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xMQL5/BKPS/14041018/Documents/BKP/XFIMA Signals/signallers.mq5
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2026-01-08 11:39:42 +03:30

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// =======================================
// Temp Signaller:
// =======================================
/**
* Check Bar Has Signal Based on Strategy X ...
*
* @param bar: XOHCL, reference to Bar ...
* @param zone: XBoxZone, reference to holds affected zone ...
* @param targets: XTarget, reference to detected Signal's Targets collections ...
* @param dir: ENUM_X_DIRECTION, detected Signal's direction ...
*
* @return ( bool )
*/
bool StrategyXHasSignal(
XOHCL &bar,
XBoxZone &zone,
XTarget &targets[],
ENUM_X_DIRECTION &dir //
)
{
//
bool result = false;
//
// Prepare ...
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
//
// Validate ...
result = bar.IsValid();
if (!result)
{
return result;
}
//
// Define Requirements ...
//
XOHCL pBar;
XOHCL p2Bar;
bool isBullish = false;
bool isBearish = false;
//
// Read PBar ...
result = bar.GetPreviousBar(pBar);
result = result &&
pBar.GetPreviousBar(p2Bar);
if (!result)
{
//
pBar.Clean();
p2Bar.Clean();
//
return result;
}
//
// Reading pBar Patterns ...
XPatternAnalysis pBarAnalysis;
poiDetector.AnalyseBarPatterns(
pBar,
pBarAnalysis,
structureConfig.barsAnalysisConfig //
);
//
// Check Bar Patterns ...
bool isPBarHasBullishPatterns =
(bar.close > pBar.low ||
bar.open > pBar.low) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BULLISH)
//
);
bool isPBarHasBearishPatterns =
(bar.close < pBar.high ||
bar.open < pBar.high) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BEARISH)
//
);
//
// Do ...
//
isBullish =
//
false
//
;
//
isBearish =
//
false
//
;
//
// Validate ...
result = isBullish ||
isBearish;
if (result)
{
//
dir =
isBullish
? X_DIRECTION_BULLISH
: X_DIRECTION_BEARISH;
//
result = HasDirection(dir);
}
//
// Prepare Zone ...
if (result)
{
//
zone.Clean();
result = ToBox(
p2Bar,
zone,
dir,
X_BAR_PATTERN_PINNED //
);
//
// Manage Stops ...
if (result)
{
}
//
result = zone.IsValid();
}
//
// Prepare Targets ...
if (result)
{
}
//
// Cleanup ...
if (!result)
{
//
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
}
pBar.Clean();
p2Bar.Clean();
//
return result;
}
// =======================================
// Signallers:
// =======================================
/**
* Check Bar Has Signal Based on Strategy 3 ...
*
* @param bar: XOHCL, reference to Bar ...
* @param zone: XBoxZone, reference to holds affected zone ...
* @param targets: XTarget, reference to detected Signal's Targets collections ...
* @param dir: ENUM_X_DIRECTION, detected Signal's direction ...
*
* @return ( bool )
*/
bool Strategy1HasSignal(
XOHCL &bar,
XBoxZone &zone,
XTarget &targets[],
ENUM_X_DIRECTION &dir //
)
{
//
bool result = false;
//
// Prepare ...
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
//
// Validate ...
result = bar.IsValid();
if (!result)
{
return result;
}
//
// Define Requirements ...
//
XOHCL pBar;
bool isBullish = false;
bool isBearish = false;
//
// Read PBar ...
result = bar.GetPreviousBar(pBar);
if (!result)
{
//
pBar.Clean();
return result;
}
//
// Reading Conditions ...
int pullBackStartBar = -1;
bool isPullBack = result &&
poiDetector.IsPullbackPattern(
pBar,
zone,
dir,
2,
false // Force Break ...
);
bool isPullbackBullish = isPullBack &&
IsXBullish(dir);
bool isPullbackBearish = isPullBack &&
IsXBearish(dir);
if (isPullBack)
{
pullBackStartBar = zone.FromIndex();
}
//
// Reading HK Bond ...
