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MQL5Data/Helpers/x-saherelm.x121.x3ma.helper.mq5
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2025-04-06 20:46:15 +03:30

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///////////////////////////////////////////////////////
//
// SaherElm IT Center MQL5 Helper Class Library
// ----------------------------------------------
// Name: XCX121X3MAHelper
// Description: provides all Indicator
// Helper requirements ...
//
//
// Maintainer:
// ------------
// Hadi Khazaee Asl (hadi_khazaee_asl@yahoo.com)
//
//////////////////////////////////////////////////////
//
// Global Properties ...
#property library
#property copyright "Copyright 2023, SaherElm IT Center"
#property link "https://www.saherelm.ir"
#property version "1.00"
#property strict
//
// Imports ...
#include "../Classes/x-saherelm.x-helper.class.mq5"
//
// Definitions ...
//
// Definitions ...
enum ENUM_X121_X3MA_BUFFERS
{
//
X121_X3MA_FAST_LINE = 0,
X121_X3MA_FAST_STATE_LINE = 6,
X121_X3MA_MID_LINE = 2,
X121_X3MA_MID_STATE_LINE = 7,
X121_X3MA_SLOW_LINE = 4,
X121_X3MA_SLOW_STATE_LINE = 8,
};
//
enum ENUM_X3MA_STATES
{
X3MA_STATE_BULLISH = 1,
X3MA_STATE_BEARISH = 2,
X3MA_STATE_NEUTURAL = 3,
};
//
// Input Models ...
struct X121X3MAInputs
{
//
// Props ...
int x3maFastMALength; // Fast MA Length
int x3maMidMALength; // Mid MA Length
int x3maSlowMALength; // Slow MA Length
ENUM_MA_METHOD x3maMaMethod; // MA Method
ENUM_APPLIED_PRICE x3maMaAppliedTo; // Applied To
//
int startCalculationForLastBars; // Calculate Last n Bars
//
bool showX3MaFast; // Show X3Ma Fast
bool showX3MaMid; // Show X3Ma Medium
bool showX3MaSlow; // Show X3Ma Slow
//
// Constructor(s) ...
X121X3MAInputs()
{
Clean();
}
//
// Tools ...
//
// Clean ...
void Clean()
{
//
x3maFastMALength = 0;
x3maMidMALength = 0;
x3maSlowMALength = 0;
x3maMaMethod = MODE_EMA;
x3maMaAppliedTo = PRICE_CLOSE;
startCalculationForLastBars = 0;
showX3MaFast = false;
showX3MaMid = false;
showX3MaSlow = false;
//
ZeroMemory(this);
}
//
// Default ...
void Default()
{
//
x3maFastMALength = 20;
x3maMidMALength = 50;
x3maSlowMALength = 200;
x3maMaMethod = MODE_EMA;
x3maMaAppliedTo = PRICE_CLOSE;
startCalculationForLastBars = 1000;
showX3MaFast = true;
showX3MaMid = true;
showX3MaSlow = true;
}
//
// Validate ...
bool IsValid()
{
//
bool result = false;
//
result =
//
x3maFastMALength > 2 &&
x3maMidMALength > x3maFastMALength &&
x3maSlowMALength > x3maMidMALength
//
;
//
return result;
}
//
// Retrieve MAx Length ...
int Max()
{
//
int result = 0;
//
result = MathMax(x3maFastMALength, x3maMidMALength);
result = MathMax(result, x3maSlowMALength);
//
return result;
}
};
//
// Conditions ...
struct X121X3MAConditions
{
//
// Common ...
string symbol;
ENUM_TIMEFRAMES period;
datetime time;
//
// Buffers ...
double x3maFastBuffer[];
double x3maMidBuffer[];
double x3maSlowBuffer[];
double x3maFastStateBuffer[];
double x3maMidStateBuffer[];
double x3maSlowStateBuffer[];
//
// Conditions ...
