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xMQL5/BKPS/14040316/Documents/Indicators/x-saherelm.x121.xczone.mq5
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2025-06-06 09:20:17 +03:30

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///////////////////////////////////////////////////////
//
// SaherElm IT Center MQL5 Indicator
// -------------------------------------------------
// Name: X121 X3MA
// Description: X3MA ...
//
//
// Maintainer:
// ------------
// Hadi Khazaee Asl (hadi_khazaee_asl@yahoo.com)
//
//////////////////////////////////////////////////////
//
// Global Properties ...
#property copyright "Copyright 2023, SaherElm IT Center"
#property link "https://saherelm.ir"
#property version "1.00"
#property description "SaherElm X121 XCZone Indicator"
#property strict
//
// Definitions ...
//
#define ShortName "X121 XCZone"
//
// Includes Common Library ...
#include "../Classes/x-saherelm.x-alert.class.mq5"
#include "../Classes/x-saherelm.x-bar.analyser.class.mq5"
#include "../Classes/x-saherelm.x-poi.drawer.class.mq5"
#include "../Libraries/x-saherelm.common.lib.mq5"
#include "../Libraries/x-saherelm.x-poi.lib.mq5"
//
// Inputs ...
input group "Market";
input ENUM_X_PERIOD_METHOD trendPeriodMethod = X_PERIOD_AUTO; // How to Find Trend Period
input ENUM_TIMEFRAMES trendPeriod = NULL; // Trend Time Period
input ENUM_MA_METHOD trendMode = MODE_SMA; // Trend Mode
input ENUM_APPLIED_PRICE trendAppliedTo = PRICE_CLOSE; // Trend Applied To
input double sarStep = 0.02; // Sar Step
input double sarMax = 0.2; // Sar Maximum
input int adxLength = 14; // ADX Length
input double adxThreshold = 25.0; // ADX Threshold
input int rsiLength = 14; // RSI Length
input double rsiOBLevel = 70.0; // RSI OB Level
input double rsiOSLevel = 30.0; // RSI OS Level
input ENUM_APPLIED_PRICE rsiAppliedTo = PRICE_CLOSE; // RSI Applied To
input int deltaSignalLength = 14; // Delta Signal Length
input ENUM_X_MA_METHOD deltaSignalMethod = X_MA_MODE_EMA; // Delta Signalling Method
input int volumeSignalLength = 14; // Volume Signal Length
input ENUM_X_MA_METHOD volumeSignalMethod = X_MA_MODE_EMA; // Volume Signalling Method
//
// Validating ...
input group "Validating";
input int minZoneLength = 7; // Minimum Length of Consolidation Zone
input double maxZoneRangeInPoints = 70; // Max Zone Range in Point
input double maxAllowedEntryDistance = 30; // Max Allowed Entry Distance
input bool forceGapBarsBreakout = true; // Force Zone's Gap Bar's Breakes Out
input bool forceHasSwing = true; // Force Zone's Has Propper Swing
input bool forceHasPinBarEntry = true; // Force Zone's Ends with a Pin Bar
//
// Filtering ...
input group "Filtering";
input bool filterBasedOnSar = false; // Filter Pivots Based on Sar
input bool filterBasedOnRSI = false; // Filter Pivots Based on RSI
input bool filterBasedOnADX = false; // Filter Pivots Based on ADX
input bool filterBasedOnTrend = false; // Filter Pivots Based on Trend
//
// Presentation ...
input group "Presentation";
input bool showSar = false; // Show Sar
input bool showTrend = false; // Show Trend
input bool rayLeft = false; // Ray to Left
input bool drawZones = true; // Draw Detected Zones
input bool drawRRofZones = true; // Draw Zone's Risk Reward Ratios
input int boxWidth = 2; // Box Width
input color bullishColor = clrLime; // Bullish Color
input color bearishColor = clrRed; // Bearish Color
input ENUM_LINE_STYLE boxStyle = STYLE_SOLID; // Box Style
//
input int startCalculationForLastBars = 5000; // Calculate Last n Bars
int sarArrowCode = 159; // Sar Arrow Code
int rrZoneLength = 7; // Draw Risk Reward Ratio till n Bars
//
// Alert ...
input group "Alerts";
input string alertPrefix = ""; // Alert Prefix
input bool _logAlerts = true; // Log Alerts
input bool _pushAlerts = true; // Push Alerts
input bool _mailAlerts = false; // Mail Alerts
input bool _terminalAlerts = true; // Terminal Alerts
//
// Buffers ...
//
#define hideColorIDX 0
#define bullishColorIDX 1
#define bearishColorIDX 2
#define neuturalColorIDX 3
//
#define bullishState 1
#define neuturalState 0
#define bearishState -1
//
#define emptyValue 0.0
//
#property indicator_chart_window
//
#property indicator_buffers 16
#property indicator_plots 2
//
// Plot Buffers ...
//
// TREND ...
//
#define trendBufferIndex 0
#define trendBufferPlotIndex 0
double trendBuffer[];
//
#define trendColorBufferIndex 1
double trendColorBuffer[];
//
#property indicator_label1 "X121 Trend"
#property indicator_type1 DRAW_COLOR_LINE
#property indicator_color1 CLR_NONE, clrAqua, clrMagenta, clrGray
#property indicator_style1 STYLE_DASH
#property indicator_width1 2
//
// SAR ...
//
#define sarBufferIndex 2
#define sarBufferPlotIndex 2
double sarBuffer[];
//
#define sarColorBufferIndex 3
double sarColorBuffer[];
//
#property indicator_label2 "X121 SAR"
#property indicator_type2 DRAW_COLOR_ARROW
#property indicator_color2 CLR_NONE, clrAqua, clrMagenta, clrGray
#property indicator_width2 2
//
// Data Buffers ...
#define mLastBufferIndex 3
//
// TREND State ...
//
#define trendStateBufferIndex mLastBufferIndex + 1
double trendStateBuffer[];
//
// SAR ...
//
#define sarStateBufferIndex mLastBufferIndex + 2
double sarStateBuffer[];
//
// RSI ...
//
#define rsiBufferIndex mLastBufferIndex + 3
double rsiBuffer[];
//
// ADX ...
//
#define adxBufferIndex mLastBufferIndex + 4
double adxBuffer[];
//
#define adxpBufferIndex mLastBufferIndex + 5
double adxpBuffer[];
//
#define adxnBufferIndex mLastBufferIndex + 6
double adxnBuffer[];
//
// DELTA ...
