// #region XDetectors ... bool IsKIPOI( ENUM_X_DIRECTION &dir, int barIndex = 0 // ) { // bool result = false; // dir = X_DIRECTION_NONE; // bool isBullish = IsKIBullishPOI(barIndex); bool isBearish = IsKIBearishPOI(barIndex); // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; // result = HasDirection(dir); // return result; } bool IsKIBullishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsValid() && kiParser.IsKISlowBullish(barIndex) && kiParser.IsKIFastBearish(barIndex); // return result; } bool IsKIBearishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsValid() && kiParser.IsKISlowBearish(barIndex) && kiParser.IsKIFastBullish(barIndex); // return result; } bool IsKISignal( ENUM_X_DIRECTION &dir, // int barIndex = 0 // ) { // bool result = false; // dir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // // Retrieve KI State ... bool isBullish = kiParser.IsKIFastSwitchedToBullish(barIndex + 1) && kiParser.IsKIFastBullish(barIndex) && kiParser.IsKISlowBullish(barIndex); bool isBearish = kiParser.IsKIFastSwitchedToBearish(barIndex + 1) && kiParser.IsKIFastBearish(barIndex) && kiParser.IsKISlowBearish(barIndex); result = isBullish || isBearish; if (!result) { return result; } // dir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(dir); if (!result) { return result; } // XOHCL bar; result = bar.Init(symbol, period, barIndex + 1); if (!result) { return result; } // // Bar Direction Same as Dir ... // // Price Place Check ... double kiFast = kiHelper.GetKIFast(barIndex + 1); double kiSlow = kiHelper.GetKISlow(barIndex + 1); isBullish = isBullish && bar.close > kiFast && kiFast > kiSlow && (kiParser.IsKIFastOverLast(barIndex + 1) || kiParser.IsKISlowOverLast(barIndex + 1)); isBearish = isBearish && bar.close < kiFast && kiFast < kiSlow && (kiParser.IsKIFastUnderLast(barIndex + 1) || kiParser.IsKISlowUnderLast(barIndex + 1)); // result = result && (isBullish || isBearish); // // Cleanup Resources ... bar.Clean(); // return result; } // #endregion // #region Detectors ... bool IsPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishPOI(barIndex); bool isBearish = IsBearishPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendBullish(barIndex) && kiParser.IsRSIBullish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsBearishPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendBearish(barIndex) && kiParser.IsRSIBearish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsBreakoutPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishBreakoutPOI(barIndex); bool isBearish = IsBearishBreakoutPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishBreakoutPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBullishBreakout(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsBearishBreakoutPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBearishBreakout(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsReversalPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishReversalPOI(barIndex); bool isBearish = IsBearishReversalPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishReversalPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBullishReversal(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsBearishReversalPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsBearishReversal(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsContinuationPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishContinuationPOI(barIndex); bool isBearish = IsBearishContinuationPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishContinuationPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendStrongBullish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; ENUM_X_DIRECTION dir; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // XOHCL swingBar; result = result && IsFlagPattern(bar, dir, swingBar) && IsXBullish(dir); // bar.Clean(); swingBar.Clean(); // return result; } bool IsBearishContinuationPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // result = kiParser.IsTrendStrongBearish(barIndex); if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; ENUM_X_DIRECTION dir; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // XOHCL swingBar; result = result && IsFlagPattern(bar, dir, swingBar) && IsXBearish(dir); // bar.Clean(); swingBar.Clean(); // return result; } bool IsExhaustionPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishExhaustionPOI(barIndex); bool isBearish = IsBearishExhaustionPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishExhaustionPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isTrendOk = kiParser.IsTrendStrongBullish(barIndex); bool isRSIOk = kiParser.IsRSIOverbought(barIndex); result = isTrendOk && isRSIOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsBearishExhaustionPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isTrendOk = kiParser.IsTrendStrongBearish(barIndex); bool isRSIOk = kiParser.IsRSIOversold(barIndex); result = isTrendOk && isRSIOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } bool IsTrendExhaustedPOI( ENUM_X_DIRECTION &forDir, int barIndex = 0 // ) { // bool result = false; // // Normalize ... forDir = X_DIRECTION_NONE; barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isBullish = IsBullishTrendExhaustedPOI(barIndex); bool isBearish = IsBearishTrendExhaustedPOI(barIndex); result = isBullish || isBearish; if (!result) { return result; } // forDir = isBullish ? X_DIRECTION_BULLISH : isBearish ? X_DIRECTION_BEARISH : X_DIRECTION_NONE; result = HasDirection(forDir); // return result; } bool IsBullishTrendExhaustedPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // // Trend was strong in last 3 bars ... bool isTrendOk = kiParser.IsTrendStrongBullish(barIndex + 1); for (int i = 1; i <= 3; i++) { // if (kiParser.IsTrendStrongBullish(barIndex + i)) { isTrendOk = true; break; } } // // RSI rolling over from overbought ... double rsiNow = kiHelper.GetRSI(barIndex); double rsiPrev = kiHelper.GetRSI(barIndex + 1); bool rsiFlip = (rsiPrev > 70 && rsiNow < rsiPrev); bool isRSIOk = rsiFlip || kiParser.IsRSIOverbought(barIndex); // bool volCooling = kiHelper.GetATR(barIndex) <= kiHelper.GetATRSmoothed(barIndex) * 1.05; bool isVolatilityOk = volCooling || kiParser.IsVolatilityLow(barIndex); // result = isRSIOk && isTrendOk && isVolatilityOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BEARISH // ); // bar.Clean(); // return result; } bool IsBearishTrendExhaustedPOI(int barIndex = 0) { // bool result = false; // barIndex = kiParser.NormalizeBarIndex(barIndex); // bool isTrendOk = kiParser.IsTrendStrongBearish(barIndex + 1); for (int i = 1; i <= 3; i++) { // if (kiParser.IsTrendStrongBearish(barIndex + i)) { isTrendOk = true; break; } } // // RSI rolling over from overbought ... double rsiNow = kiHelper.GetRSI(barIndex); double rsiPrev = kiHelper.GetRSI(barIndex + 1); bool rsiFlip = (rsiPrev < 30 && rsiNow > rsiPrev); bool isRSIOk = rsiFlip || kiParser.IsRSIOversold(barIndex); // bool volCooling = kiHelper.GetATR(barIndex) <= kiHelper.GetATRSmoothed(barIndex) * 1.05; bool isVolatilityOk = volCooling || kiParser.IsVolatilityLow(barIndex); // result = isRSIOk && isTrendOk && isVolatilityOk; if (!result) { return result; } // // Add candlestick confirmation ... XOHCL bar; result = result && bar.Init(symbol, period, barIndex); if (!result) { return result; } // result = result && HasCandlestickDirection( bar, X_DIRECTION_BULLISH // ); // bar.Clean(); // return result; } // #endregion // #region POI Detectors ... bool NearestKIFastBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKIFastBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKIFastSwitchedToBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastSwitchedToBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKIFastSwitchedToBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKIFastSwitchedToBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowSwitchedToBullish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowSwitchedToBullish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } bool NearestKISlowSwitchedToBearish( int &index, int barIndex = 0, int loopback = 50 // ) { // bool result = false; // index = -1; // // Normalize ... barIndex = kiParser.NormalizeBarIndex(barIndex); // // Loop Back ... bool isPassed = false; for (int i = barIndex; i < barIndex + loopback; i++) { // isPassed = kiParser.IsKISlowSwitchedToBearish(i); if (isPassed) { // index = i; break; } } // result = IsValidIndex(index); // return result; } // #endregion