//
bool isX3MaFastBullish;
bool isX3MaFastBearish;
bool isX3MaFastNeutural;
//
bool isX3MaMidBullish;
bool isX3MaMidBearish;
bool isX3MaMidNeutural;
//
bool isX3MaSlowBullish;
bool isX3MaSlowBearish;
bool isX3MaSlowNeutural;
//
bool isX3MaFastOverMid;
bool isX3MaMidOverSlow;
//
bool isX3MaFastUnderMid;
bool isX3MaMidUnderSlow;
//
bool isX3MaBullishState;
bool isX3MaBearishState;
bool isX3MaNeuturalState;
//
bool isX3MaBullishOrdered;
bool isX3MaBearishOrdered;
//
bool isX3MaSwitchedToBullishOrdered;
bool isX3MaSwitchedToBearishOrdered;
//
bool isX3MaSwitchedToBullishState;
bool isX3MaSwitchedToBearishState;
bool isX3MaSwitchedToNeuturalState;
//
// Constructor ...
X121X3MAConditions()
{
Clean();
}
//
// Tools ...
/**
* Cleaning Up ...
*/
void Clean()
{
//
// Commons ...
symbol = NULL;
period = NULL;
time = NULL;
//
// Buffers ...
//
Clean(x3maFastBuffer);
Clean(x3maMidBuffer);
Clean(x3maSlowBuffer);
Clean(x3maFastStateBuffer);
Clean(x3maMidStateBuffer);
Clean(x3maSlowStateBuffer);
//
ArraySetAsSeries(x3maFastBuffer, true);
ArraySetAsSeries(x3maMidBuffer, true);
ArraySetAsSeries(x3maSlowBuffer, true);
ArraySetAsSeries(x3maFastStateBuffer, true);
ArraySetAsSeries(x3maMidStateBuffer, true);
ArraySetAsSeries(x3maSlowStateBuffer, true);
//
// Conditions ...
//
isX3MaFastBullish = false;
isX3MaFastBearish = false;
isX3MaFastNeutural = false;
//
isX3MaMidBullish = false;
isX3MaMidBearish = false;
isX3MaMidNeutural = false;
//
isX3MaSlowBullish = false;
isX3MaSlowBearish = false;
isX3MaSlowNeutural = false;
//
isX3MaFastOverMid = false;
isX3MaMidOverSlow = false;
//
isX3MaFastUnderMid = false;
isX3MaMidUnderSlow = false;
//
isX3MaBullishState = false;
isX3MaBearishState = false;
isX3MaNeuturalState = false;
//
isX3MaBullishOrdered = false;
isX3MaBearishOrdered = false;
//
isX3MaSwitchedToBullishOrdered = false;
isX3MaSwitchedToBearishOrdered = false;
//
isX3MaSwitchedToBullishState = false;
isX3MaSwitchedToBearishState = false;
isX3MaSwitchedToNeuturalState = false;
//
ZeroMemory(this);
}
/**
* Generate Conditions Scores ...
*
* @param bullishScore: Double, Directional Scores Reference ...
* @param bearishScore: Double, Directional Scores Reference ...
*/
void GenerateScore(
double &bullishScore,
double &bearishScore //
)
{
//
bullishScore = 0;
bearishScore = 0;
//
double score = 1;
double minScore = 0.5;
double highScore = 1.5;
//
// X3MA ...
