- Create a Data Collector Class;
- Add Support for Save Logs in Alert Class; - Add Propper inputs for Handle Saving Logs in EA and Expert Class; - remove x-trade.manager Class Data Collector and use General Developed Data Collector; - Add Support for Reading Fles in Data Collector Class for Support Configuration Parsing; - Remove XCBaseAlert class and add Support for get XCAlert instance reference pointer as Dependency Injection in all used classed and Refactor all Changes; - Apply Fix some UnImplemented Event Handlers on Ea Expert Class of XCATBEA and also change Event Handler Binding to Collection Based Model; - Test all Functionalities ... - Apply Some Fixes on Prevent Double Saing Same Log Messages ...
This commit is contained in:
@@ -2678,617 +2678,6 @@ void ValidateTriggerBlockLiquidities(
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// TODO: Implement Liquidity Validation ...
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}
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//
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bool DetectSignalZone(
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XCPOIDrawer *&drawer,
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XCX121XCatbHelper *helper,
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XCBarAnalyser *barAnalyser,
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XBoxZone &signalZone,
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X121XCatbConditions &conditions,
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int barIndex = 0,
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int loopback = 10 //
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)
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{
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//
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bool result = false;
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//
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// Checking Conditions ...
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//
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// Normalize Args ...
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signalZone.Clean();
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conditions.Clean();
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barIndex = NormalizeInt(barIndex, 0);
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loopback = NormalizeInt(loopback, 0);
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//
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// Validate Args ...
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result = helper != NULL &&
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barAnalyser != NULL;
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if (!result)
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{
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return result;
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}
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//
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// Reading Market Conditions ...
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result = helper.GetConditions(
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conditions,
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barIndex,
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loopback //
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);
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if (!result)
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{
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//
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signalZone.Clean();
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conditions.Clean();
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//
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return result;
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}
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//
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int zIDX = 0;
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int cIDX = zIDX + 1;
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int pIDX = cIDX + 1;
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int p2IDX = pIDX + 1;
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int p3IDX = p2IDX + 1;
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int p4IDX = p3IDX + 1;
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//
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double sl = 0;
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double tp = 0;
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double upper = 0;
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double lower = 0;
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datetime to = NULL;
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datetime from = NULL;
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string signalProvider = NULL;
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//
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// Checking Conditions ...
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//
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// Detect Bar Verifications ...
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//
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ENUM_X_DIRECTION iDir;
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//
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// Rejected ...
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bool isRejected =
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barAnalyser
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.IsRejected(
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conditions.bars[cIDX],
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iDir //
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);
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bool isBullishRejected =
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isRejected &&
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IsBullish(iDir);
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bool isBearishRejected =
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isRejected &&
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IsBearish(iDir);
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//
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// Engulfed ...
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bool isEngulfed =
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barAnalyser
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.IsEngulfed(
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conditions.bars[cIDX],
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iDir //
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);
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bool isBullishEngulfed =
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isEngulfed &&
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IsBullish(iDir);
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bool isBearishEngulfed =
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isEngulfed &&
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IsBearish(iDir);
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//
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// Momentum ...
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bool isMomentum =
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barAnalyser
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.IsMomentum(
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conditions.bars[cIDX],
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iDir //
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);
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bool isBullishMomentum =
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isMomentum &&
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IsBullish(iDir);
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bool isBearishMomentum =
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isMomentum &&
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IsBearish(iDir);
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//
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bool isBarBullishPressured =
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isBullishRejected ||
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isBullishEngulfed ||
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isBullishMomentum;
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//
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bool isBarBearishPressured =
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isBearishRejected ||
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isBearishEngulfed ||
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isBearishMomentum;
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//
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// Detect Indicator Base Start Directional Movement ...
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//
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// SAR ...
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//
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bool isSarBullishStart =
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//
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(
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//
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// Current SAR is Directional ...
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conditions.isSarBullish &&
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//
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// Previous InDirectional Sar Exists ...
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helper.lastSarBearish.IsValid() &&
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//
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// Current Close is Over previous Sar ...
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conditions.bars[cIDX].close > helper.lastSarBearish.after &&
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//
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// Before Close is not Over previous Sar ...
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conditions.bars[pIDX].close <= helper.lastSarBearish.after
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//
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)
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//
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;
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//
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bool isSarBearishStart =
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//
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(
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//
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// Current SAR is Directional ...
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conditions.isSarBearish &&
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//
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// Previous InDirectional Sar Exists ...
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helper.lastSarBullish.IsValid() &&
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//
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// Current Close is Under previous ...
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conditions.bars[cIDX].close < helper.lastSarBullish.after &&
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//
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// Before Close is not Under previous ...
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conditions.bars[pIDX].close >= helper.lastSarBullish.after
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//
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)
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//
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;
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//
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// TREND ...
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//
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bool isTrendBullishStart =
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//
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(
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//
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// Current Trend is Directional ...
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conditions.isTrendBullish &&
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//
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// Previous InDirectiona; Trend Exists ...
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helper.lastTrendBearish.IsValid() &&
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//
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// Current Close is Over previous ...
