// #region XDetectors ... bool IsKIPOI( ENUM_X_DIRECTION &dir, int barIndex = 0 // ) { // bool result = false; // dir = X_DIRECTION_NONE; // bool isBullish = IsKIBullishPOI(barIndex); bool isBearish = IsKIBearishPOI(barIndex); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // return result; } bool IsKIBullishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsValid() && kiParser.IsKISlowBullish(barIndex) && kiParser.IsKIFastBearish(barIndex); // return result; } bool IsKIBearishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsValid() && kiParser.IsKISlowBearish(barIndex) && kiParser.IsKIFastBullish(barIndex); // return result; } bool IsKISignal( ENUM_X_DIRECTION &dir, // int barIndex = 0 // ) { // bool result = false; // dir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // // Retrieve KI State ... bool isBullish = kiParser.IsKIFastSwitchedToBullish(barIndex + 1) && kiParser.IsKIFastBullish(barIndex) && kiParser.IsKISlowBullish(barIndex); bool isBearish = kiParser.IsKIFastSwitchedToBearish(barIndex + 1) && kiParser.IsKIFastBearish(barIndex) && kiParser.IsKISlowBearish(barIndex); result = isBullish || isBearish; if (!result) { return result; } // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(dir); if (!result) { return result; } // XOHCL bar; result = bar.Init(symbol, period, barIndex + 1); if (!result) { return result; } // // Bar Direction Same as Dir ... // // Price Place Check ... double kiFast = kiHelper.GetKIFast(barIndex + 1); double kiSlow = kiHelper.GetKISlow(barIndex + 1); isBullish = isBullish && bar.close > kiFast && kiFast > kiSlow && (kiParser.IsKIFastOverLast(barIndex + 1) || kiParser.IsKISlowOverLast(barIndex + 1)); isBearish = isBearish && bar.close < kiFast && kiFast < kiSlow && (kiParser.IsKIFastUnderLast(barIndex + 1) || kiParser.IsKISlowUnderLast(barIndex + 1)); // result = result && (isBullish || isBearish); // // Cleanup Resources ... bar.Clean(); // return result; } // #endregion // #region Detectors ... bool IsPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishPOI(barIndex); bool isBearish = IsBearishPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendBullish(barIndex) && kiParser.IsRSIBullish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsBearishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendBearish(barIndex) && kiParser.IsRSIBearish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsBreakoutPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishBreakoutPOI(barIndex); bool isBearish = IsBearishBreakoutPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishBreakoutPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBullishBreakout(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsBearishBreakoutPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBearishBreakout(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsReversalPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishReversalPOI(barIndex); bool isBearish = IsBearishReversalPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishReversalPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBullishReversal(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsBearishReversalPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBearishReversal(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsContinuationPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishContinuationPOI(barIndex); bool isBearish = IsBearishContinuationPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishContinuationPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendStrongBullish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; ENUM_X_DIRECTION dir; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // XOHCL swingBar; result = result && IsFlagPattern(bar, dir, swingBar) && IsXBullish(dir); // bar.Clean(); swingBar.Clean(); // return result; } bool IsBearishContinuationPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendStrongBearish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; ENUM_X_DIRECTION dir; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // XOHCL swingBar; result = result && IsFlagPattern(bar, dir, swingBar) && IsXBearish(dir); // bar.Clean(); swingBar.Clean(); // return result; } bool IsExhaustionPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishExhaustionPOI(barIndex); bool isBearish = IsBearishExhaustionPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishExhaustionPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isTrendOk = kiParser.IsTrendStrongBullish(barIndex); bool isRSIOk = kiParser.IsRSIOverbought(barIndex); result = isTrendOk && isRSIOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsBearishExhaustionPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isTrendOk = kiParser.IsTrendStrongBearish(barIndex); bool isRSIOk = kiParser.IsRSIOversold(barIndex); result = isTrendOk && isRSIOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsTrendExhaustedPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishTrendExhaustedPOI(barIndex); bool isBearish = IsBearishTrendExhaustedPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishTrendExhaustedPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // // Trend was strong in last 3 bars ... bool isTrendOk = kiParser.IsTrendStrongBullish(barIndex + 1); for (int i = 1; i <= 3; i++) { // if (kiParser.IsTrendStrongBullish(barIndex + i)) { isTrendOk = true; break; } } // // RSI rolling over from overbought ... double rsiNow = kiHelper.GetRSI(barIndex); double rsiPrev = kiHelper.GetRSI(barIndex + 1); bool rsiFlip = (rsiPrev > 70 && rsiNow < rsiPrev); bool isRSIOk = rsiFlip || kiParser.IsRSIOverbought(barIndex); // bool volCooling = kiHelper.GetATR(barIndex) <= kiHelper.GetATRSmoothed(barIndex) * 1.05; bool isVolatilityOk = volCooling || kiParser.IsVolatilityLow(barIndex); // result = isRSIOk && isTrendOk && isVolatilityOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsBearishTrendExhaustedPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isTrendOk = kiParser.IsTrendStrongBearish(barIndex + 1); for (int i = 1; i <= 3; i++) { // if (kiParser.IsTrendStrongBearish(barIndex + i)) { isTrendOk = true; break; } } // // RSI rolling over from overbought ... double rsiNow = kiHelper.GetRSI(barIndex); double rsiPrev = kiHelper.GetRSI(barIndex + 1); bool rsiFlip = (rsiPrev < 30 && rsiNow > rsiPrev); bool isRSIOk = rsiFlip || kiParser.IsRSIOversold(barIndex); // bool volCooling = kiHelper.GetATR(barIndex) <= kiHelper.GetATRSmoothed(barIndex) * 1.05; bool isVolatilityOk = volCooling || kiParser.IsVolatilityLow(barIndex); // result = isRSIOk && isTrendOk && isVolatilityOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } // #endregion // #region POI Detectors ... bool NearestKIFastBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKIFastBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKIFastSwitchedToBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastSwitchedToBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKIFastSwitchedToBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastSwitchedToBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowSwitchedToBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowSwitchedToBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowSwitchedToBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowSwitchedToBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } // #endregion // #region Composite ... bool IsTrendBullish(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsKIFastBullish(barIndex) && IsKISlowBullish(barIndex) && IsMACrossoverBullish(barIndex); // return result; } bool IsTrendBearish(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsKIFastBearish(barIndex) && IsKISlowBearish(barIndex) && IsMACrossoverBearish(barIndex); // return result; } bool IsBullishMomentumTrend(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsTrendBullish(barIndex) && IsRSIBullish(barIndex); // return result; } bool IsBearishMomentumTrend(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsTrendBearish(barIndex) && IsRSIBearish(barIndex); // return result; } bool IsBullishBreakout(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsPriceAboveKIUpper(barIndex) && IsATRBreakoutUp(barIndex) && IsVolatilityHigh(barIndex); // return result; } bool IsBearishBreakout(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsPriceBelowKILower(barIndex) && IsATRBreakoutDown(barIndex) && IsVolatilityHigh(barIndex); return result; } bool IsBullishReversal(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // // RSI oversold and turning upward ... double rsiNow = helper.GetRSI(barIndex); double rsiPrev = helper.GetRSI(barIndex + 1); bool rsiFlip = (rsiNow > rsiPrev) && (rsiPrev < 30); // // ATR check (volatility supportive) ... double atrNow = helper.GetATR(barIndex); double atrPrev = helper.GetATR(barIndex + 1); double atrMaNow = helper.GetATRSmoothed(barIndex); double atrMaPrev = helper.GetATRSmoothed(barIndex + 1); bool atrOk = atrNow > atrMaNow || atrNow > atrPrev || atrMaNow > atrMaPrev; // // MA crossover bullish ... double maFastNow = helper.GetMAFast(barIndex); double maSlowNow = helper.GetMASlow(barIndex); bool maOk = maFastNow > maSlowNow; // result = rsiFlip && (atrOk || maOk); // return result; } bool IsBearishReversal(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // // RSI overbought and turning downward ... double rsiNow = helper.GetRSI(barIndex); double rsiPrev = helper.GetRSI(barIndex + 1); bool rsiFlip = (rsiNow < rsiPrev) && (rsiPrev > 70); // // ATR check (volatility supportive) ... double atrNow = helper.GetATR(barIndex); double atrPrev = helper.GetATR(barIndex + 1); double atrMaNow = helper.GetATRSmoothed(barIndex); double atrMaPrev = helper.GetATRSmoothed(barIndex + 1); bool atrOk = atrNow > atrMaNow || atrNow > atrPrev || atrMaNow > atrMaPrev; // // MA crossover bearish ... double maFastNow = helper.GetMAFast(barIndex); double maSlowNow = helper.GetMASlow(barIndex); bool maOk = maFastNow < maSlowNow; // result = rsiFlip && (atrOk || maOk); // return result; } bool IsSafeBullishEntry(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsBullishMomentumTrend(barIndex) && !IsRSIOverbought(barIndex); return result; } bool IsSafeBearishEntry(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // result = IsBearishMomentumTrend(barIndex) && !IsRSIOversold(barIndex); return result; } bool IsTrendStrongBullish(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // // Strong bullish trend requires: // - KI Fast bullish // - KI Slow bullish // - MA crossover bullish // - RSI > 60 // - Volatility high result = IsKIFastBullish(barIndex) && IsKISlowBullish(barIndex) && IsMACrossoverBullish(barIndex) && (helper.GetRSI(barIndex) > 60) && IsVolatilityHigh(barIndex); // return result; } bool