//
if (isX3MaBullishState)
{
bullishScore += score;
}
if (isX3MaBullishOrdered)
{
bullishScore += score;
}
if (isX3MaSwitchedToBullishState)
{
bullishScore += highScore;
}
if (isX3MaSwitchedToBullishOrdered)
{
bullishScore += highScore;
}
if (!isX3MaBullishState &&
!isX3MaSwitchedToBullishState)
{
//
if (isX3MaFastBullish)
{
bullishScore += minScore;
}
if (isX3MaSlowBullish)
{
bullishScore += minScore;
}
}
if (!isX3MaBullishOrdered &&
!isX3MaSwitchedToBullishOrdered)
{
//
if (isX3MaFastOverMid)
{
bullishScore += minScore;
}
if (isX3MaMidOverSlow)
{
bullishScore += minScore;
}
}
//
if (isX3MaBearishState)
{
bearishScore += score;
}
if (isX3MaBearishOrdered)
{
bearishScore += score;
}
if (isX3MaSwitchedToBearishState)
{
bearishScore += highScore;
}
if (isX3MaSwitchedToBearishOrdered)
{
bearishScore += highScore;
}
if (!isX3MaBearishState &&
!isX3MaSwitchedToBearishState)
{
//
if (isX3MaFastBearish)
{
bearishScore += minScore;
}
if (isX3MaSlowBearish)
{
bearishScore += minScore;
}
}
if (!isX3MaBearishOrdered &&
!isX3MaSwitchedToBearishOrdered)
{
//
if (isX3MaFastUnderMid)
{
bearishScore += minScore;
}
if (isX3MaMidUnderSlow)
{
bearishScore += minScore;
}
}
}
/**
* Generate Summary String for Represent Conditions State ...
*
* @param onlyCommons: Boolean, Just Generate Only Commons Conditions ...
* @param onlyConditions: Boolean, Just Generate Only Conditions ...
* @param includeScores: Boolean, Attach Scores Representations on Result ...
* @param ignoreFalseConditions: Boolean, Ignore False Conditions on Result ...
* @param separator: String, Separate Lines ...
*
* @return ( string )
*/
string GenerateSummary(
bool onlyCommons = false,
bool onlyConditions = false,
bool includeScores = true,
bool ignoreFalseConditions = true,
string separator = "\n" //
)
{
//
string result = NULL;
//
double bullishScore = 0;
double bearishScore = 0;
GenerateScore(
bullishScore,
bearishScore //
);
//
string scoresStr =
//
"Scores: " + separator +
"---------------" + separator +
"Bullish: " + ToString(bullishScore) + separator +
"Bearish: " + ToString(bearishScore) + separator +
""
//
;
//
string commonStr = GenerateSpecifiedCommonSummary(
this,
separator,
includeScores //
);
//
string conditionsStr =
//
"-----------------------" + separator +
"X3MA: " + separator +
"-----------------------" + separator +
ToString("isX3MaFastBullish", isX3MaFastBullish, ignoreFalseConditions, separator) +
ToString("isX3MaFastBearish", isX3MaFastBearish, ignoreFalseConditions, separator) +
ToString("isX3MaFastNeutural", isX3MaFastNeutural, ignoreFalseConditions, separator) +
ToString("isX3MaMidBullish", isX3MaMidBullish, ignoreFalseConditions, separator) +
ToString("isX3MaMidBearish", isX3MaMidBearish, ignoreFalseConditions, separator) +
ToString("isX3MaMidNeutural", isX3MaMidNeutural, ignoreFalseConditions, separator) +
ToString("isX3MaSlowBullish", isX3MaSlowBullish, ignoreFalseConditions, separator) +
ToString("isX3MaSlowBearish", isX3MaSlowBearish, ignoreFalseConditions, separator) +
ToString("isX3MaSlowNeutural", isX3MaSlowNeutural, ignoreFalseConditions, separator) +
ToString("isX3MaFastOverMid", isX3MaFastOverMid, ignoreFalseConditions, separator) +
ToString("isX3MaMidOverSlow", isX3MaMidOverSlow, ignoreFalseConditions, separator) +
ToString("isX3MaFastUnderMid", isX3MaFastUnderMid, ignoreFalseConditions, separator) +
ToString("isX3MaMidUnderSlow", isX3MaMidUnderSlow, ignoreFalseConditions, separator) +
ToString("isX3MaBullishState", isX3MaBullishState, ignoreFalseConditions, separator) +
ToString("isX3MaBearishState", isX3MaBearishState, ignoreFalseConditions, separator) +
ToString("isX3MaNeuturalState", isX3MaNeuturalState, ignoreFalseConditions, separator) +
ToString("isX3MaBullishOrdered", isX3MaBullishOrdered, ignoreFalseConditions, separator) +
ToString("isX3MaBearishOrdered", isX3MaBearishOrdered, ignoreFalseConditions, separator) +
ToString("isX3MaSwitchedToBullishOrdered", isX3MaSwitchedToBullishOrdered, ignoreFalseConditions, separator) +
ToString("isX3MaSwitchedToBearishOrdered", isX3MaSwitchedToBearishOrdered, ignoreFalseConditions, separator) +
ToString("isX3MaSwitchedToBullishState", isX3MaSwitchedToBullishState, ignoreFalseConditions, separator) +
ToString("isX3MaSwitchedToBearishState", isX3MaSwitchedToBearishState, ignoreFalseConditions, separator) +
ToString("isX3MaSwitchedToNeuturalState", isX3MaSwitchedToNeuturalState, ignoreFalseConditions, separator) +
//
""
//
;
//
result =
//
"[" + GetTag() + "]" + separator +
(onlyConditions
? ""
: commonStr) +
(!includeScores
? ""
: scoresStr) +
" " + separator +
(onlyCommons
? ""
: conditionsStr) +
""
//
;
//
return result;
}
/**
* Retrieve nique Tag Identifier ...
