This commit is contained in:
2024-09-20 23:38:37 +03:30
parent 211ecc8478
commit f6e6df4a32
+3 -3
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@@ -71,7 +71,7 @@ input group "Volume";
input bool eaUseDynamicVolume = false; // Use Dynamic Volume input bool eaUseDynamicVolume = false; // Use Dynamic Volume
input double eaDynamicVolumeStep = 0.01; // Increase Volume Step input double eaDynamicVolumeStep = 0.01; // Increase Volume Step
input double eaDynamicVolumeBalanceFactor = 200; // Balance Factor for Generate Dynamic Volume input double eaDynamicVolumeBalanceFactor = 200; // Balance Factor for Generate Dynamic Volume
input double eaVolume = 0.02; // Static Volume input double eaVolume = 0.01; // Static Volume
// //
// Risk Management > Trade Management ... // Risk Management > Trade Management ...
@@ -91,7 +91,7 @@ input double eaProtectorStartDistanceInPoint = 35; // Protector Start Distance i
// //
// Protector > Hedging Properties ... // Protector > Hedging Properties ...
input group "Hedging"; input group "Hedging";
input bool eaAllowHedge = false; // Allow Protector to Hedge Positions input bool eaAllowHedge = true; // Allow Protector to Hedge Positions
input double eaHedgeMinVolumeStep = 0.01; // Minimum Volume Step For Hedge input double eaHedgeMinVolumeStep = 0.01; // Minimum Volume Step For Hedge
input int eaMinimumOpenPositionsForHEHedge = 2; // Minimum Open Positions For HE Hedge input int eaMinimumOpenPositionsForHEHedge = 2; // Minimum Open Positions For HE Hedge
input double eaHedgeHEMinProfitPerVolumeStep = 1; // Minimum Required Profit For HE Hedge Per Volume Step input double eaHedgeHEMinProfitPerVolumeStep = 1; // Minimum Required Profit For HE Hedge Per Volume Step
@@ -116,7 +116,7 @@ input double eaFreezeVolume = 2; // Freezing Volume Mul
input bool eaRemoveFreezedPositionsTPSL = true; // Removes Freezed Positions TP and SL input bool eaRemoveFreezedPositionsTPSL = true; // Removes Freezed Positions TP and SL
input bool eaAllowRecoverInDrawdowns = false; // Allow Recovery For In Drawdown Positions input bool eaAllowRecoverInDrawdowns = false; // Allow Recovery For In Drawdown Positions
input double eaRecoveryMultiplier = 1; // Recovery Volume Multiplier input double eaRecoveryMultiplier = 1; // Recovery Volume Multiplier
input bool eaApplyRecoveryLevelOnVolume = true; // Apply Recovery Level on Volume Calculation input bool eaApplyRecoveryLevelOnVolume = false; // Apply Recovery Level on Volume Calculation
input int eaRecoveryDelayInMinute = 1; // Delay Between Two Recovery in Minutes input int eaRecoveryDelayInMinute = 1; // Delay Between Two Recovery in Minutes
input double eaRecoveryDistanceInPoint = 30; // Distance Between Two Recovery in Point input double eaRecoveryDistanceInPoint = 30; // Distance Between Two Recovery in Point
input double eaPartialCloseOnSpecificPointOfDrawdown = 0; // Partial Close Position on Specific Points of Drawdown input double eaPartialCloseOnSpecificPointOfDrawdown = 0; // Partial Close Position on Specific Points of Drawdown