IsTrendStrongBearish(int barIndex = 0) { // bool result = false; // // Normalize ... barIndex = NormalizeBarIndex(barIndex); // // Validate ... result = IsValid(); if (!result) { return result; } // // Strong bearish trend requires: // - KI Fast bearish // - KI Slow bearish // - MA crossover bearish // - RSI < 40 // - Volatility high result = IsKIFastBearish(barIndex) && IsKISlowBearish(barIndex) && IsMACrossoverBearish(barIndex) && (helper.GetRSI(barIndex) < 40) && IsVolatilityHigh(barIndex); // return result; } /** * Counting Touches ... * * @param bullish: int reference to holds bullih touches ... * @param bearish: int reference to holds bearish touches ... * @param barIndex: int, start Bar Index ... * @param loopback: int, loopback length for counting ... * @param countKIFast: boolean, Count KI Fast ... * @param countKISlow: boolean, Count KI Slow ... * @param countKIUpper: boolean, Count KI Upper ... * @param countKILower: boolean, Count KI Lower ... * @param countMAFast: boolean, Count MA Fast ... * @param countMASlow: boolean, Count MA Slow ... * @param forceClean: boolean, Force Clean results before Start Counting ... * @param priceType: ENUM_X_BOUNDARY_PRICE, Specified Price Type for Boundary Countinf ... */ void CountTouches( int &bullish, int &bearish, int barIndex = 0, int loopback = 5, bool countKIFast = true, bool countKISlow = true, bool countKIUpper = true, bool countKILower = true, bool countMAFast = true, bool countMASlow = true, bool forceClean = true, ENUM_X_BOUNDARY_PRICE priceType = X_BOUNDARY_PRICE_HIGH_LOW // ) { // if (forceClean) { bullish = 0; bearish = 0; } // // KI Fast ... if (countKIFast) { // // Bullish ... bullish += CountKIFastTouches( barIndex, loopback, X_DIRECTION_BULLISH, priceType // ); // // Bearish ... bearish += CountKIFastTouches( barIndex, loopback, X_DIRECTION_BEARISH, priceType // ); } // // KI Slow ... if (countKISlow) { // // Bullish ... bullish += CountKISlowTouches( barIndex, loopback, X_DIRECTION_BULLISH, priceType // ); // // Bearish ... bearish += CountKISlowTouches( barIndex, loopback, X_DIRECTION_BEARISH, priceType // ); } // // KI Upper ... if (countKIUpper) { // // Bullish ... bullish += CountKIUpperTouches( barIndex, loopback, X_DIRECTION_BULLISH, priceType // ); // // Bearish ... bearish += CountKIUpperTouches( barIndex, loopback, X_DIRECTION_BEARISH, priceType // ); } // // KI Lower ... if (countKILower) { // // Bullish ... bullish += CountKILowerTouches( barIndex, loopback, X_DIRECTION_BULLISH, priceType // ); // // Bearish ... bearish += CountKILowerTouches( barIndex, loopback, X_DIRECTION_BEARISH, priceType // ); } // // KI MA Fast ... if (countMAFast) { // // Bullish ... bullish += CountMAFastTouches( barIndex, loopback, X_DIRECTION_BULLISH, priceType // ); // // Bearish ... bearish += CountMAFastTouches( barIndex, loopback, X_DIRECTION_BEARISH, priceType // ); } // // KI MA Slow ... if (countMASlow) { // // Bullish ... bullish += CountMASlowTouches( barIndex, loopback, X_DIRECTION_BULLISH, priceType // ); // // Bearish ... bearish += CountMASlowTouches( barIndex, loopback, X_DIRECTION_BEARISH, priceType // ); } } // #endregion // #region POI(s) ... // #region Zone Detectors ... int DetectSupports( XBoxZone &zones[], int barIndex, int loopback = 50, bool forceValidation = true, int validationLength = 7, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // XClean(zones); // // Normalize ... // if (barIndex < 0) { barIndex = 0; } // if (!IsXValid(forSymbol)) { forSymbol = symbol; } // if (!IsXValid(forPeriod)) { forPeriod = period; } // if (loopback < 2) { loopback = 2; } // if (validationLength < 2) { validationLength = 2; } // // Preparing Loops ... XOHCL tmpBar; bool has = false; double upper = 0; double lower = 0; XBoxZone tmpZone; string type = NULL; double tmpValue = 0; datetime from = NULL; int start = barIndex; int end = barIndex + loopback; datetime to = GetBarTime(forSymbol, forPeriod, barIndex); for (int i = start; i < end; i++) { // // Initialize Bar ... if (tmpBar.Init(forSymbol, forPeriod, i)) { // // Check Has Shadow ... has = tmpBar.GetHighShadow() > 0 || tmpBar.GetLowShadow() > 0; if (has) { // // Check Support or Resistance ... // // Support ... tmpValue = tmpBar.FindLowest(validationLength, MODE_LOW); has = NotEmptyZero(tmpValue) && tmpValue == tmpBar.low; // if (has) { // tmpZone.Clean(); lower = tmpValue; from = tmpBar.time; upper = tmpBar.GetDown(); type = ToXString(X_BAR_PATTERN_SUPPORT); has = tmpZone.Init( forSymbol, forPeriod, upper, lower, from, to, X_DIRECTION_BULLISH, type // ); if (has) { // AddRef( tmpZone, zones // ); // tmpZone.Clean(); } } } // tmpBar.Clean(); } } // // Validate ... if (HasChild(zones) && forceValidation) { // ValidateZones( zones, barIndex // ); } // result = ArraySize(zones); // return result; } int DetectResistances( XBoxZone &zones[], int barIndex, int loopback = 50, bool forceValidation = true, int validationLength = 7, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // XClean(zones); // // Normalize ... // if (barIndex < 0) { barIndex = 0; } // if (!IsXValid(forSymbol)) { forSymbol = symbol; } // if (!IsXValid(forPeriod)) { forPeriod = period; } // if (loopback < 2) { loopback = 2; } // if (validationLength < 2) { validationLength = 2; } // // Preparing Loops ... XOHCL tmpBar; bool has = false; double upper = 0; double lower = 0; XBoxZone tmpZone; string type = NULL; double tmpValue = 0; datetime from = NULL; int start = barIndex; int end = barIndex + loopback; datetime to = GetBarTime(forSymbol, forPeriod, barIndex); for (int i = start; i < end; i++) { // // Initialize Bar ... if (tmpBar.Init(forSymbol, forPeriod, i)) { // // Check Has Shadow ... has = tmpBar.GetHighShadow() > 0 || tmpBar.GetLowShadow() > 0; if (has) { // // Check Support or Resistance ... // // Resistance ... tmpValue = tmpBar.FindHighest(validationLength, MODE_HIGH); has = NotEmptyZero(tmpValue) && tmpValue == tmpBar.high; if (has) { // tmpZone.Clean(); upper = tmpValue; from = tmpBar.time; lower = tmpBar.GetUp(); type = ToXString(X_BAR_PATTERN_RESISTANCE); has = tmpZone.Init( forSymbol, forPeriod, upper, lower, from, to, X_DIRECTION_BEARISH, type // ); if (has) { // AddRef( tmpZone, zones // ); // tmpZone.Clean(); } } } // tmpBar.Clean(); } } // // Validate ... if (HasChild(zones) && forceValidation) { // ValidateZones( zones, barIndex // ); } // result = ArraySize(zones); // return result; } void ValidateZones( XBoxZone &zones[], int barIndex = 0, ENUM_X_BOUNDARY_PRICE forPriceType = X_BOUNDARY_PRICE_UP_DOWN // ) { // bool has = false; // // Validation ... has = HasChild(zones) && IsXValid(forPriceType); if (!has) { return; } // // Normalizetion ... barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL tmpBar; XBoxZone tmp; XBoxZone tmps[]; double tmpValue = 0; for (int i = 0; i < ArraySize(zones); i++) { // tmp = zones[i]; // // Validate Zone ... has = false; for (int j = barIndex; j < tmp.FromIndex(); j++) { // // Initial Bar ... if (tmpBar.Init(tmp.symbol, tmp.period, j)) { // tmpValue = forPriceType == X_BOUNDARY_PRICE_UP_DOWN ? tmp.IsBullish() ? tmpBar.GetDown() : tmpBar.GetUp() : forPriceType == X_BOUNDARY_PRICE_HIGH_LOW ? tmp.IsBullish() ? tmpBar.low : tmpBar.high : EMPTY_VALUE; if (NotEmptyZero(tmpValue)) { // // Check Break ... has = tmp.IsBullish() ? tmpValue < tmp.lower : tmpValue > tmp.upper; // // If Breakes ... if (has) { break; } } // tmpBar.Clean(); } } // // Not Breaked ... if (!has) { // AddIfNotExists( tmp, tmps // ); } // tmp.Clean(); } // // Update Zones ... XClean(zones); Copy( tmps, zones // ); XClean(tmps); } void GetCurrentStructure( XBoxZone &supports[], XBoxZone &resistances[], XBoxZone &minorSupport, XBoxZone &majorSupport, XBoxZone &minorResistance, XBoxZone &majorResistance, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forMinorPeriod = NULL, ENUM_TIMEFRAMES forMajorPeriod = NULL, int loopback = 50, int minorValidation = 7, int majorValidation = 14 // ) { // bool has = false; // XClean(supports); XClean(resistances); minorSupport.Clean(); majorSupport.Clean(); minorResistance.Clean(); majorResistance.Clean(); // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forMinorPeriod)) { forMinorPeriod = period; } if (!IsXValid(forMajorPeriod)) { forMajorPeriod = period; } // int tmpIDX = -1; int supportsCount = 0; XBoxZone tmpSupports[]; int resistancesCount = 0; XBoxZone tmpResistances[]; // // Detect Minors ... // supportsCount = DetectSupports( tmpSupports, barIndex, loopback, true, // Force Validation ... minorValidation, forSymbol, forMinorPeriod // ); if (IsValidSize(supportsCount)) { // FillNotExists( supports, tmpSupports // ); // tmpIDX = GetYoungest(tmpSupports); if (IsValidIndex(tmpIDX)) { minorSupport = tmpSupports[tmpIDX]; } } // resistancesCount = DetectResistances( tmpResistances, barIndex, loopback, true, // Force Validation ... minorValidation, forSymbol, forMinorPeriod // ); if (IsValidSize(resistancesCount)) { // FillNotExists( resistances, tmpResistances // ); // tmpIDX = GetYoungest(tmpResistances); if (IsValidIndex(tmpIDX)) { minorResistance = tmpResistances[tmpIDX]; } } // XClean(tmpSupports); XClean(tmpResistances); // // Detect Majors ... // supportsCount = DetectSupports( tmpSupports, barIndex, loopback, true, // Force Validation ... majorValidation, forSymbol, forMajorPeriod // ); if (IsValidSize(supportsCount)) { // UpdateToTime(tmpSupports); // FillNotExists( supports, tmpSupports // ); // tmpIDX = GetLowest(tmpSupports); if (IsValidIndex(tmpIDX)) { majorSupport = tmpSupports[tmpIDX]; } } // resistancesCount = DetectResistances( tmpResistances, barIndex, loopback, true, // Force Validation ... majorValidation, forSymbol, forMajorPeriod // ); if (IsValidSize(resistancesCount)) { // UpdateToTime(tmpResistances); // FillNotExists( resistances, tmpResistances // ); // tmpIDX = GetHighest(tmpResistances); if (IsValidIndex(tmpIDX)) { majorResistance = tmpResistances[tmpIDX]; } } // XClean(tmpSupports); XClean(tmpResistances); } bool HasStructure( int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forMinorPeriod = NULL, ENUM_TIMEFRAMES forMajorPeriod = NULL, int loopback = 50, int minorValidation = 7, int majorValidation = 14 // ) { // XBoxZone supports[]; XBoxZone resistances[]; XBoxZone minorSupport; XBoxZone majorSupport; XBoxZone minorResistance; XBoxZone majorResistance; // GetCurrentStructure( supports, resistances, minorSupport, majorSupport, minorResistance, majorResistance, barIndex, forSymbol, forMinorPeriod, forMajorPeriod, loopback, minorValidation, majorValidation // ); // bool result = majorSupport.IsValid() && majorResistance.IsValid(); // XClean(supports); XClean(resistances); minorSupport.Clean(); majorSupport.Clean(); minorResistance.Clean(); majorResistance.Clean(); // return result; } void