*
* @return ( string )
*/
string GetTag()
{
return GetTypeName(this);
}
//
};
//
// Class ...
class XCX121X3MAHelper : public XCBaseHelper
{
//
// Public ...
public:
//
// Props ...
//
// Constructors ...
XCX121X3MAHelper()
: XCBaseHelper(_Symbol, _Period)
{
}
//
// Deconstructor ...
~XCX121X3MAHelper()
{
//
mInputs.Clean();
//
Clean(x3maFastBuffer);
Clean(x3maMidBuffer);
Clean(x3maSlowBuffer);
Clean(x3maFastStateBuffer);
Clean(x3maMidStateBuffer);
Clean(x3maSlowStateBuffer);
}
//
// Tools ...
bool Init(
string symbol, // Trading Symbol
ENUM_TIMEFRAMES period, // Trading Period
X121X3MAInputs &inputs // Inputs
)
{
//
bool result = false;
//
mSymbol = symbol;
mPeriod = period;
//
result = inputs.IsValid();
if (!result)
{
return result;
}
//
ArraySetAsSeries(x3maFastBuffer, true);
ArraySetAsSeries(x3maMidBuffer, true);
ArraySetAsSeries(x3maSlowBuffer, true);
ArraySetAsSeries(x3maFastStateBuffer, true);
ArraySetAsSeries(x3maMidStateBuffer, true);
ArraySetAsSeries(x3maSlowStateBuffer, true);
//
mInputs = inputs;
//
mHandler = iCustom(
mSymbol,
mPeriod,
"x-saherelm.x121.x3ma",
//
// Inputs ...
//
// Market ...
"",
mInputs.x3maFastMALength,
mInputs.x3maMidMALength,
mInputs.x3maSlowMALength,
mInputs.x3maMaMethod,
mInputs.x3maMaAppliedTo,
//
// Presentation ...
"",
//
mInputs.startCalculationForLastBars,
//
mInputs.showX3MaFast,
mInputs.showX3MaMid,
mInputs.showX3MaSlow
//
);
result = mHandler != INVALID_HANDLE;
if (!result)
{
return result;
}
//
return result;
}
//
// Inputs ...
//
X121X3MAInputs GetInputs()
{
return mInputs;
}
//
bool SetInputs(
X121X3MAInputs &inputs // Configs
)
{
//
return Init(
mSymbol,
mPeriod,
inputs
//
);
}
//
// Readers ...
//
// FAST ...
//
double GetX3MaFast(
int barIndex // Bar Index
)
{
//
if (barIndex < 0)
{
barIndex = 0;
}
//
Calculate(barIndex);
//
int count = ArraySize(x3maFastBuffer);
if (barIndex >= count)
{
barIndex = count - 1;
}
//
return x3maFastBuffer[barIndex];
}
//
int CopyX3MaFast(
int start, // Start
int count, // Number of Items for read
double &buffer[], // Dest Buffer
bool forceClean = true // Force To Clean buffer
)
{
//
// Update Calculations ...