//
double pHKBondUpper = fimaHelper.GetHKBondUpper(pBar.Index());
double pHKBondLower = fimaHelper.GetHKBondLower(pBar.Index());
int overHKBondUpperCount = fimaHelper.CountOverHKBondUpper(pullBackStartBar, X_PRICE_LOW);
int underHKBondLowerCount = fimaHelper.CountUnderHKBondLower(pullBackStartBar, X_PRICE_HIGH);
//
// Reading PV Requirements ...
//
int lastPeakOverLastIDX = -1;
int lastValeUnderLastIDX = -1;
double pPeak = fimaHelper.GetPeak(pBar.Index());
double pVale = fimaHelper.GetVale(pBar.Index());
int samePeaks = fimaHelper.CountSamePeaks(pBar.Index());
int sameVales = fimaHelper.CountSameVales(pBar.Index());
fimaHelper.FindLastPeakOverLast(lastPeakOverLastIDX, pBar.Index());
fimaHelper.FindLastValeUnderLast(lastValeUnderLastIDX, pBar.Index());
//
// Reading pBar Patterns ...
XPatternAnalysis pBarAnalysis;
poiDetector.AnalyseBarPatterns(
pBar,
pBarAnalysis,
structureConfig.barsAnalysisConfig //
);
//
// Check Bar Patterns ...
bool isPBarHasBullishPatterns =
(bar.close > pBar.low ||
bar.open > pBar.low) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BULLISH)
//
);
bool isPBarHasBearishPatterns =
(bar.close < pBar.high ||
bar.open < pBar.high) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BEARISH)
//
);
//
// Check PBar Close Over Under Fast Ma ...
bool isPBarCloseOverFast = pBar.close > fimaHelper.GetMAFast(pBar.Index());
bool isPBarCloseUnderFast = pBar.close < fimaHelper.GetMAFast(pBar.Index());
//
// Try To Find Affected Zone ...
//
// Collecting Zones ...
XBoxZone zones[];
XBoxZone affectedZones[];
XBoxZone affectedZonesBullish[];
XBoxZone affectedZonesBearish[];
int zonesCount = poiDetector.CollectZones(
pBar,
zones, //
5, // Zones Loopback ...
3 // Zones Validation Length ...
// Required Zones ...
// Loopback ...
);
int affectedZonesCount = ExtractAffectedZones(
pBar,
zones,
affectedZones //
);
int affectedZonesBullishCount = ExtractByDirection(
affectedZonesBullish,
affectedZones,
X_DIRECTION_BULLISH //
);
int affectedZonesBearishCount = ExtractByDirection(
affectedZonesBearish,
affectedZones,
X_DIRECTION_BEARISH //
);
//
int insideBullishIDX = -1;
int insideBearishIDX = -1;
bool hasBullishInside =
pBar.IsBullish() &&
HasInside(
insideBullishIDX,
pBar,
affectedZonesBullish //
);
bool hasBearishInside =
pBar.IsBearish() &&
HasInside(
insideBearishIDX,
pBar,
affectedZonesBearish //
);
//
// Do ...
//
isBullish =
//
hasBullishInside &&
isPullbackBullish &&
isPBarHasBullishPatterns &&
fimaHelper.IsSarBullish(pBar.Index()) &&
(pVale >= affectedZonesBullish[insideBullishIDX].lower &&
pVale <= affectedZonesBullish[insideBullishIDX].upper)
//
;
//
isBearish =
//
hasBearishInside &&
isPullbackBearish &&
isPBarHasBearishPatterns &&
fimaHelper.IsSarBearish(pBar.Index()) &&
(pPeak >= affectedZonesBearish[insideBearishIDX].lower &&
pPeak <= affectedZonesBearish[insideBearishIDX].upper)
//
;
//
// Validate ...
result = isBullish ||
isBearish;
if (result)
{
//
if (isBullish)
{
//
poiDrawer.DrawZone(
affectedZonesBullish[insideBullishIDX],
structureDrawConfig.drawConfig //
);
}
else
{
//
poiDrawer.DrawZone(
affectedZonesBearish[insideBearishIDX],
structureDrawConfig.drawConfig //
);
}
//
dir =
isBullish
? X_DIRECTION_BULLISH
: X_DIRECTION_BEARISH;
//
result = HasDirection(dir);
}
//
// Prepare Zone ...