RefineStructure( XBoxZone &supports[], XBoxZone &resistances[], XBoxZone &minorSupport, XBoxZone &majorSupport, XBoxZone &minorResistance, XBoxZone &majorResistance, int loopback = 500, double breakThreshold = 5, ENUM_X_PRICE breakBy = X_PRICE_CLOSE // ) { // // Support ... if (HasChild(supports)) { // for (int i = 0; i < ArraySize(supports); i++) { // RefineZone( supports[i], loopback, breakThreshold, breakBy // ); } } // // Resistance ... if (HasChild(resistances)) { // for (int i = 0; i < ArraySize(resistances); i++) { // RefineZone( resistances[i], loopback, breakThreshold, breakBy // ); } } // RefineZone( minorSupport, loopback, breakThreshold, breakBy // ); // RefineZone( majorSupport, loopback, breakThreshold, breakBy // ); // RefineZone( minorResistance, loopback, breakThreshold, breakBy // ); // RefineZone( majorResistance, loopback, breakThreshold, breakBy // ); } void RefineZone( XBoxZone &zone, int loopback = 500, double breakThreshold = 5, ENUM_X_PRICE breakBy = X_PRICE_CLOSE // ) { // bool has = zone.IsValid() && IsXValid(breakBy); if (!has) { return; } // // Normalize ... loopback = NormalizeInt(loopback, 1); breakThreshold = NormalizeDouble(breakThreshold, 0, 50); // XOHCL iBar; int start = zone.FromIndex(); int end = start + loopback; double point = GetPoints(zone.symbol); double breakDistance = point * breakThreshold; for (int i = start; i < end; i++) { // has = iBar.Init(zone.symbol, zone.period, i); if (has) { // // Check Rejections ... has = zone.IsBullish() ? iBar.low < zone.upper && iBar.GetDown() > zone.upper : iBar.high > zone.upper && iBar.GetUp() < zone.upper; if (has) { // Add( iBar.time, zone.tests // ); } // // Check Break ... double bPrice = iBar.GetPrice(breakBy); has = zone.IsBullish() ? bPrice < zone.lower - breakDistance : bPrice > zone.upper + breakDistance; if (has) { // zone.breakAt = iBar.time; break; } } // iBar.Clean(); } // has = IsXValid(zone.breakAt); if (has) { // zone.at = zone.from; zone.from = zone.breakAt; } } bool DetectRecentSwings( XBoxZone &swingHigh, XBoxZone &swingLow, int barIndex = 0, int swingsValidationLength = 50, int loopback = 500, ENUM_TIMEFRAMES forPeriod = NULL, bool forceRefineZones = true // ) { // swingLow.Clean(); swingHigh.Clean(); // loopback = NormalizeInt(loopback, 5); barIndex = kiParser.NormalizeBarIndex(barIndex); swingsValidationLength = NormalizeInt(swingsValidationLength, 5); if (!IsXValid(forPeriod)) { forPeriod = period; } // XOHCL iBar; int iIDX = -1; double low = 0; double high = 0; int lowIDX = -1; int highIDX = -1; bool has = false; double iValue = 0; datetime lowAt = NULL; datetime highAt = NULL; for (int i = barIndex; i < barIndex + loopback; i++) { // has = iBar.Init(symbol, forPeriod, i); if (!has) { continue; } // iIDX = iBar.FindLowestIndex(swingsValidationLength, MODE_LOW); has = IsValidIndex(iIDX); if (has) { // iValue = iLow(iBar.symbol, iBar.period, iIDX); // // Check Can Set Low ... has = (!NotEmptyZero(low) || (NotEmptyZero(low) && iValue < low)) && IsValidSwing( iValue, iIDX, barIndex, iBar.symbol, iBar.period, X_SWING_LOW // ); if (has) { // low = iValue; lowIDX = iIDX; lowAt = iBar.time; } } // iIDX = iBar.FindHighestIndex(swingsValidationLength, MODE_HIGH); has = IsValidIndex(iIDX); if (has) { // iValue = iHigh(iBar.symbol, iBar.period, iIDX); // // Check Can Set High ... has = (!NotEmptyZero(high) || (NotEmptyZero(high) && iValue > high)) && IsValidSwing( iValue, iIDX, barIndex, iBar.symbol, iBar.period, X_SWING_HIGH // ); if (has) { // high = iValue; highIDX = iIDX; highAt = iBar.time; } } // iBar.Clean(); } // // Recent Low Swing ... has = IsXValid(lowAt) && NotEmptyZero(low) && IsValidIndex(lowIDX); if (has) { // has = iBar.Init(symbol, forPeriod, lowIDX); has = has && swingLow.Init( iBar.symbol, iBar.period, iBar.GetDown(), low, GetBarTime(iBar.symbol, iBar.period, lowIDX + swingsValidationLength - 1), GetBarTime(iBar.symbol, iBar.period, barIndex), X_DIRECTION_BULLISH, ToXString(X_BAR_PATTERN_LOW), lowAt // ); if (has && forceRefineZones) { RefineZone(swingLow, 500, 5, X_PRICE_CLOSE); } } // // Recent High Swing ... has = IsXValid(highAt) && NotEmptyZero(high) && IsValidIndex(highIDX); if (has) { // has = iBar.Init(symbol, forPeriod, highIDX); has = has && swingHigh.Init( iBar.symbol, iBar.period, high, iBar.GetUp(), GetBarTime(iBar.symbol, iBar.period, lowIDX + swingsValidationLength - 1), GetBarTime(iBar.symbol, iBar.period, barIndex), X_DIRECTION_BEARISH, ToXString(X_BAR_PATTERN_HIGH), highAt // ); if (has && forceRefineZones) { RefineZone(swingHigh, 500, 5, X_PRICE_CLOSE); } } // bool result = swingLow.IsValid() && swingHigh.IsValid(); // return result; } bool HasOrderFlow( XBoxZone &flow[], int barIndex = 0, int flowValidationLength = 5, ENUM_X_DIRECTION flowDir = X_DIRECTION_NONE, int loopback = 50, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL, ENUM_X_BOUNDARY_PRICE priceType = X_BOUNDARY_PRICE_HIGH_LOW // ) { // bool result = false; // XClean(flow); // // Validate ... result = IsXValid(priceType); if (!result) { return result; } // // Normalizing Data ... if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } loopback = NormalizeInt(loopback, 5); barIndex = kiParser.NormalizeBarIndex(barIndex); flowValidationLength = NormalizeInt(flowValidationLength, 2); // // Handle Works ... // XOHCL iBar; int iIndex = -1; bool has = false; XBoxZone tmpZone; double iPrice = 0; ENUM_X_PRICE