//
#define deltaBufferIndex mLastBufferIndex + 7
double deltaBuffer[];
//
#define deltaSignalBufferIndex mLastBufferIndex + 8
double deltaSignalBuffer[];
//
// VOLUMES ...
//
#define bullishVolumeBufferIndex mLastBufferIndex + 9
double bullishVolumeBuffer[];
//
#define bearishVolumeBufferIndex mLastBufferIndex + 10
double bearishVolumeBuffer[];
//
#define bullishVolumeSignalBufferIndex mLastBufferIndex + 11
double bullishVolumeSignalBuffer[];
//
#define bearishVolumeSignalBufferIndex mLastBufferIndex + 12
double bearishVolumeSignalBuffer[];
//
// Variables, Properties and etc ...
//
int limit;
//
int maxLength;
//
int firstBarIndex;
//
XCAlert *alert;
double mPoints = 0;
CArrayObj mObjects;
XCPOIDrawer *drawer;
bool mEnableAlerts = false;
XCBarAnalyser *barAnalyser;
int mTrendPeriodLength = 0;
int sarHandler = INVALID_HANDLE;
int rsiHandler = INVALID_HANDLE;
int adxHandler = INVALID_HANDLE;
int trendHandler = INVALID_HANDLE;
ENUM_TIMEFRAMES mTrendPeriod = NULL;
//
// Event Handlers ...
/**
* Initialize Indicator ...
*
* @return ( int )
*/
int OnInit()
{
//
// Validate Inputs ...
if (!ValidateInputs())
{
return INIT_PARAMETERS_INCORRECT;
}
//
// Initialize Indicator Handlers ...
//
// Configure Alert ...
alert = new XCAlert();
mEnableAlerts =
_logAlerts ||
_pushAlerts ||
_mailAlerts ||
_terminalAlerts;
string mPrefix = ShortName +
(!IsValid(alertPrefix)
? ""
: "[" + alertPrefix + "]");
alert.SetPrefix(mPrefix);
alert.SetLogAlerts(_logAlerts);
alert.SetMailAlerts(_mailAlerts);
alert.SetPushAlerts(_pushAlerts);
alert.SetEnableAlerts(mEnableAlerts);
alert.SetTerminalAlerts(_terminalAlerts);
//
drawer = new XCPOIDrawer();
barAnalyser = new XCBarAnalyser();
//
// Initializing TrendPeriod ...
int cPeriodSeconds = PeriodSeconds(_Period);
if (trendPeriodMethod == X_PERIOD_AUTO)
{
//
// Select Period ...
mTrendPeriod = GetCyclePeriod(
X_MARKET_CYCLE_HIND,
_Period //
);
}
else
{
mTrendPeriod = trendPeriod;
}
if (IsValid(mTrendPeriod))
{
mTrendPeriodLength = PeriodSeconds(mTrendPeriod) / cPeriodSeconds;
}
//
// SAR ...
sarHandler = iSAR(
_Symbol,
_Period,
sarStep,
sarMax //
);
bool isInited = sarHandler != INVALID_HANDLE;
if (!isInited)
{
return INIT_FAILED;
}
//
// RSI ...
rsiHandler = iRSI(
_Symbol,
_Period,
rsiLength,
rsiAppliedTo //
);
isInited = rsiHandler != INVALID_HANDLE;
if (!isInited)
{
return INIT_FAILED;
}
//
// ADX ...
adxHandler = iADX(
_Symbol,
_Period,
adxLength //
);
isInited = adxHandler != INVALID_HANDLE;
if (!isInited)
{
return INIT_FAILED;
}
//
// TREND ...
trendHandler = iMA(
_Symbol,
_Period,
mTrendPeriodLength,
0,
trendMode,
trendAppliedTo //
);
isInited = trendHandler != INVALID_HANDLE;
if (!isInited)
{
return INIT_FAILED;
}
//
mPoints = GetPoints(_Symbol);
//
// because in some cases we may have more than one input for
// calculation and we must prevent any calculation
// untill we pass the biggest input length, here we get max Input length
// and then wait until pass it ...
maxLength = ExtractMaxLengthOfInputs();
//
// Define Index Buffers ...
DefineBuffers();
//
// Set Indicator ShortName ...
SetIndicatorName();
//
// Init Succeed ...
return INIT_SUCCEEDED;
}
/**
* De Initialize Indicator ...
*
* @param reason: Integer, De Initialization Reason ...
*/
void OnDeinit(const int reason)
{
//
// REASON_PROGRAM 0 The EA has stopped working calling the ExpertRemove() function
// REASON_REMOVE 1 Program removed from a chart
// REASON_RECOMPILE 2 Program recompiled
// REASON_CHARTCHANGE 3 A symbol or a chart period is changed
// REASON_CHARTCLOSE 4 Chart closed
// REASON_PARAMETERS 5 Inputs changed by a user
// REASON_ACCOUNT 6 Another account has been activated or reconnection to the trade server has occurred due to changes in the account settings
// REASON_TEMPLATE 7 Another chart template applied
// REASON_INITFAILED 8 The OnInit() handler returned a non-zero value
// REASON_CLOSE 9 Terminal closed
//
mObjects.Clear();
//
delete alert;
delete drawer;
//
ZeroMemory(alert);
ZeroMemory(drawer);
ZeroMemory(barAnalyser);
//
IndicatorRelease(sarHandler);
IndicatorRelease(rsiHandler);
IndicatorRelease(adxHandler);
IndicatorRelease(trendHandler);
}
/**
* Calculate Bars ...
*
* @param rates_total: Integer, Total Bars on Chart ...
* @param prev_calculated: Integer, Total Calculated Bars on Charts ...
* @param time: DateTime Array, History of Open Time ...
* @param open: Double Array, History of Open Prices ...
* @param high: Double Array, History of High Prices ...
* @param low: Double Array, History of Low Prices ...
* @param close: Double Array, History of Close Prices ...
* @param tick_volume: Long, History of Tick Volumes on Bar ...
* @param volume: Long, History of Trade Volumes ...
* @param spread: Double, History of Spread Price ...
*
* @return ( int )
*/
int OnCalculate(
const int rates_total,
const int prev_calculated,
const datetime &time[],
const double &open[],
const double &high[],
const double &low[],
const double &close[],
const long &tick_volume[],
const long &volume[],
const int &spread[] //
)
{
//
// Prepare Buffers ...
ArraySetAsSeries(time, true);
ArraySetAsSeries(open, true);
ArraySetAsSeries(high, true);
ArraySetAsSeries(low, true);
ArraySetAsSeries(close, true);
ArraySetAsSeries(tick_volume, true);
ArraySetAsSeries(volume, true);
ArraySetAsSeries(spread, true);
//
// Validate Calculated Bars ...