if (result)
{
//
zone.Clean();
if (isBullish)
{
zone = affectedZonesBullish[insideBullishIDX];
}
else
{
zone = affectedZonesBearish[insideBearishIDX];
}
//
result = zone.IsValid();
}
//
// Prepare Targets ...
if (result)
{
}
//
// Cleanup ...
if (!result)
{
//
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
}
pBar.Clean();
XClean(zones);
pBarAnalysis.Clean();
XClean(affectedZones);
XClean(affectedZonesBullish);
XClean(affectedZonesBearish);
//
return result;
}
/**
* Check Bar Has Signal Based on Strategy 3 ...
*
* @param bar: XOHCL, reference to Bar ...
* @param zone: XBoxZone, reference to holds affected zone ...
* @param targets: XTarget, reference to detected Signal's Targets collections ...
* @param dir: ENUM_X_DIRECTION, detected Signal's direction ...
*
* @return ( bool )
*/
bool Strategy2HasSignal(
XOHCL &bar,
XBoxZone &zone,
XTarget &targets[],
ENUM_X_DIRECTION &dir //
)
{
//
bool result = false;
//
// Prepare ...
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
//
// Validate ...
result = bar.IsValid();
if (!result)
{
return result;
}
//
// Define Requirements ...
//
XOHCL pBar;
XOHCL p2Bar;
bool isBullish = false;
bool isBearish = false;
//
// Read PBar ...
result = bar.GetPreviousBar(pBar);
result = result &&
pBar.GetPreviousBar(p2Bar);
if (!result)
{
//
pBar.Clean();
p2Bar.Clean();
//
return result;
}
//
// Reading pBar Patterns ...
XPatternAnalysis pBarAnalysis;
poiDetector.AnalyseBarPatterns(
pBar,
pBarAnalysis,
structureConfig.barsAnalysisConfig //
);
//
// Check Bar Patterns ...
bool isPBarHasBullishPatterns =
(bar.close > pBar.low ||
bar.open > pBar.low) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BULLISH)
//
);
bool isPBarHasBearishPatterns =
(bar.close < pBar.high ||
bar.open < pBar.high) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BEARISH)
//
);
//
double peak = fimaHelper.GetPeak(bar.Index());
double vale = fimaHelper.GetVale(bar.Index());
double pPeak = fimaHelper.GetPeak(pBar.Index());
double pVale = fimaHelper.GetVale(pBar.Index());
double p2Peak = fimaHelper.GetPeak(p2Bar.Index());
double p2Vale = fimaHelper.GetVale(p2Bar.Index());
bool isPPeakOverLast = fimaHelper.IsPeakOverLast(pBar.Index());
bool isPValeUnderLast = fimaHelper.IsValeUnderLast(pBar.Index());
bool isP2PeakOverLast = fimaHelper.IsPeakOverLast(p2Bar.Index());
bool isP2ValeUnderLast = fimaHelper.IsValeUnderLast(p2Bar.Index());
bool isPeakOverLast = isPPeakOverLast ||
isP2PeakOverLast;
bool isValeUnderLast = isPValeUnderLast ||
isP2ValeUnderLast;
bool isP2ValeOverLast = pVale > p2Vale;
bool isP2PeakUnderLast = pPeak < p2Peak;
//
// Check PBar Close Over Under Fast Ma ...
bool isPBarCloseOverFast = pBar.close > fimaHelper.GetMAFast(pBar.Index());
bool isPBarCloseUnderFast = pBar.close < fimaHelper.GetMAFast(pBar.Index());
bool isFastOverLast = fimaHelper.GetMAFast(pBar.Index()) > fimaHelper.GetMAFast(p2Bar.Index());
bool isFastUnderLast = fimaHelper.GetMAFast(pBar.Index()) < fimaHelper.GetMAFast(p2Bar.Index());
//
// Force P2Bar is Pin Bar ...