iPriceType; bool isBullish = !HasDirection(flowDir) || IsXBullish(flowDir); bool isBearish = !HasDirection(flowDir) || IsXBearish(flowDir); // // Looping Reversal ... int start = barIndex + loopback; int end = barIndex; for (int i = start; i > end; i--) { // has = iBar.Init(forSymbol, forPeriod, i); if (!has) { continue; } // // Check iBar is Low Swing ... if (isBullish) { // iPriceType = priceType == X_BOUNDARY_PRICE_HIGH_LOW ? X_PRICE_LOW : X_PRICE_DOWN; iPrice = iBar.GetPrice(iPriceType); has = iPrice == iBar.FindLowest(iIndex, flowValidationLength, iPriceType); has = has && IsValidSwing( iPrice, iBar.Index(), barIndex, iBar.symbol, iBar.period, X_SWING_LOW // ); if (has) { // // Flow Detected ... tmpZone.Clean(); iPriceType = priceType == X_BOUNDARY_PRICE_HIGH_LOW ? X_PRICE_DOWN : X_PRICE_UP; has = tmpZone.Init( iBar.symbol, iBar.period, iBar.GetPrice(iPriceType), iPrice, iBar.time, GetBarTime(iBar.symbol, iBar.period, barIndex), X_DIRECTION_BULLISH, ToXString(X_BAR_PATTERN_LOW) // ); if (has) { // AddIfNotExists( tmpZone, flow // ); // tmpZone.Clean(); } } } // // Check iBar is High Swing ... if (isBearish) { // iPriceType = priceType == X_BOUNDARY_PRICE_HIGH_LOW ? X_PRICE_HIGH : X_PRICE_UP; iPrice = iBar.GetPrice(iPriceType); has = iPrice == iBar.FindHighest(iIndex, flowValidationLength, iPriceType); has = has && IsValidSwing( iPrice, iBar.Index(), barIndex, iBar.symbol, iBar.period, X_SWING_HIGH // ); if (has) { // // Flow Detected ... tmpZone.Clean(); iPriceType = priceType == X_BOUNDARY_PRICE_HIGH_LOW ? X_PRICE_UP : X_PRICE_DOWN; has = tmpZone.Init( iBar.symbol, iBar.period, iPrice, iBar.GetPrice(iPriceType), iBar.time, GetBarTime(iBar.symbol, iBar.period, barIndex), X_DIRECTION_BEARISH, ToXString(X_BAR_PATTERN_HIGH) // ); if (has) { // AddIfNotExists( tmpZone, flow // ); // tmpZone.Clean(); } } } // iBar.Clean(); tmpZone.Clean(); } // result = HasChild(flow); if (result) { Sort(flow); } // return result; } bool IsValidSwing( double price, int swingIDX, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL, ENUM_X_SWING_TYPE swingType = X_SWING_NONE // ) { // bool result = false; // result = NotEmptyZero(price) && IsXValid(swingType) && IsValidIndex(swingIDX) && swingIDX >= barIndex; if (!result) { return result; } // if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL iBar; bool has = false; for (int i = barIndex; i <= (swingIDX - barIndex); i++) { // has = iBar.Init(forSymbol, forPeriod, i); if (!has) { continue; } // // Check Price Break ... has = (swingType == X_SWING_LOW && iBar.low < price) || (swingType == X_SWING_HIGH && iBar.high > price); if (has) { break; } // iBar.Clean(); } // result = !has && !iBar.IsValid(); // iBar.Clean(); // return result; } // #endregion // #region Hasers ... bool HasVolatilitySwitchedHigh( int barIndex = 0, int loopback = 3 // ) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); loopback = NormalizeInt(loopback, 1); // for (int i = barIndex; i < barIndex + loopback; i++) { // result = kiParser.IsVolatilitySwitchdToHigh(i); if (result) { break; } } // return result; } // #endregion // #region Bar Patterns ... void FillStrategy1Patterns( ENUM_X_BAR_PATTERN &patterns[], ENUM_X_DIRECTION &dirs[], ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // XClean(dirs); XClean(patterns); // if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } // GetAllBarPatters(patterns, dirs); // // Add(X_BAR_PATTERN_FVG, patterns); // Add(forDir, dirs); } void RefactorStrategy1OperationalZone(XBoxZone &zone) { // if (!zone.IsValid()) { return; } // // Refine Zone ... RefineZone(zone); // // SL Refactoring ... // XOHCL toBar; if (zone.ToBar(toBar)) { // int to = zone.ToIndex(); int from = zone.FromIndex(); int length = from - to; double iValue = zone.IsBullish() ? toBar.FindLowest(length, MODE_LOW) : zone.IsBearish() ? toBar.FindHighest(length, MODE_HIGH) : EMPTY_VALUE; if (NotEmptyZero(iValue)) { // if (zone.IsBullish()) { zone.lower = MathMin(zone.lower, iValue); } // if (zone.IsBearish()) { zone.upper = MathMax(zone.upper, iValue); } } } toBar.Clean(); } /* * Check Recently Pattern Zone is Rejected or not ... * * @param zone: XBoxZone, Touched Zone ... * @param patterns: ENUM_X_BAR_PATTERN, Allowed to Check Patterns ... * @param patternsDir: ENUM_X_DIRECTION, Allowed Directions ... * @param price: double, a Price to Check Toch or Reject ... * @param barIndex: int, Bar Index to Start Checking ... * @param loopback: int, Loopback for Pattern Formations ... * @param forPeriod: ENUM_TIMEFRAMES, Time Frame to Check Patterns ... * @param forDir: ENUM_X_DIRECTION, Directions for Pattern's Formation Check ... * * @return ( bool ) */ bool HasRecentPatternRejected( XBoxZone &zone, ENUM_X_BAR_PATTERN &patterns[], ENUM_X_DIRECTION &patternsDir[], int barIndex = 0, int loopback = 5, ENUM_TIMEFRAMES forPeriod = NULL, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // bool result = false; // zone.Clean(); // // Validate ... result = HasChild(patterns) && HasChild(patternsDir) && ArraySize(patterns) == ArraySize(patternsDir); if (!result) { return result; } // // Normalize ... loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); if (IsXValid(forPeriod)) { forPeriod = period; } // XOHCL bar; result = bar.Init(symbol, forPeriod, barIndex); if (!result) { return result; } // XOHCL iBar; bool has = false; int iBullishIDX = -1; int iBearishIDX = -1; bool isBullish = false; bool isBearish = false; XBoxZone iBullishZones[]; XBoxZone iBearishZones[]; XPatternAnalysis iAnalysis; XPatternAnalysisConfig iConfig; // // Preparing Pattern Analysis Config ... iConfig.Default(); // Copy( patterns, iConfig.allowedPatterns // ); Copy( patternsDir, iConfig.allowedDirs // ); // // Looping Back ... for (int i = barIndex; i < barIndex + loopback; i++) { // // Initialize Bar ... has = iBar.Init(symbol, forPeriod, i); if (!has) { continue; } // // Analyse Patterns ... has = AnalyseBarPatterns(iBar, iAnalysis, iConfig); if (!has) { // iBar.Clean(); continue; } // // Bullish ... has = iAnalysis.Count(X_DIRECTION_BULLISH) > 0; if (has) { // iAnalysis.GetPatterns(iBullishZones, X_DIRECTION_BULLISH); isBullish = HasChild(iBullishZones) && HasRejected(iBullishIDX, bar, iBullishZones); } // // Bearish ... has = iAnalysis.Count(X_DIRECTION_BEARISH) > 0; if (has) { // iAnalysis.GetPatterns(iBearishZones, X_DIRECTION_BEARISH); isBearish = HasChild(iBearishZones) && HasRejected(iBearishIDX, bar, iBearishZones); } // // Summarizing Result ... has = HasDirection(forDir) ? (isBullish && !isBearish && IsXBullish(forDir)) || (isBearish && !isBullish && IsXBearish(forDir)) : (isBullish && !isBearish) || (isBearish && !isBullish); if (has) { // // Fill Zones ... if (isBullish) { zone = iBullishZones[iBullishIDX]; } else { zone = iBearishZones[iBearishIDX]; } break; } // // Cleanup Resource ... iBar.Clean(); iAnalysis.Clean(); XClean(iBullishZones); XClean(iBearishZones); } // // Cleanup Resources ... bar.Clean(); iBar.Clean(); iConfig.Clean(); iAnalysis.Clean(); XClean(iBullishZones); XClean(iBearishZones); // result = zone.IsValid(); // return result; } // #endregion // #region Switches ... int HasKIFastSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsKIFastSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_FAST), GetBarTime(symbol, period, i), kiHelper.GetKIFast(i), kiHelper.GetKIFast(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsKIFastSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_FAST), GetBarTime(symbol, period, i), kiHelper.GetKIFast(i), kiHelper.GetKIFast(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasKISlowSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsKISlowSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_SLOW), GetBarTime(symbol, period, i), kiHelper.GetKISlow(i), kiHelper.GetKISlow(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsKISlowSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_SLOW), GetBarTime(symbol, period, i), kiHelper.GetKIFast(i), kiHelper.GetKIFast(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasKISuperSlowSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsKISuperSlowSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_SUPER_SLOW), GetBarTime(symbol, period, i), kiHelper.GetKISuperSlow(i), kiHelper.GetKISuperSlow(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsKISuperSlowSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_SUPER_SLOW), GetBarTime(symbol, period, i), kiHelper.GetKIFast(i), kiHelper.GetKIFast(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasKIWaveSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsKIWaveSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_WAVE), GetBarTime(symbol, period, i), kiHelper.GetKIWave(i), kiHelper.GetKIWave(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsKIWaveSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_WAVE), GetBarTime(symbol, period, i), kiHelper.GetKIWave(i), kiHelper.GetKIWave(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasMAFastSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsMAFastSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_FAST), GetBarTime(symbol, period, i), kiHelper.GetMAFast(i), kiHelper.GetMAFast(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsMAFastSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_FAST), GetBarTime(symbol, period, i), kiHelper.GetMAFast(i), kiHelper.GetMAFast(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasMASlowSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsMASlowSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_SLOW), GetBarTime(symbol, period, i), kiHelper.GetMASlow(i), kiHelper.GetMASlow(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsMASlowSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_SLOW), GetBarTime(symbol, period, i), kiHelper.GetMAFast(i), kiHelper.GetMAFast(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasMASuperSlowSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsMASuperSlowSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_SUPER_SLOW), GetBarTime(symbol, period, i), kiHelper.GetMASuperSlow(i), kiHelper.GetMASuperSlow(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsMASuperSlowSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_SUPER_SLOW), GetBarTime(symbol, period, i), kiHelper.GetMAFast(i), kiHelper.GetMAFast(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasMACrossedSwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsMACrossoverSwitchedToBullish(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_CROSS), GetBarTime(symbol, period, i), MathMin(kiHelper.GetMAFast(i), kiHelper.GetMASlow(i)), MathMin(kiHelper.GetMAFast(i + 1), kiHelper.GetMASlow(i + 