//
// SAR ...
int sarCalculatedBars = BarsCalculated(sarHandler);
//
// RSI ...
int rsiCalculatedBars = BarsCalculated(rsiHandler);
//
// ADX ...
int adxCalculatedBars = BarsCalculated(adxHandler);
//
// TREND ...
int trendCalculatedBars = BarsCalculated(trendHandler);
//
bool isPassedRequiredCalculatedBars =
//
// SAR ...
sarCalculatedBars >= maxLength &&
//
// RSI ...
rsiCalculatedBars >= maxLength &&
//
// ADX ...
adxCalculatedBars >= maxLength &&
//
// TREND ...
trendCalculatedBars >= maxLength
//
;
if (!isPassedRequiredCalculatedBars)
{
return prev_calculated;
}
//
limit = (prev_calculated > rates_total || prev_calculated <= 0)
? rates_total
: (rates_total - prev_calculated) + 1;
//
// Buffers Copy ...
//
// SAR ...
int copiedSars = CopyBuffer(sarHandler, MAIN_LINE, 0, limit, sarBuffer);
//
// RSI ...
int copiedRSIs = CopyBuffer(rsiHandler, MAIN_LINE, 0, limit, rsiBuffer);
//
// ADX ...
int copiedADXs = CopyBuffer(adxHandler, MAIN_LINE, 0, limit, adxBuffer);
//
// ADX Plus ...
int copiedADXPs = CopyBuffer(adxHandler, PLUSDI_LINE, 0, limit, adxpBuffer);
//
// ADX Negative ...
int copiedADXNs = CopyBuffer(adxHandler, MINUSDI_LINE, 0, limit, adxnBuffer);
//
// TREND ...
int copiedTrends = CopyBuffer(trendHandler, MAIN_LINE, 0, limit, trendBuffer);
//
// Validate Copied Items ...
bool isPassedRequiredCopiedItems =
//
// SAR ...
copiedSars >= limit &&
//
// RSI ...
copiedRSIs >= limit &&
//
// TREND ...
copiedTrends >= limit
//
;
if (!isPassedRequiredCopiedItems)
{
return prev_calculated;
}
//
// Main Loop ...
for (int i = limit - 1; i >= 0 && !IsStopped(); i--)
{
//
CalculateBuffers(
i,
prev_calculated,
rates_total,
//
open,
high,
close,
low,
tick_volume //
);
}
//
return rates_total;
}
//
// Functions ...
/**
* Validate Input Args for Initialization ...
*
* @return ( bool )
*/
bool ValidateInputs()
{
//
bool result = false;
//
result =
//
sarMax > 0 &&
sarStep > 0 &&
adxLength > 0 &&
rsiLength > 0 &&
rsiOBLevel > 0 &&
rsiOSLevel > 0 &&
sarMax > sarStep &&
minZoneLength > 2 &&
deltaSignalLength > 2 &&
volumeSignalLength > 2 &&
deltaSignalMethod != X_MA_MODE_NONE &&
volumeSignalMethod != X_MA_MODE_NONE &&
IsValid(trendPeriodMethod, trendPeriod)
//
;
//
return result;
}
/**
* Extract Max Length of Inputs ...
*
* @return ( int )
*/
int ExtractMaxLengthOfInputs()
{
//
int result = 0;
//
result = MathMax(minZoneLength, rsiLength);
result = MathMax(result, adxLength);
//
return result;
}
/**
* Define Required Buffers ...
*/
void DefineBuffers()
{
//
// Plot Buffers ...
//
// TREND ...
//
ArraySetAsSeries(trendBuffer, true);
SetIndexBuffer(trendBufferIndex, trendBuffer, INDICATOR_DATA);
//
PlotIndexSetInteger(trendBufferPlotIndex, PLOT_SHOW_DATA, showTrend);
//
PlotIndexSetDouble(trendBufferPlotIndex, PLOT_EMPTY_VALUE, emptyValue);
//
ArraySetAsSeries(trendColorBuffer, true);
SetIndexBuffer(trendColorBufferIndex, trendColorBuffer, INDICATOR_COLOR_INDEX);
//
// SAR ...
//
ArraySetAsSeries(sarBuffer, true);
SetIndexBuffer(sarBufferIndex, sarBuffer, INDICATOR_DATA);
//
PlotIndexSetInteger(sarBufferPlotIndex, PLOT_SHOW_DATA, showSar);
//
PlotIndexSetDouble(sarBufferPlotIndex, PLOT_EMPTY_VALUE, emptyValue);
PlotIndexSetInteger(sarBufferPlotIndex, PLOT_ARROW, sarArrowCode);
//
ArraySetAsSeries(sarColorBuffer, true);
SetIndexBuffer(sarColorBufferIndex, sarColorBuffer, INDICATOR_COLOR_INDEX);
//
// Data Buffers ...
//
ArraySetAsSeries(trendStateBuffer, true);
SetIndexBuffer(trendStateBufferIndex, trendStateBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(sarStateBuffer, true);
SetIndexBuffer(sarStateBufferIndex, sarStateBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(rsiBuffer, true);
SetIndexBuffer(rsiBufferIndex, rsiBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(adxBuffer, true);
SetIndexBuffer(adxBufferIndex, adxBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(adxpBuffer, true);
SetIndexBuffer(adxpBufferIndex, adxpBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(adxnBuffer, true);
SetIndexBuffer(adxnBufferIndex, adxnBuffer, INDICATOR_CALCULATIONS);
//
// DELTA ...
//
ArraySetAsSeries(deltaBuffer, true);
SetIndexBuffer(deltaBufferIndex, deltaBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(deltaSignalBuffer, true);
SetIndexBuffer(deltaSignalBufferIndex, deltaSignalBuffer, INDICATOR_CALCULATIONS);
//
// VOLUME ...
//
ArraySetAsSeries(bullishVolumeBuffer, true);
SetIndexBuffer(bullishVolumeBufferIndex, bullishVolumeBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(bearishVolumeBuffer, true);
SetIndexBuffer(bearishVolumeBufferIndex, bearishVolumeBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(bullishVolumeSignalBuffer, true);
SetIndexBuffer(bullishVolumeSignalBufferIndex, bullishVolumeSignalBuffer, INDICATOR_CALCULATIONS);
//
ArraySetAsSeries(bearishVolumeSignalBuffer, true);
SetIndexBuffer(bearishVolumeSignalBufferIndex, bearishVolumeSignalBuffer, INDICATOR_CALCULATIONS);
}
/**
* Set Indicator Short Name and also we can define Buffers Labels ...