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conditions.bars[cIDX].close > helper.lastTrendBearish.after &&
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//
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// Before close is not Over previous ...
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conditions.bars[pIDX].close <= helper.lastTrendBearish.after
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//
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)
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//
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;
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//
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bool isTrendBearishStart =
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//
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(
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//
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// Current Trend is Directional ...
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conditions.isTrendBearish &&
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//
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// Previous InDirectiona; Trend Exists ...
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helper.lastTrendBullish.IsValid() &&
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//
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// Current Close is Under previous ...
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conditions.bars[cIDX].close < helper.lastTrendBullish.after &&
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//
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// Before close is not Under previous ...
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conditions.bars[pIDX].close >= helper.lastTrendBullish.after
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//
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)
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//
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;
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//
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// ADX ...
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//
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bool isADXBullishStart =
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//
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(
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//
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// ADX Value is Switched to Strong ...
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conditions.adxBuffer[cIDX] > conditions.adxThreshold &&
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conditions.adxBuffer[pIDX] <= conditions.adxThreshold &&
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//
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// ADX must Up ...
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conditions.adxBuffer[cIDX] > conditions.adxBuffer[pIDX] &&
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//
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// ADX +DI is Bigger than -DI ...
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conditions.adxpBuffer[cIDX] > conditions.adxnBuffer[cIDX] &&
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//
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// ADX +DI is Up ...
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conditions.adxpBuffer[cIDX] > conditions.adxpBuffer[pIDX]
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//
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)
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//
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;
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//
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bool isADXBearishStart =
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//
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(
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//
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// ADX Value is Switched to Strong ...
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conditions.adxBuffer[cIDX] > conditions.adxThreshold &&
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conditions.adxBuffer[pIDX] <= conditions.adxThreshold &&
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//
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// ADX must Up ...
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conditions.adxBuffer[cIDX] > conditions.adxBuffer[pIDX] &&
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//
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// ADX -DI is Bigger than +DI ...
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conditions.adxnBuffer[cIDX] > conditions.adxpBuffer[cIDX] &&
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//
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// ADX -DI is Up ...
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conditions.adxnBuffer[cIDX] > conditions.adxnBuffer[pIDX]
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//
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)
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//
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;
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//
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// DELTA ...
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//
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bool isDeltaBullishStart =
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//
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// Check State ...
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(
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//
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// Delta is Up ...
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conditions.deltaBuffer[cIDX] > conditions.deltaBuffer[pIDX] &&
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//
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// Delta Signal is Up ...
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conditions.deltaSignalBuffer[cIDX] > conditions.deltaSignalBuffer[pIDX] &&
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//
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// Delta Crossed Over Delta Signal ...
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conditions.deltaBuffer[cIDX] > conditions.deltaSignalBuffer[cIDX]
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//
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)
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//
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&&
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//
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// Check Last InDirectional Exists ...
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helper.lastDeltaBearish.IsValid() &&
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//
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// Current Close is Over last ...
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conditions.bars[cIDX].close > helper.lastDeltaBearish.after &&
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//
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// Before Close is not Over last ...
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conditions.bars[pIDX].close <= helper.lastDeltaBearish.after
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//
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;
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//
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bool isDeltaBearishStart =
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//
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// Check State ...
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(
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//
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// Delta is Down ...
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conditions.deltaBuffer[cIDX] < conditions.deltaBuffer[pIDX] &&
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//
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// Delta Signal is Down ...
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conditions.deltaSignalBuffer[cIDX] < conditions.deltaSignalBuffer[pIDX] &&
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//
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// Delta Crossed Under Delta Signal ...
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conditions.deltaBuffer[cIDX] < conditions.deltaSignalBuffer[cIDX]
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//
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)
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//
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&&
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//
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// Check Last InDirectional Exists ...
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helper.lastDeltaBullish.IsValid() &&
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//
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// Current Close is Under last ...
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conditions.bars[cIDX].close < helper.lastDeltaBullish.after &&
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//
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// Before Close is not Under last ...
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conditions.bars[pIDX].close >= helper.lastDeltaBullish.after
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//
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;
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//
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// VOLUME ...
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//
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bool isVolumeBullishStart =
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//
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(
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//
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//
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// Volume is Up ...
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conditions.bullishVolumeBuffer[1] > conditions.bullishVolumeBuffer[2] &&
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//
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// Volume Signal is Up ...
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conditions.bullishVolumeSignalBuffer[1] > conditions.bullishVolumeSignalBuffer[2] &&
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//
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// Volume Signals Crossed Over ...
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conditions.bullishVolumeSignalBuffer[1] > conditions.bearishVolumeSignalBuffer[1]
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//
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)
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//
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&&
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//
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// Check Last InDirectional Exists ...
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helper.lastVolumeBearish.IsValid() &&
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//
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// Current Close is Over last ...
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conditions.bars[cIDX].close > helper.lastVolumeBearish.after &&
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//
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// Before Close is not Over last ...