1)), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsMACrossoverSwitchedToBearish(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_MA_CROSS), GetBarTime(symbol, period, i), MathMin(kiHelper.GetMAFast(i), kiHelper.GetMASlow(i)), MathMin(kiHelper.GetMAFast(i + 1), kiHelper.GetMASlow(i + 1)), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } int HasATRVolatilitySwitch( XDirectionShift &switches[], int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE // ) { // int result = 0; // XClean(switches); // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool has = false; XDirectionShift iShift; for (int i = barIndex; i < barIndex + loopback; i++) { // // Bullish ... bool hasBullish = kiParser.IsVolatilitySwitchdToHigh(i); has = hasBullish && isBullish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_ATR), GetBarTime(symbol, period, i), kiHelper.GetATR(i), kiHelper.GetATR(i + 1), symbol, period, X_DIRECTION_BULLISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } // // Bearish ... bool hasBearish = kiParser.IsVolatilitySwitchdToLow(i); has = hasBearish && isBearish; if (has) { // iShift.Clean(); has = iShift.Init( ToXString(X121_XKI_ATR), GetBarTime(symbol, period, i), kiHelper.GetATR(i), kiHelper.GetATR(i + 1), symbol, period, X_DIRECTION_BEARISH // ); if (has) { // AddIfNotExists( iShift, switches // ); // iShift.Clean(); } } } // result = ArraySize(switches); // return result; } // #endregion // #region Peak and Vale ... // TODO: Implement Root of Changes when IsPeakOverLast or IsValeUnderLast Happens ... // #endregion // #region Rejecteds ... bool IsKIFastRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetKIFast(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsKISlowRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetKISlow(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsKISuperSlowRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetKISuperSlow(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsKIUpperRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetKIUpper(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsKILowerRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetKILower(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsMAFastRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetMAFast(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsMASlowRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetMASlow(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsMASuperSlowRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetMASuperSlow(barIndex); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsPrevPeakRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetPeak(barIndex + 1); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } bool IsPrevValeRejected( ENUM_X_DIRECTION &dir, int barIndex = 0, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // bool result = false; // dir = X_DIRECTION_NONE; if (!IsXValid(forSymbol)) { forSymbol = symbol; } if (!IsXValid(forPeriod)) { forPeriod = period; } barIndex = kiParser.NormalizeBarIndex(barIndex); // XOHCL bar; result = kiParser.IsValid() && bar.Init(forSymbol, forPeriod, barIndex); if (!result) { return result; } // double iValue = kiHelper.GetVale(barIndex + 1); // bool isBullish = bar.IsRejected(iValue, X_DIRECTION_BULLISH, false, false); bool isBearish = bar.IsRejected(iValue, X_DIRECTION_BEARISH, false, false); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // bar.Clean(); // return result; } // #endregion // #region Counters ... int CountKIFastRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsKIFastRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountKISlowRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsKISlowRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountKISuperSlowRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsKISuperSlowRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountKIUpperRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsKIUpperRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountKILowerRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsKILowerRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountMAFastRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsMAFastRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountMASlowRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsMASlowRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountMASuperSlowRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsMASuperSlowRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountPrevPeakRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsPrevPeakRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } int CountPrevValeRejects( int barIndex = 0, int loopback = 10, ENUM_X_DIRECTION forDir = X_DIRECTION_NONE, string forSymbol = NULL, ENUM_TIMEFRAMES forPeriod = NULL // ) { // int result = 0; // loopback = NormalizeInt(loopback, 2); barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = !HasDirection(forDir) || IsXBullish(forDir); bool isBearish = !HasDirection(forDir) || IsXBearish(forDir); // bool is = false; bool hasBullish = false; bool hasBearish = false; ENUM_X_DIRECTION tmpDir; for (int i = barIndex; i < barIndex + loopback; i++) { // is = IsPrevValeRejected( tmpDir, i, forSymbol, forPeriod // ); hasBullish = is && IsXBullish(tmpDir); hasBearish = is && IsXBearish(tmpDir); // if ((isBullish && hasBullish) || (isBearish && hasBearish)) { result++; } } // return result; } // #endregion // #endregion