*/
void SetIndicatorName()
{
//
IndicatorSetInteger(INDICATOR_DIGITS, _Digits);
IndicatorSetString(INDICATOR_SHORTNAME, ShortName);
}
/**
* Calculate Custom Buffers ...
*
* @param bar_index: Integer, Represent Current Bar ...
* @param prevCalculated: Integer, Represent Previous Calculated Bars ...
* @param ratesTotal: Integer, Represents All Available Bars ...
* @param open: Double Array, History of Open Prices ...
* @param high: Double Array, History of High Prices ...
* @param close: Double Array, History of Close Prices ...
* @param low: Double Array, History of Low Prices ...
* @param tickVolume: Long, History of Tick Volumes on Bar ...
*/
void CalculateBuffers(
int bar_index, // Selected Bar Index
const int prevCalculated,
const int ratesTotal,
const double &open[],
const double &high[],
const double &close[],
const double &low[],
const long &tickVolume[] //
)
{
//
int barsLimit = startCalculationForLastBars > 0
? startCalculationForLastBars
: 0;
if (barsLimit == 0)
{
//
barsLimit = ratesTotal;
firstBarIndex = barsLimit - 1;
}
else
{
//
firstBarIndex = startCalculationForLastBars;
}
//
// bool canCalculate = true;
bool canCalculate =
bar_index <= barsLimit;
if (canCalculate)
{
//
// Calculate Values ...
CalculateValues(
bar_index,
prevCalculated,
ratesTotal,
open,
high,
close,
low,
tickVolume //
);
}
else
{
FillBuffersZero(bar_index);
}
}
/**
* Fill All Bufers to Zero Vlue for Specified Bar Index ...
*
* @param barIndex: Integer ...
*/
void FillBuffersZero(int barIndex)
{
}
/**
* Calculate Values ...
*
* @param bar_index: int, Specified Bar Index ...
* @param prevCalculated: int, Provides Previous Calculated Bars ...
* @param ratesTotal: int, Provides All Availabled Bars ...
* @param open: double Collection, Provides Open Prices Time Series ...
* @param high: double Collection, Provides High Prices Time Series ...
* @param close: double Collection, Provides Close Prices Time Series ...
* @param low: double Collection, Provides Low Prices Time Series ...
* @param tickVolume: long Collection, Provides Ticks Volume Prices Time Series ...
*/
void CalculateValues(
int bar_index, // Selected Bar Index
const int prevCalculated,
const int ratesTotal,
const double &open[],
const double &high[],
const double &close[],
const double &low[],
const long &tickVolume[] //
)
{
//
int lastBarIndex = bar_index + 1;
bool isFirstBar =
startCalculationForLastBars > 0
? bar_index == startCalculationForLastBars
: bar_index == firstBarIndex;
//
// Bar Info ...
double iLow = high[bar_index];
double iHigh = high[bar_index];
double iClose = close[bar_index];
double iOpen = open[bar_index];
double iVolume = (double)iVolume(_Symbol, _Period, bar_index);
//
bool isBullish = iClose > iOpen;
bool isBearish = iClose < iOpen;
//
double points = GetPoints(_Symbol);
//
// Calculate Sar Color Buffer ...
double iSar = sarBuffer[bar_index];
//
double iSarState = neuturalState;
double iSarColor = neuturalColorIDX;
if (iLow > iSar)
{
//
iSarState = bullishState;
iSarColor = !showSar
? hideColorIDX
: bullishColorIDX;
}
else if (iHigh < iSar)
{
//
iSarState = bearishState;
iSarColor = !showSar
? hideColorIDX
: bearishColorIDX;
}
sarStateBuffer[bar_index] = iSarState;
sarColorBuffer[bar_index] = iSarColor;
//
// Calculate Trend Color Buffer ...
double iTrend = trendBuffer[bar_index];
//
double iTrendState = neuturalState;
double iTrendColor = neuturalColorIDX;
if (iClose > iTrend)
{
//
iTrendState = bullishState;
iTrendColor = !showTrend
? hideColorIDX
: bullishColorIDX;
}
else if (iClose < iTrend)
{
//
iTrendState = bearishState;
iTrendColor = !showTrend
? hideColorIDX
: bearishColorIDX;
}
trendStateBuffer[bar_index] = iTrendState;
trendColorBuffer[bar_index] = iTrendColor;
//
// DELTA ...
double lastDelta =
isFirstBar
? emptyValue
: deltaBuffer[lastBarIndex];
double iAppliedVolume =
isBullish
? iVolume
: -1 * iVolume;
double iDelta =
lastDelta + iAppliedVolume;
deltaBuffer[bar_index] = iDelta;
//
// Calculate Delta Signal ...
int deltaSignalsCount = iMAOnBuffer(
ratesTotal,
prevCalculated,
bar_index,
deltaSignalLength,
deltaBuffer,
deltaSignalBuffer,
deltaSignalMethod //
);
//
// VOLUME ...
//
double iBullishVolume = emptyValue;
double iBearishVolume = emptyValue;
if (isBullish)
{
iBullishVolume = iVolume;
}
else if (isBearish)
{
iBearishVolume = iVolume;
}
else
{
//
double iHalfVolume = iVolume / 2;
//
iBullishVolume = iHalfVolume;
iBearishVolume = iHalfVolume;
}
bullishVolumeBuffer[bar_index] = iBullishVolume;
bearishVolumeBuffer[bar_index] = iBearishVolume;
//
// Calculate Volume Signals ...
//
int bullishVolumeSignalsCount = iMAOnBuffer(
ratesTotal,
prevCalculated,
bar_index,
volumeSignalLength,
bullishVolumeBuffer,
bullishVolumeSignalBuffer,
volumeSignalMethod //
);
//
int bearishVolumeSignalsCount = iMAOnBuffer(
ratesTotal,
prevCalculated,
bar_index,
volumeSignalLength,
bearishVolumeBuffer,
bearishVolumeSignalBuffer,
volumeSignalMethod //
);
//
// Detect Trigger Zone ...
DetectTriggerZone(
bar_index,
prevCalculated,
ratesTotal,
open,
high,
close,
low,
tickVolume //
);
}
//
void DetectTriggerZone(
int bar_index, // Selected Bar Index
const int prevCalculated,
const int ratesTotal,
const double &open[],
const double &high[],
const double &close[],
const double &low[],
const long &tickVolume[] //
)
{
//
// Check Prev Bar ...
//
int lastBarIndex = bar_index + 1;
int maxBarIndex = startCalculationForLastBars > 0
? startCalculationForLastBars
: ratesTotal;
bool isFirstBar =
bar_index == maxBarIndex;
//
// Prevent Calculation ...
if (maxBarIndex - bar_index < minZoneLength)
{
return;
}
//
int zIDX = 0;
int cIDX = 0;
int pIDX = 0;
int p2IDX = 0;
int p3IDX = 0;
int p4IDX = 0;
double ll = 0;
double hh = 0;
bool has = false;
ENUM_X_DIRECTION iDir;
//
// Retrieve Required Bars ...
//
XOHCL zBar; // Current Start Checking Bar (Usually Used for Triggering) ...
XOHCL cBar; // Current Finished Bar which Start Detecting Structures based on it ( End of Block and FVG Bar ) ...
XOHCL pBar; // Determines Block Gap Bar (all Filtering must applied and Check using this Bar and it's Next Bar) ...
XOHCL p2Bar; // Determines FVG's Start Bar in a Block ...
XOHCL p3Bar; // First Verification of Block ...
XOHCL p4Bar; // Seccond Verification of Block ...
//
has = zBar.Init(
_Symbol,
_Period,
bar_index //
);
has =
has &&
zBar.GetPreviousBar(cBar);
has =
has &&
cBar.GetPreviousBar(pBar);
has =
has &&
pBar.GetPreviousBar(p2Bar);
has =
has &&
p2Bar.GetPreviousBar(p3Bar);
has =
has &&
p3Bar.GetPreviousBar(p4Bar);
if (!has)
{
//
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
//
// Define Zone Structure ...
XBoxZone zone;
//
// Detect Based Order Block using CBar ...
has = barAnalyser.IsOB(
cBar,
zone,
true, // Force FVG Bar Type ...
true // Force Block Two Bar Checking ...
);
//
// Ensure a Block is Detected ...
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
//
zIDX = zBar.Index();
cIDX = cBar.Index();
pIDX = pBar.Index();
p2IDX = p2Bar.Index();
p3IDX = p3Bar.Index();
p4IDX = p4Bar.Index();
//
bool isBullish =
has &&
zone.IsBullish();
//
bool isBearish =
has &&
zone.IsBearish();
//
int toIDX = zone.ToIndex();
int fromIDX = zone.FromIndex();
//
// Validating p2Bar and p3Bar Direction ...
if (has)
{
//
iDir = Opposit(zone.dir);
//
has =
iDir == p3Bar.GetDirection() ||
iDir == p4Bar.GetDirection();
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// Start Validating Block based on
// Detected One ...
//
// Validating Using Max Range ...
has = maxZoneRangeInPoints > 0;
if (has)
{
//
double range = zone.GetRange();
has = range <= maxZoneRangeInPoints * mPoints;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// Validate Gap Endup with PinBar ...
has = forceHasPinBarEntry;
if (has)
{
//
bool isBullishRejected =
isBullish &&
cBar.IsBullish() &&
cBar.GetLowShadow() > cBar.GetHighShadow();
//
bool isBearishRejected =
isBearish &&
cBar.IsBearish() &&
cBar.GetLowShadow() < cBar.GetHighShadow();
//
has = isBullishRejected ||
isBearishRejected;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// Validating Gap Bar must a Momentum Bar and
// Breakes out Zone's Directional Edge ...
// for Bullish: Upper
// for Bearish: Lower
has = forceGapBarsBreakout;
if (has)
{
//
// Gap Bar is PBar ...
//
// Check Gap Bar is Momentum Bar ...
has = barAnalyser.IsMomentum(
pBar,
iDir //
);
bool isBullishMomentum =
has &&
IsBullish(iDir);
bool isBearishMomentum =
has &&
IsBearish(iDir);
//
// Check Gap Bar's Breakout ...
//
bool isBullishBreakedout =
isBullish &&
pBar.IsBullish() &&
isBullishMomentum &&
pBar.GetUp() > zone.upper &&
pBar.GetDown() < zone.upper;
//
bool isBearishBreakedout =
isBearish &&
pBar.IsBearish() &&
isBearishMomentum &&
pBar.GetUp() > zone.lower &&
pBar.GetDown() < zone.lower;
//
has = isBullishBreakedout ||
isBearishBreakedout;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// Validate Zone Has Propper Swing ...
// for Bullish: p2Bar or p3Bar must be a Swing Low ...
// for Bearish: p2Bar or p3Bar must be a Swing High ...
has = forceHasSwing;
if (has)
{
//
// p2Bar ...
bool isP2BarSwing =
barAnalyser
.IsSimpleSwing(
p2Bar,
iDir //
);
bool isP2BarSwingLow =
isP2BarSwing &&
IsBullish(iDir);
bool isP2BarSwingHigh =
isP2BarSwing &&
IsBearish(iDir);
//
// p3Bar ...
bool isP3BarSwing =
barAnalyser
.IsSimpleSwing(
p3Bar,
iDir //
);
bool isP3BarSwingLow =
isP3BarSwing &&
IsBullish(iDir);
bool isP3BarSwingHigh =
isP3BarSwing &&
IsBearish(iDir);
//
bool hasSwingLow =
isBullish &&
(isP2BarSwingLow ||
isP3BarSwingLow);
//
bool hasSwingHigh =
isBearish &&
(isP2BarSwingHigh ||
isP3BarSwingHigh);
//
has =
hasSwingLow ||
hasSwingHigh;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// Validating Using Swing Length ...
has = minZoneLength > 0;
if (has)
{
//
XOHCL fromBar;
has = zone.FromBar(fromBar);
if (has)
{
//
// Retrieve HH and LL ...
ll = fromBar.FindLowest(minZoneLength, MODE_LOW);
hh = fromBar.FindHighest(minZoneLength, MODE_HIGH);
//
// Validate Using HH and LL ...
//
bool isBullishValid =
isBullish &&
ll >= zone.lower;
//
bool isBearishValid =
isBearish &&
hh <= zone.upper;
//
has = isBullishValid ||
isBearishValid;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
//
// Update Zone's From Time ...
zone.from = GetBarTime(
zone.symbol,
zone.period,
fromBar.Index() + minZoneLength //
);
}
//
fromBar.Clean();
}
//
// Validate Max Allowed Entry Distance ...
has = maxAllowedEntryDistance > 0;
if (has)
{
//
double base =
isBullish
? zone.upper
: zone.lower;
double entryDistance = MathAbs(zBar.open - base);
has = entryDistance <= maxAllowedEntryDistance * mPoints;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// Here we Ensure which have a Valid Zone using Different Applied Validations ...