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conditions.bars[pIDX].close <= helper.lastVolumeBearish.after
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//
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;
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//
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bool isVolumeBearishStart =
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//
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(
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//
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//
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// Volume is Up ...
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conditions.bearishVolumeBuffer[1] > conditions.bearishVolumeBuffer[2] &&
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//
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// Volume Signal is Up ...
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conditions.bearishVolumeSignalBuffer[1] > conditions.bearishVolumeSignalBuffer[2] &&
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//
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// Volume Signals Crossed Over ...
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conditions.bearishVolumeSignalBuffer[1] > conditions.bullishVolumeSignalBuffer[1]
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//
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)
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//
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&&
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//
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// Check Last InDirectional Exists ...
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helper.lastVolumeBullish.IsValid() &&
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//
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// Current Close is Over last ...
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conditions.bars[cIDX].close < helper.lastVolumeBullish.after &&
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//
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// Before Close is not Over last ...
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conditions.bars[pIDX].close >= helper.lastVolumeBullish.after
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//
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;
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//
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// SIGNAL Bar ...
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//
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bool isSBarBullishStart =
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//
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(
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//
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// Check Direction ...
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conditions.isSBarBullish &&
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//
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// Previous InDirectional Exists ...
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helper.lastSignalBarBearish.IsValid() &&
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//
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// Current Signal Bar close over prev ...
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conditions.sBarCloseBuffer[cIDX] > helper.lastSignalBarBearish.after &&
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//
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// Prev Signal Bar not close over prev ...
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conditions.sBarCloseBuffer[pIDX] <= helper.lastSignalBarBearish.after
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//
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)
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//
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;
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//
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bool isSBarBearishStart =
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//
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(
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//
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// Check Direction ...
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conditions.isSBarBearish &&
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//
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// Previous InDirectional Exists ...
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helper.lastSignalBarBullish.IsValid() &&
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//
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// Current Signal Bar close over prev ...
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conditions.sBarCloseBuffer[cIDX] < helper.lastSignalBarBullish.after &&
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//
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// Prev Signal Bar not close over prev ...
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conditions.sBarCloseBuffer[pIDX] >= helper.lastSignalBarBullish.after
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//
|
||||
)
|
||||
//
|
||||
;
|
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|
||||
//
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||||
// HKSIGNAL Bar ...
|
||||
|
||||
//
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bool isHKSBarBullishStart =
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//
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||||
(
|
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//
|
||||
// Check Direction ...
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||||
conditions.isHKSBarBullish &&
|
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//
|
||||
// Previous InDirectional Exists ...
|
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helper.lastHKSignalBarBearish.IsValid() &&
|
||||
//
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// Current Signal Bar close over prev ...
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conditions.hkSBarCloseBuffer[cIDX] > helper.lastHKSignalBarBearish.after &&
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||||
//
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// Prev Signal Bar not close over prev ...
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||||
conditions.hkSBarCloseBuffer[pIDX] <= helper.lastHKSignalBarBearish.after
|
||||
//
|
||||
)
|
||||
//
|
||||
;
|
||||
|
||||
//
|
||||
bool isHKSBarBearishStart =
|
||||
//
|
||||
(
|
||||
//
|
||||
// Check Direction ...
|
||||
conditions.isHKSBarBearish &&
|
||||
//
|
||||
// Previous InDirectional Exists ...
|
||||
helper.lastHKSignalBarBullish.IsValid() &&
|
||||
//
|
||||
// Current Signal Bar close over prev ...
|
||||
conditions.hkSBarCloseBuffer[cIDX] < helper.lastHKSignalBarBullish.after &&
|
||||
//
|
||||
// Prev Signal Bar not close over prev ...
|
||||
conditions.hkSBarCloseBuffer[pIDX] >= helper.lastHKSignalBarBullish.after
|
||||
//
|
||||
)
|
||||
//
|
||||
;
|
||||
|
||||
//
|
||||
// Check for Vale and Peak ...
|
||||
|
||||
//
|
||||
bool isPeakOverLast =
|
||||
//
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||||
(conditions.peakBuffer[cIDX] > conditions.peakBuffer[pIDX] &&
|
||||
conditions.peakBuffer[pIDX] <= conditions.peakBuffer[p2IDX] &&
|
||||
conditions.bars[cIDX].close > conditions.peakBuffer[pIDX])
|
||||
//
|
||||
;
|
||||
|
||||
//
|
||||
bool isValeUnderLast =
|
||||
//
|
||||
(conditions.valeBuffer[cIDX] < conditions.valeBuffer[pIDX] &&
|
||||
conditions.valeBuffer[pIDX] >= conditions.valeBuffer[p2IDX] &&
|
||||
conditions.bars[cIDX].close < conditions.valeBuffer[pIDX])
|
||||
//
|
||||
;
|
||||
|
||||
//
|
||||
// Start Different Conditions Implemntation ...
|
||||
|
||||
//
|
||||
// Condition 1:
|
||||
// ---------------------------
|
||||
// Descriptions:
|
||||
//
|
||||
//
|
||||
// ---------------------------
|
||||
|
||||
//
|
||||
// