using xIdentityModels.Constants;
using xModels.Base;
namespace xIdentityModels.Dtos
{
///
/// All Available Friendship Types ...
///
public enum XFriendshipType
{
Follower = 0,
Following = 1,
}
///
/// a DTO Class Which Represent a User Friends ...
///
public class XFriendDto : XBaseDto
{
public string Avatar { get; set; }
public string UserId { get; set; }
public string Username { get; set; }
public string Lastname { get; set; }
public string Firstname { get; set; }
public XFriendshipType Type { get; set; }
public XFriendshipState State { get; set; }
}
}