// from now we are Going to Filtered Validate Zones ...
//
// Check Exists Filters or not ...
has = filterBasedOnSar ||
filterBasedOnRSI ||
filterBasedOnADX ||
filterBasedOnTrend;
if (has)
{
//
// Do Apply Several Exists Filters ...
//
// SAR Filter ...
if (filterBasedOnSar)
{
//
// Reading Conditions Values ...
//
double zSar = sarBuffer[zIDX];
double cSar = sarBuffer[cIDX];
double pSar = sarBuffer[pIDX];
double p2Sar = sarBuffer[p2IDX];
double p3Sar = sarBuffer[p3IDX];
double p4Sar = sarBuffer[p4IDX];
//
// Create Required Conditions ...
//
bool isZSarBullish = zSar < zBar.low;
bool isZSarBearish = zSar > zBar.high;
//
bool isCSarBullish = cSar < cBar.low;
bool isCSarBearish = cSar > cBar.high;
//
bool isPSarBullish = pSar < pBar.low;
bool isPSarBearish = pSar > pBar.high;
//
bool isP2SarBullish = p2Sar < p2Bar.low;
bool isP2SarBearish = p2Sar > p2Bar.high;
//
bool isCSarSwitchedToBullish =
isZSarBullish &&
isCSarBullish &&
!isPSarBullish &&
cBar.IsBullish() &&
cBar.GetUp() > pSar;
//
bool isCSarSwitchedToBearish =
isZSarBearish &&
isCSarBearish &&
!isPSarBearish &&
cBar.IsBearish() &&
cBar.GetDown() < pSar;
//
bool isPSarSwitchedToBullish =
isZSarBullish &&
isCSarBullish &&
isPSarBullish &&
!isP2SarBullish &&
pBar.IsBullish() &&
pBar.GetUp() > p2Sar;
//
bool isPSarSwitchedToBearish =
isZSarBearish &&
isCSarBearish &&
isPSarBearish &&
!isP2SarBearish &&
pBar.IsBearish() &&
pBar.GetDown() < p2Sar;
//
// Summarize Filtering ...
//
bool isBullishFiltered =
isBullish &&
(isCSarSwitchedToBullish ||
isPSarSwitchedToBullish);
//
bool isBearishFiltered =
isBearish &&
(isCSarSwitchedToBearish ||
isPSarSwitchedToBearish);
//
has =
isBullishFiltered ||
isBearishFiltered;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// RSI Filter ...
if (filterBasedOnRSI)
{
//
// Reading Conditions Values ...
//
double rsiTrend = (rsiOBLevel + rsiOSLevel) / 2;
//
double zRSI = rsiBuffer[zIDX];
double cRSI = rsiBuffer[cIDX];
double pRSI = rsiBuffer[pIDX];
double p2RSI = rsiBuffer[p2IDX];
double p3RSI = rsiBuffer[p3IDX];
double p4RSI = rsiBuffer[p4IDX];
//
// Create Required Conditions ...
//
bool isZRSIBullish = zRSI > rsiTrend;
bool isZRSIBearish = zRSI < rsiTrend;
//
bool isCRSIBullish = cRSI > rsiTrend;
bool isCRSIBearish = cRSI < rsiTrend;
//
bool isPRSIBullish = pRSI > rsiTrend;
bool isPRSIBearish = pRSI < rsiTrend;
//
bool isP2RSIBullish = p2RSI > rsiTrend;
bool isP2RSIBearish = p2RSI < rsiTrend;
//
bool isP3RSIBullish = p3RSI > rsiTrend;
bool isP3RSIBearish = p3RSI < rsiTrend;
//
// Trending Conditions ...
//
bool isCRSISwitchedToBullish =
isZRSIBullish &&
isCRSIBullish &&
!isPRSIBullish;
//
bool isCRSISwitchedToBearish =
isZRSIBearish &&
isCRSIBearish &&
!isPRSIBearish;
//
bool isPRSISwitchedToBullish =
isZRSIBullish &&
isCRSIBullish &&
isPRSIBullish &&
!isP2RSIBullish;
//
bool isPRSISwitchedToBearish =
isZRSIBearish &&
isCRSIBearish &&
isPRSIBearish &&
!isP2RSIBearish;
//
bool isP2RSISwitchedToBullish =
isZRSIBullish &&
isCRSIBullish &&
isPRSIBullish &&
isP2RSIBullish &&
!isP3RSIBullish;
//
bool isP2RSISwitchedToBearish =
isZRSIBearish &&
isCRSIBearish &&
isPRSIBearish &&
isP2RSIBearish &&
!isP3RSIBearish;
//
// Crosses Conditions ...
//
bool isCBarCrossedOverOS =
zRSI > rsiOSLevel &&
cRSI > rsiOSLevel &&
pRSI <= rsiOSLevel;
//
bool isCBarCrossedUnderOB =
zRSI < rsiOBLevel &&
cRSI < rsiOBLevel &&
pRSI >= rsiOBLevel;
//
bool isPBarCrossedOverOS =
zRSI > rsiOSLevel &&
cRSI > rsiOSLevel &&
pRSI > rsiOSLevel &&
p2RSI <= rsiOSLevel;
//
bool isPBarCrossedUnderOB =
zRSI < rsiOBLevel &&
cRSI < rsiOBLevel &&
pRSI < rsiOBLevel &&
p2RSI >= rsiOBLevel;
//
// V Pattern Conditions ...
//
bool isCRSIHasVBullishPattern =
zRSI >= cRSI &&
cRSI > pRSI &&
p2RSI > pRSI &&
cRSI >= p2RSI;
//
bool isCRSIHasVBearishPattern =
zRSI <= cRSI &&
cRSI < pRSI &&
p2RSI < pRSI &&
cRSI <= p2RSI;
//
// Continuation Conditions ...
//
bool isRSIUp =
zRSI >= cRSI &&
(cRSI >= pRSI ||
pRSI >= p2RSI ||
p2RSI >= p3RSI);
//
bool isRSIDown =
zRSI <= cRSI &&
(cRSI <= pRSI ||
pRSI <= p2RSI ||
p2RSI <= p3RSI);
//
// Summarize Filtering ...
//
bool isBullishFiltered =
isBullish &&
(
//
// Grows ...
isRSIUp
//
||
//
// Crosses ...
(isCBarCrossedOverOS ||
isPBarCrossedOverOS)
//
||
//
// V Pattern ...
isCRSIHasVBullishPattern
//
||
//
// Trending ...