ENUM_X_DIRECTION p2Dir;
bool isP2BarPinned = poiDetector.IsPinnedBar(
p2Bar,
p2Dir //
);
bool isP2BarBullishPinned =
isP2BarPinned &&
IsXBullish(p2Dir);
bool isP2BarBearishPinned =
isP2BarPinned &&
IsXBearish(p2Dir);
//
// Do ...
//
isBullish =
//
isFastOverLast &&
isValeUnderLast &&
!isP2PeakUnderLast &&
isPBarCloseOverFast &&
isP2BarBullishPinned &&
isPBarHasBullishPatterns
//
;
//
isBearish =
//
isPeakOverLast &&
isFastUnderLast &&
!isP2ValeOverLast &&
isPBarCloseUnderFast &&
isP2BarBearishPinned &&
isPBarHasBearishPatterns
//
;
//
// Validate ...
result = isBullish ||
isBearish;
if (result)
{
//
dir =
isBullish
? X_DIRECTION_BULLISH
: X_DIRECTION_BEARISH;
//
result = HasDirection(dir);
}
//
// Prepare Zone ...
if (result)
{
//
zone.Clean();
result = ToBox(
p2Bar,
zone,
dir,
X_BAR_PATTERN_PINNED //
);
//
// Manage Stops ...
if (result)
{
//
double entry = GetEntry(zone.symbol, zone.dir);
double riskSide = zone.IsBullish() ? zone.lower : zone.upper;
double risk = MathAbs(entry - riskSide);
//
// Collecting Affected Zones ...
XBoxZone tmps[];
XBoxZone zones[];
XBoxZone actedZones[];
XBoxZone insideZones[];
XBoxZone breakedZones[];
XBoxZone affectedZones[];
//
// Support and Resistances ...
poiDetector.CollectZones(bar, tmps);
Copy(tmps, zones, false);
//
// OBS ...
poiDetector.CollectOBs(bar, tmps);
Copy(tmps, zones, false);
//
// FVGs ...
poiDetector.CollectFVGs(bar, tmps);
Copy(tmps, zones, false);
//
ExtractAffectedZones(bar, zones, affectedZones);
//
// Acteds Zones ...
ExtractActeds(bar, actedZones, affectedZones);
//
// Inside Zones ...
ExtractInsides(bar, insideZones, affectedZones);
//
// Breaked Zones ...
ExtractBreakeds(bar, breakedZones, affectedZones);
//
// Draw Affected Zones ...
if (HasChild(affectedZones))
{
//
UpdateToTime(affectedZones, bar.time);
poiDrawer.DrawZones(affectedZones, structureDrawConfig.drawConfig);
}
//
// Draw Acted Zones ...
// if (HasChild(actedZones))
// {
// poiDrawer.DrawZones(actedZones, structureDrawConfig.drawConfig);
// }
//
// Draw Inside Zones ...
// if (HasChild(insideZones))
// {
// poiDrawer.DrawZones(insideZones, structureDrawConfig.drawConfig);
// }
// //
// // Draw Breaked Zones ...
// if (HasChild(breakedZones))
// {
// poiDrawer.DrawZones(breakedZones, structureDrawConfig.drawConfig);
// }
//
// Cleanup ...
XClean(tmps);
XClean(zones);
XClean(actedZones);
XClean(insideZones);
XClean(breakedZones);
XClean(affectedZones);
}
//
if (result)
{
//
zone.to = bar.time;
//
poiDrawer.DrawZone(
zone,
structureDrawConfig.drawConfig //
);
}
//
result = zone.IsValid();
}
//
// Prepare Targets ...
if (result)
{
}
//
// Cleanup ...
if (!result)
{
//
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
}
pBar.Clean();
p2Bar.Clean();
//
return result;
}
/**
* Check Bar Has Signal Based on Strategy 4 ...
*
* @param bar: XOHCL, reference to Bar ...
* @param zone: XBoxZone, reference to holds affected zone ...
* @param targets: XTarget, reference to detected Signal's Targets collections ...