Calculate(start);
//
// Copy Items ...
return Copy(
0,
count,
x3maFastBuffer,
buffer,
forceClean
//
);
}
//
// STATE FAST ...
//
double GetX3MaFastState(
int barIndex // Bar Index
)
{
//
if (barIndex < 0)
{
barIndex = 0;
}
//
Calculate(barIndex);
//
int count = ArraySize(x3maFastStateBuffer);
if (barIndex >= count)
{
barIndex = count - 1;
}
//
return x3maFastStateBuffer[barIndex];
}
//
int CopyX3MaFastState(
int start, // Start
int count, // Number of Items for read
double &buffer[], // Dest Buffer
bool forceClean = true // Force To Clean buffer
)
{
//
// Update Calculations ...
Calculate(start);
//
// Copy Items ...
return Copy(
0,
count,
x3maFastStateBuffer,
buffer,
forceClean
//
);
}
//
// MID ...
//
double GetX3MaMid(
int barIndex // Bar Index
)
{
//
if (barIndex < 0)
{
barIndex = 0;
}
//
Calculate(barIndex);
//
int count = ArraySize(x3maMidBuffer);
if (barIndex >= count)
{
barIndex = count - 1;
}
//
return x3maMidBuffer[barIndex];
}
//
int CopyX3MaMid(
int start, // Start
int count, // Number of Items for read
double &buffer[], // Dest Buffer
bool forceClean = true // Force To Clean buffer
)
{
//
// Update Calculations ...
Calculate(start);
//
// Copy Items ...
return Copy(
0,
count,
x3maMidBuffer,
buffer,
forceClean
//
);
}
//
// STATE MID ...
//
double GetX3MaMidState(
int barIndex // Bar Index
)
{
//
if (barIndex < 0)
{
barIndex = 0;
}
//
Calculate(barIndex);
//
int count = ArraySize(x3maMidStateBuffer);
if (barIndex >= count)
{
barIndex = count - 1;
}
//
return x3maMidStateBuffer[barIndex];
}
//
int CopyX3MaMidState(
int start, // Start
int count, // Number of Items for read
double &buffer[], // Dest Buffer
bool forceClean = true // Force To Clean buffer
)
{
//
// Update Calculations ...
Calculate(start);
//
// Copy Items ...
return Copy(
0,
count,
x3maMidStateBuffer,
buffer,
forceClean
//
);
}
//
// SLOW ...
//
double GetX3MaSlowBuffer(
int barIndex // Bar Index
)
{
//
if (barIndex < 0)
{
barIndex = 0;
}
//
Calculate(barIndex);
//
int count = ArraySize(x3maSlowBuffer);
if (barIndex >= count)
{
barIndex = count - 1;
}
//
return x3maSlowBuffer[barIndex];
}
//
int CopyX3MaSlow(
int start, // Start
int count, // Number of Items for read
double &buffer[], // Dest Buffer
bool forceClean = true // Force To Clean buffer
)
{
//
// Update Calculations ...
Calculate(start);
//
// Copy Items ...
return Copy(
0,
count,
x3maSlowBuffer,
buffer,
forceClean
//
);
}
//
// STATE SLOW ...
//
double GetX3MaSlowState(
int barIndex // Bar Index
)
{
//
if (barIndex < 0)
{
barIndex = 0;
}
//
Calculate(barIndex);
//
int count = ArraySize(x3maSlowStateBuffer);
if (barIndex >= count)
{
barIndex = count - 1;
}
//
return x3maSlowStateBuffer[barIndex];
}
//
int CopyX3MaSlowState(
int start, // Start
int count, // Number of Items for read
double &buffer[], // Dest Buffer
bool forceClean = true // Force To Clean buffer
)
{
//
// Update Calculations ...
Calculate(start);
//
// Copy Items ...
return Copy(
0,
count,
x3maSlowStateBuffer,
buffer,
forceClean
//
);
}
//
// Converts to State ...