(isCRSISwitchedToBullish ||
isPRSISwitchedToBullish ||
isP2RSISwitchedToBullish)
//
);
//
bool isBearishFiltered =
isBearish &&
(
//
// Grows ...
isRSIDown
//
||
//
// Crosses ...
(isCBarCrossedUnderOB ||
isPBarCrossedUnderOB)
//
||
//
// V Pattern ...
isCRSIHasVBearishPattern
//
||
//
// Trending ...
(isCRSISwitchedToBearish ||
isPRSISwitchedToBearish ||
isP2RSISwitchedToBearish)
//
);
//
has =
isBullishFiltered ||
isBearishFiltered;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// ADX Filter ...
if (filterBasedOnADX)
{
//
// Reading Conditions Values ...
//
// ADX ...
double zADX = adxBuffer[zIDX];
double cADX = adxBuffer[cIDX];
double pADX = adxBuffer[pIDX];
double p2ADX = adxBuffer[p2IDX];
double p3ADX = adxBuffer[p3IDX];
double p4ADX = adxBuffer[p4IDX];
//
// ADX +DI ...
double zADXP = adxpBuffer[zIDX];
double cADXP = adxpBuffer[cIDX];
double pADXP = adxpBuffer[pIDX];
double p2ADXP = adxpBuffer[p2IDX];
double p3ADXP = adxpBuffer[p3IDX];
double p4ADXP = adxpBuffer[p4IDX];
//
// ADX -DI ...
double zADXN = adxnBuffer[zIDX];
double cADXN = adxnBuffer[cIDX];
double pADXN = adxnBuffer[pIDX];
double p2ADXN = adxnBuffer[p2IDX];
double p3ADXN = adxnBuffer[p3IDX];
double p4ADXN = adxnBuffer[p4IDX];
//
// Create Required Conditions ...
//
// Grows ...
//
bool isADXUp =
zADX >= cADX &&
(cADX >= pADX ||
pADX >= p2ADX);
//
bool isADXDown =
zADX <= cADX &&
(cADX <= pADX ||
pADX <= p2ADX);
//
// Trending ...
//
bool isZADXBullish = zADX > adxThreshold;
bool isZADXBearish = zADX < adxThreshold;
//
bool isCADXBullish = cADX > adxThreshold;
bool isCADXBearish = cADX < adxThreshold;
//
bool isPADXBullish = pADX > adxThreshold;
bool isPADXBearish = pADX < adxThreshold;
//
bool isP2ADXBullish = p2ADX > adxThreshold;
bool isP2ADXBearish = p2ADX < adxThreshold;
//
bool isP3ADXBullish = p3ADX > adxThreshold;
bool isP3ADXBearish = p3ADX < adxThreshold;
//
bool isP4ADXBullish = p4ADX > adxThreshold;
bool isP4ADXBearish = p4ADX < adxThreshold;
//
bool isCADXSwitchedToBullish =
isZADXBullish &&
isCADXBullish &&
!isPADXBullish;
//
bool isCADXSwitchedToBearish =
isZADXBearish &&
isCADXBearish &&
!isPADXBearish;
//
bool isPADXSwitchedToBullish =
isZADXBullish &&
isCADXBullish &&
isPADXBullish &&
!isP2ADXBullish;
//
bool isPADXSwitchedToBearish =
isZADXBearish &&
isCADXBearish &&
isPADXBearish &&
!isP2ADXBearish;
//
// Powering ...
//
bool isZADXHasBullishPower = zADXP > zADXN;
bool isZADXHasBearishPower = zADXN > zADXP;
//
bool isCADXHasBullishPower = cADXP > cADXN;
bool isCADXHasBearishPower = cADXN > cADXP;
//
bool isPADXHasBullishPower = pADXP > pADXN;
bool isPADXHasBearishPower = pADXN > pADXP;
//
bool isP2ADXHasBullishPower = p2ADXP > p2ADXN;
bool isP2ADXHasBearishPower = p2ADXN > p2ADXP;
//
bool isP3ADXHasBullishPower = p3ADXP > p3ADXN;
bool isP3ADXHasBearishPower = p3ADXN > p3ADXP;
//
bool isP4ADXHasBullishPower = p4ADXP > p4ADXN;
bool isP4ADXHasBearishPower = p4ADXN > p4ADXP;
//
bool isCADXSwitchedToBullishPower =
isZADXHasBullishPower &&
isCADXHasBullishPower &&
!isPADXHasBullishPower;
//
bool isCADXSwitchedToBearishPower =
isZADXHasBearishPower &&
isCADXHasBearishPower &&
!isPADXHasBearishPower;
//
bool isPADXSwitchedToBullishPower =
isZADXHasBullishPower &&
isCADXHasBullishPower &&
isPADXHasBullishPower &&
!isP2ADXHasBullishPower;
//
bool isPADXSwitchedToBearishPower =
isZADXHasBearishPower &&
isCADXHasBearishPower &&
isPADXHasBearishPower &&
!isP2ADXHasBearishPower;
//
// Summarize Filtering ...
//
bool isBullishFiltered =
isBullish &&
(
//
// Grows ...
isADXUp
//
||
//
// Trending ...
(isCADXSwitchedToBullish ||
isPADXSwitchedToBullish)
//
||
//
// Powering ...
(isCADXSwitchedToBullishPower ||
isPADXSwitchedToBullishPower)
//
);
//
bool isBearishFiltered =
isBearish &&
(
//
// Grows ...
isADXDown
//
||
//
// Trending ...
(isCADXSwitchedToBearish ||
isPADXSwitchedToBearish)
//
||
//
// Powering ...
(isCADXSwitchedToBearishPower ||
isPADXSwitchedToBearishPower)
//
);
//
has =
isBullishFiltered ||
isBearishFiltered;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// TREND Filter ...
if (filterBasedOnTrend)
{
//
// Reading Conditions Values ...
//
double zTrend = trendBuffer[zIDX];
double cTrend = trendBuffer[cIDX];
double pTrend = trendBuffer[pIDX];
double p2Trend = trendBuffer[p2IDX];
double p3Trend = trendBuffer[p3IDX];
double p4Trend = trendBuffer[p4IDX];
//
double trends[] = {
zTrend,
cTrend,
pTrend,
p2Trend,
p3Trend,
p4Trend //
};
double trendsMin = GetMin(trends);
double trendsMax = GetMax(trends);
double trendsAVG = GetAverage(trends);
//
double zTrendState = trendStateBuffer[zIDX];
double cTrendState = trendStateBuffer[cIDX];
double pTrendState = trendStateBuffer[pIDX];
double p2TrendState = trendStateBuffer[p2IDX];
double p3TrendState = trendStateBuffer[p3IDX];
double p4TrendState = trendStateBuffer[p4IDX];
//
// Create Required Conditions ...