* @param dir: ENUM_X_DIRECTION, detected Signal's direction ...
*
* @return ( bool )
*/
bool Strategy3HasSignal(
XOHCL &bar,
XBoxZone &zone,
XTarget &targets[],
ENUM_X_DIRECTION &dir //
)
{
//
bool result = false;
//
// Prepare ...
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
//
// Validate ...
result = bar.IsValid();
if (!result)
{
return result;
}
//
// Define Requirements ...
//
XOHCL pBar;
XOHCL p2Bar;
bool isBullish = false;
bool isBearish = false;
//
// Read PBar ...
result = bar.GetPreviousBar(pBar);
result = result &&
pBar.GetPreviousBar(p2Bar);
if (!result)
{
//
pBar.Clean();
p2Bar.Clean();
//
return result;
}
//
// Do ...
// XFIMA Consolidation ...
//
bool isConsolidation = fimaHelper.HasPVConsolidationZone(
zone,
pBar.Index(),
true, // Force PV Break ...
true // Force Has Sar Switch ...
);
//
isBullish =
isConsolidation &&
zone.IsBullish();
//
isBearish =
isConsolidation &&
zone.IsBearish();
//
// Validate based on Bars Patterns ...
bool validateByBarPatterns = true;
if (validateByBarPatterns)
{
//
// Reading pBar Patterns ...
XPatternAnalysis pBarAnalysis;
poiDetector.AnalyseBarPatterns(
pBar,
pBarAnalysis,
structureConfig.barsAnalysisConfig //
);
//
// Bullish ...
bool isPBarHasBullishPatterns =
(bar.close > pBar.low ||
bar.open > pBar.low) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BULLISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BULLISH)
//
);
//
// Bearish ...
bool isPBarHasBearishPatterns =
(bar.close < pBar.high ||
bar.open < pBar.high) &&
(
//
pBarAnalysis.IsPinned(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsEngulfed(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsMomentum(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsPiercing(X_DIRECTION_BEARISH) ||
pBarAnalysis.IsSignalKey(X_DIRECTION_BEARISH)
//
);
//
isBullish =
isBullish &&
isPBarHasBullishPatterns &&
!isPBarHasBearishPatterns;
//
isBearish =
isBearish &&
isPBarHasBearishPatterns &&
!isPBarHasBullishPatterns;
//
// Summarize Result ...
result = isBullish ||
isBearish;
}
//
// Checking PullBack ...
bool validateByPullback = false;
if (validateByPullback)
{
//
XBoxZone pullback;
ENUM_X_DIRECTION pullbackDir;
bool isPullBack = result &&
poiDetector.IsPullbackPattern(
pBar,
pullback,
pullbackDir,
2,
false // Force Break ...
);
bool isPullbackBullish = isPullBack &&
IsXBullish(pullbackDir);
bool isPullbackBearish = isPullBack &&
IsXBearish(pullbackDir);
//
isBullish =
isBullish &&
isPullbackBullish;
//
isBearish =
isBearish &&
isPullbackBearish;
//
// Summarize Result ...
result = isBullish ||
isBearish;
}
//
// Validate ...
result = isBullish ||
isBearish;
if (result)
{
//
dir = zone.dir;
zone.to = bar.time;
XPOIDrawConfig iConfig = structureDrawConfig.drawConfig;
iConfig.zonesWidth = 3;
iConfig.bullishColor = clrYellow;
iConfig.bearishColor = clrDarkOrange;
poiDrawer.DrawZone(zone, iConfig);
Print("Consolidation");
}
//
// Prepare Zone ...
if (result)
{
//
// zone.Clean();
// result = ToBox(
// p2Bar,
// zone,
// dir,
// X_BAR_PATTERN_PINNED //
// );
//
// Manage Stops ...
if (result)
{
}
//
result = zone.IsValid();
}
//
// Prepare Targets ...
if (result)
{
}
//
// Cleanup ...
if (!result)
{
//
zone.Clean();
XClean(targets);
dir = X_DIRECTION_NONE;
}
pBar.Clean();
p2Bar.Clean();
//
return result;
}