting Period ...
* @param forceType: bool, Specified Retest Bar Direction is Same as Retesting Direction ...
* @param forcePressure: bool, Specified Retest Bar must Has Fibo Pressure or not ...
*
* @return ( int )
*/
int CountBoxRetest(
XBoxZone &box,
ENUM_X_DIRECTION forDir = NULL,
ENUM_TIMEFRAMES forPeriod = NULL,
bool forceType = false,
bool forcePressure = false //
)
{
//
int result = 0;
//
if (!IsValid(forPeriod))
{
forPeriod = box.period;
}
//
if (!IsValid(forDir))
{
forDir = box.dir;
}
//
bool isValid =
box.IsValid() &&
IsValid(forDir);
if (!isValid)
{
return result;
}
//
int fromIDX = GetBarIndex(
box.symbol,
forPeriod,
box.from //
);
//
int toIDX = GetBarIndex(
box.symbol,
forPeriod,
box.to //
);
//
for (int i = fromIDX; i >= toIDX; i--)
{
//
// Initialize Indexed Bar ...
XOHCL iBar;
isValid = iBar.Init(
box.symbol,
forPeriod,
i //
);
if (!isValid)
{
//
iBar.Clean();
continue;
}
//
bool isUpperBullishRejected = iBar.IsRejected(
box.upper,
X_DIRECTION_BULLISH,
forceType,
forcePressure //
);
bool isUpperBearishRejected = iBar.IsRejected(
box.upper,
X_DIRECTION_BEARISH,
forceType,
forcePressure //
);
//
bool isLowerBullishRejected = iBar.IsRejected(
box.lower,
X_DIRECTION_BULLISH,
forceType,
forcePressure //
);
bool isLowerBearishRejected = iBar.IsRejected(
box.lower,
X_DIRECTION_BEARISH,
forceType,
forcePressure //
);
//
if (forDir == X_DIRECTION_ALL ||
forDir == X_DIRECTION_BULLISH)
{
//
if (isUpperBullishRejected ||
isLowerBullishRejected)
{
result++;
}
}
//
if (forDir == X_DIRECTION_ALL ||
forDir == X_DIRECTION_BEARISH)
{
//
if (isUpperBearishRejected ||
isLowerBearishRejected)
{
result++;
}
}
//
iBar.Clean();
}
//
return result;
}
//