ENUM_X3MA_STATES ToX3MAState(double value)
{
//
ENUM_X3MA_STATES result =
value == 1
? X3MA_STATE_BULLISH
: value == 2
? X3MA_STATE_BEARISH
: X3MA_STATE_NEUTURAL;
//
return result;
}
//
bool IsX3MABullish(double value)
{
//
bool result = false;
//
result = ToX3MAState(value) == X3MA_STATE_BULLISH;
//
return result;
}
//
bool IsX3MABearish(double value)
{
//
bool result = false;
//
result = ToX3MAState(value) == X3MA_STATE_BEARISH;
//
return result;
}
//
bool IsX3MANeutural(double value)
{
//
bool result = false;
//
result = ToX3MAState(value) == X3MA_STATE_NEUTURAL;
//
return result;
}
//
void Free() override
{
Cleanup(10);
}
//
bool GetConditions(
X121X3MAConditions &conditions, //
int barIndex = 0, //
int loopback = 5 //
)
{
//
bool result = true;
//
if (loopback < 5)
{
loopback = 5;
}
//
conditions.Clean();
//
conditions.symbol = mSymbol;
conditions.period = mPeriod;
conditions.time = TimeCurrent();
//
int zIndex = barIndex;
int cIndex = zIndex + 1;
int pIndex = cIndex + 1;
int ppIndex = pIndex + 1;
//
XOHCL zBar;
result = zBar.Init(
mSymbol,
mPeriod,
zIndex //
);
if (!result)
{
return result;
}
//
XOHCL cBar;
result = cBar.Init(
mSymbol,
mPeriod,
cIndex //
);
if (!result)
{
return result;
}
//
XOHCL pBar;
result = pBar.Init(
mSymbol,
mPeriod,
pIndex //
);
if (!result)
{
return result;
}
//
// Buffers ...
//
CopyX3MaFast(
zIndex,
loopback,
conditions.x3maFastBuffer //
);
//
CopyX3MaFastState(
zIndex,
loopback,
conditions.x3maFastStateBuffer //
);
//
CopyX3MaMid(
zIndex,
loopback,
conditions.x3maMidBuffer //
);
//
CopyX3MaMidState(
zIndex,
loopback,
conditions.x3maMidStateBuffer //
);
//
CopyX3MaSlow(
zIndex,
loopback,
conditions.x3maSlowBuffer //
);
//
CopyX3MaSlowState(
zIndex,
loopback,
conditions.x3maSlowStateBuffer //
);
//
// Conditions ...
//
int cIDX = 1;
int pIDX = cIDX + 1;
//
// SAR ...
//
bool isX3MaFastBullish = IsX3MABullish(conditions.x3maFastStateBuffer[cIDX]);
bool isX3MaFastBullishPrev = IsX3MABullish(conditions.x3maFastStateBuffer[pIDX]);
//
bool isX3MaFastBearish = IsX3MABearish(conditions.x3maFastStateBuffer[cIDX]);
bool isX3MaFastBearishPrev = IsX3MABearish(conditions.x3maFastStateBuffer[pIDX]);
//
bool isX3MaFastNeutural = IsX3MANeutural(conditions.x3maFastStateBuffer[cIDX]);
bool isX3MaFastNeuturalPrev = IsX3MANeutural(conditions.x3maFastStateBuffer[pIDX]);
//
bool isX3MaMidBullish = IsX3MABullish(conditions.x3maMidStateBuffer[cIDX]);
bool isX3MaMidBullishPrev = IsX3MABullish(conditions.x3maMidStateBuffer[pIDX]);
//
bool isX3MaMidBearish = IsX3MABearish(conditions.x3maMidStateBuffer[cIDX]);
bool isX3MaMidBearishPrev = IsX3MABearish(conditions.x3maMidStateBuffer[pIDX]);
//
bool isX3MaMidNeutural = IsX3MANeutural(conditions.x3maMidStateBuffer[cIDX]);
