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@@ -488,11 +488,17 @@ struct XOBFVG
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continue;
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}
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//
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// bool isBarAbove =
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// bar.low > iFVG.Upper();
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// bool isBarBelow =
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// bar.high < iFVG.Lower();
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//
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bool isBarAbove =
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bar.low > iFVG.Upper();
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bar.GetDown() > iFVG.Upper();
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bool isBarBelow =
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bar.high < iFVG.Lower();
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bar.GetUp() < iFVG.Lower();
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//
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isValidFVG =
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