//
// Grows ...
//
bool isTrendUp =
zTrend >= cTrend &&
cTrend >= trendsAVG &&
cTrend > trendsMin;
//
bool isTrendDown =
zTrend <= cTrend &&
cTrend <= trendsAVG &&
cTrend < trendsMax;
//
// Stating ...
//
bool isCTrendBullish =
zTrendState > 0 &&
cTrendState > 0;
//
bool isCTrendBearish =
zTrendState < 0 &&
cTrendState < 0;
//
bool isPTrendBullish =
zTrendState > 0 &&
cTrendState > 0 &&
pTrendState > 0;
//
bool isPTrendBearish =
zTrendState < 0 &&
cTrendState < 0 &&
pTrendState < 0;
//
bool isP2TrendBullish =
zTrendState > 0 &&
cTrendState > 0 &&
pTrendState > 0 &&
p2TrendState > 0;
//
bool isP2TrendBearish =
zTrendState < 0 &&
cTrendState < 0 &&
pTrendState < 0 &&
p2TrendState < 0;
//
bool isCTrendSwitchedToBullish =
isCTrendBullish &&
!isPTrendBullish;
//
bool isCTrendSwitchedToBearish =
isCTrendBearish &&
!isPTrendBearish;
//
bool isPTrendSwitchedToBullish =
isCTrendBullish &&
isPTrendBullish &&
!isP2TrendBullish;
//
bool isPTrendSwitchedToBearish =
isCTrendBearish &&
isPTrendBearish &&
!isP2TrendBearish;
//
// Summarize Filtering ...
//
bool isBullishFiltered =
isBullish &&
(
//
// Grows ...
isTrendUp
//
||
//
// Trend Stating ...
(isCTrendBullish &&
isPTrendBullish)
//
||
//
// Switching ...
(isCTrendSwitchedToBullish ||
isPTrendSwitchedToBullish)
//
);
//
bool isBearishFiltered =
isBearish &&
(
//
// Grows ...
isTrendDown
//
||
//
// Trend Stating ...
(isCTrendBearish &&
isPTrendBearish)
//
||
//
// Switching ...
(isCTrendSwitchedToBearish ||
isPTrendSwitchedToBearish)
//
);
//
has =
isBullishFiltered ||
isBearishFiltered;
if (!has)
{
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
//
return;
}
}
//
// SCORE Filter ...
//
// VOLUME Filter ...
}
//
// Detect Left Side of Box ...
XOHCL zoneLeftBar;
int idx = fromIDX + 1;
bool isBaseValid = true;
while (isBaseValid)
{
//
// Retrieve iteration Bar ...
has = zoneLeftBar.Init(
_Symbol,
_Period,
idx //
);
if (!has)
{
//
zoneLeftBar.Clean();
break;
}
//
// Check Bar's Validation ...
//
bool isBullishPassed =
isBullish &&
zoneLeftBar.low >= zone.lower;
//
bool isBearishPassed =
isBearish &&
zoneLeftBar.high <= zone.upper;
//
// Summarize Conditions ...
has =
isBullishPassed ||
isBearishPassed;
if (!has)
{
break;
}
//
idx++;
}
//
// Ray to Left Side Zone, if Provided ...
if (rayLeft)
{
//
// Update Value ...
fromIDX = zone.FromIndex();
//
// Check Last Iteration Bar is Valid Bar ...
// then Update Zone from Time ...
has = zoneLeftBar.IsValid();
if (has)
{
//
zone.from = zoneLeftBar.time;
fromIDX = zone.FromIndex();
}
}
//
// Draw Detected Zone ...
if (drawZones)
{
//
XCBoxObject *iZoneObj;
has = drawer.DrawBox(
zone,
iZoneObj //
);
if (has)
{
//
ApplyStyle(iZoneObj, zone.dir);
//
mObjects.Add(iZoneObj);
//
// TODO: Enable This for Debugging ...
// string message = ToString(zone.dir) + " Zone Detected (" + cBar.time + ") ...";
// Print(message);
}
ZeroMemory(iZoneObj);
}
//
// Draw RR Tool ...
if (drawRRofZones)
{
//
double rr[]{
1,
1.5,
2,
3,
4,
5,
6,
7,
8,
9,
10 //
};
XCRRObject *iRRObj;
iRRObj = new XCRRObject();
has = iRRObj.CreateBoxRR(
drawer.ChartIdentification(),
drawer.SubWindowIdentification(),
zone,
rr,
rrZoneLength //
);
if (has)
{
//
int iWidth = 2;
ENUM_LINE_STYLE iStyle = STYLE_SOLID;
//
iRRObj.TPWidth(iWidth);
iRRObj.SLWidth(iWidth);
iRRObj.EntryWidth(iWidth);
iRRObj.TargetWidth(iWidth);
//
iRRObj.TPStyle(iStyle);
iRRObj.SLStyle(iStyle);
iRRObj.EntryStyle(iStyle);
iRRObj.TargetStyle(iStyle);
//
iRRObj.TPColor(clrLime);
iRRObj.SLColor(clrRed);
iRRObj.EntryColor(clrYellow);
iRRObj.TargetColor(clrLightBlue);
//
mObjects.Add(iRRObj);
}
ZeroMemory(iRRObj);
}
//
// Handle Alerst ...
bool canAlert =
mEnableAlerts &&
prevCalculated > 0;
bool canLogOnly =
mEnableAlerts &&
prevCalculated == 0;
if (canAlert || canLogOnly)
{
//
string message =
zone.symbol + "," +
ToString(zone.period) + "> " +
ToString(zone.dir) +
" Zone Detected at: " + ToString(zone.to);
//
if (canLogOnly)
{
alert.LogAlert(message);
}
else if (canAlert)
{
alert.SendAlert(message);
}
}
//
// Cleanup Resources ...
//
zone.Clean();
zBar.Clean();
cBar.Clean();
pBar.Clean();
p2Bar.Clean();
p3Bar.Clean();
p4Bar.Clean();
zoneLeftBar.Clean();
}
//
void ApplyStyle(
XCBoxObject *iObj,
ENUM_X_DIRECTION dir //
)
{
//
if (!HasDirection(dir) || iObj == NULL)
{
return;
}
//
int width = boxWidth > 0
? boxWidth
: 1;
int clr = IsBullish(dir)
? bullishColor
: bearishColor;
//
iObj.BoxColor(clr);
iObj.BoxWidth(width);
iObj.BoxStyle(boxStyle);
//
}
//