using xIdentityModels.Constants; using xModels.Base; namespace xIdentityModels.Dtos { /// /// All Available Friendship Types ... /// public enum XFriendshipType { Follower = 0, Following = 1, } /// /// a DTO Class Which Represent a User Friends ... /// public class XFriendDto : XBaseDto { public string Avatar { get; set; } public string UserId { get; set; } public string Username { get; set; } public string Lastname { get; set; } public string Firstname { get; set; } public XFriendshipType Type { get; set; } public XFriendshipState State { get; set; } } }