bool isX3MaMidNeuturalPrev = IsX3MANeutural(conditions.x3maMidStateBuffer[pIDX]);
//
bool isX3MaSlowBullish = IsX3MABullish(conditions.x3maSlowStateBuffer[cIDX]);
bool isX3MaSlowBullishPrev = IsX3MABullish(conditions.x3maSlowStateBuffer[pIDX]);
//
bool isX3MaSlowBearish = IsX3MABearish(conditions.x3maSlowStateBuffer[cIDX]);
bool isX3MaSlowBearishPrev = IsX3MABearish(conditions.x3maSlowStateBuffer[pIDX]);
//
bool isX3MaSlowNeutural = IsX3MANeutural(conditions.x3maSlowStateBuffer[cIDX]);
bool isX3MaSlowNeuturalPrev = IsX3MANeutural(conditions.x3maSlowStateBuffer[pIDX]);
//
bool isX3MaFastOverMid = conditions.x3maFastBuffer[cIDX] > conditions.x3maMidBuffer[cIDX];
bool isX3MaFastOverMidPrev = conditions.x3maFastBuffer[pIDX] > conditions.x3maMidBuffer[pIDX];
//
bool isX3MaMidOverSlow = conditions.x3maMidBuffer[cIDX] > conditions.x3maSlowBuffer[cIDX];
bool isX3MaMidOverSlowPrev = conditions.x3maMidBuffer[pIDX] > conditions.x3maSlowBuffer[pIDX];
//
bool isX3MaFastUnderMid = conditions.x3maFastBuffer[cIDX] < conditions.x3maMidBuffer[cIDX];
bool isX3MaFastUnderMidPrev = conditions.x3maFastBuffer[pIDX] < conditions.x3maMidBuffer[pIDX];
//
bool isX3MaMidUnderSlow = conditions.x3maMidBuffer[cIDX] < conditions.x3maSlowBuffer[cIDX];
bool isX3MaMidUnderSlowPrev = conditions.x3maMidBuffer[pIDX] < conditions.x3maSlowBuffer[pIDX];
//
bool isX3MaBullishState = isX3MaFastBullish &&
isX3MaMidBullish &&
isX3MaSlowBullish;
bool isX3MaBullishStatePrev = isX3MaFastBullishPrev &&
isX3MaMidBullishPrev &&
isX3MaSlowBullishPrev;
//
bool isX3MaBearishState = isX3MaFastBearish &&
isX3MaMidBearish &&
isX3MaSlowBearish;
bool isX3MaBearishStatePrev = isX3MaFastBearishPrev &&
isX3MaMidBearishPrev &&
isX3MaSlowBearishPrev;
//
bool isX3MaNeuturalState = isX3MaFastNeutural &&
isX3MaMidNeutural &&
isX3MaSlowNeutural;
bool isX3MaNeuturalStatePrev = isX3MaFastNeuturalPrev &&
isX3MaMidNeuturalPrev &&
isX3MaSlowNeuturalPrev;
//
bool isX3MaBullishOrdered = isX3MaFastOverMid &&
isX3MaMidOverSlow;
bool isX3MaBullishOrderedPrev = isX3MaFastOverMidPrev &&
isX3MaMidOverSlowPrev;
//
bool isX3MaBearishOrdered = isX3MaFastUnderMid &&
isX3MaMidUnderSlow;
bool isX3MaBearishOrderedPrev = isX3MaFastUnderMidPrev &&
isX3MaMidUnderSlowPrev;
//
bool isX3MaSwitchedToBullishOrdered = isX3MaBullishOrdered &&
!isX3MaBullishOrderedPrev;
bool isX3MaSwitchedToBearishOrdered = isX3MaBearishOrdered &&
!isX3MaBearishOrderedPrev;
//
bool isX3MaSwitchedToBullishState = isX3MaBullishState &&
!isX3MaBullishStatePrev;
bool isX3MaSwitchedToBearishState = isX3MaBearishState &&
!isX3MaBearishStatePrev;
bool isX3MaSwitchedToNeuturalState = isX3MaNeuturalState &&
!isX3MaNeuturalStatePrev;
//
conditions.isX3MaFastBullish = isX3MaFastBullish;
conditions.isX3MaFastBearish = isX3MaFastBearish;
conditions.isX3MaFastNeutural = isX3MaFastNeutural;
conditions.isX3MaMidBullish = isX3MaMidBullish;
conditions.isX3MaMidBearish = isX3MaMidBearish;
conditions.isX3MaMidNeutural = isX3MaMidNeutural;
conditions.isX3MaSlowBullish = isX3MaSlowBullish;
conditions.isX3MaSlowBearish = isX3MaSlowBearish;
conditions.isX3MaSlowNeutural = isX3MaSlowNeutural;
conditions.isX3MaFastOverMid = isX3MaFastOverMid;
conditions.isX3MaMidOverSlow = isX3MaMidOverSlow;
conditions.isX3MaFastUnderMid = isX3MaFastUnderMid;
conditions.isX3MaMidUnderSlow = isX3MaMidUnderSlow;
conditions.isX3MaBullishState = isX3MaBullishState;
conditions.isX3MaBearishState = isX3MaBearishState;
conditions.isX3MaNeuturalState = isX3MaNeuturalState;
conditions.isX3MaBullishOrdered = isX3MaBullishOrdered;
conditions.isX3MaBearishOrdered = isX3MaBearishOrdered;
conditions.isX3MaSwitchedToBullishOrdered = isX3MaSwitchedToBullishOrdered;
conditions.isX3MaSwitchedToBearishOrdered = isX3MaSwitchedToBearishOrdered;
conditions.isX3MaSwitchedToBullishState = isX3MaSwitchedToBullishState;
conditions.isX3MaSwitchedToBearishState = isX3MaSwitchedToBearishState;
conditions.isX3MaSwitchedToNeuturalState = isX3MaSwitchedToNeuturalState;
//
Cleanup();
//
zBar.Clean();
cBar.Clean();
pBar.Clean();
//
return result;
}
//
// Protected ...
protected:
//
// Private ...
private:
//
// Props ...
X121X3MAInputs mInputs; // Inputs ...
//
// Buffers ...
double x3maFastBuffer[];
double x3maMidBuffer[];
double x3maSlowBuffer[];
double x3maFastStateBuffer[];
double x3maMidStateBuffer[];
double x3maSlowStateBuffer[];
//
void Calculate(
int barIndex = 0,
int maxRequiredBars = 100 //
)
{
//
// Buffers ...
if (barIndex < 0) {
barIndex = 0;
}
//
// FAST ...
CopyBuffer(
mHandler,
X121_X3MA_FAST_LINE,
barIndex,
maxRequiredBars,
x3maFastBuffer
//
);
//
// FAST STATE ...
CopyBuffer(
mHandler,
X121_X3MA_FAST_STATE_LINE,
barIndex,
maxRequiredBars,
x3maFastStateBuffer
//
);
//
// MID ...
CopyBuffer(
mHandler,
X121_X3MA_MID_LINE,
barIndex,
maxRequiredBars,
x3maMidBuffer
//
);
//
// MID STATE ...
CopyBuffer(
mHandler,
X121_X3MA_MID_STATE_LINE,
barIndex,
maxRequiredBars,
x3maMidStateBuffer
//
);
//
// SLOW ...
CopyBuffer(
mHandler,
X121_X3MA_SLOW_LINE,
barIndex,
maxRequiredBars,
x3maSlowBuffer
//
);
//
// SLOW STATE ...
CopyBuffer(
mHandler,
X121_X3MA_SLOW_STATE_LINE,
barIndex,
maxRequiredBars,
x3maSlowStateBuffer
//
);
}
//
void Cleanup(
int maxAllowed = 100 //
)
{
//
CleanupArray(
x3maFastBuffer,
maxAllowed //
);
//
CleanupArray(
x3maMidBuffer,
maxAllowed //
);
//
CleanupArray(
x3maSlowBuffer,
maxAllowed //
);
//
CleanupArray(
x3maFastStateBuffer,
maxAllowed //
);
//
CleanupArray(
x3maMidStateBuffer,
maxAllowed //
);
//
CleanupArray(
x3maSlowStateBuffer,
maxAllowed //
);
//
}
//
};
//
// Tools ...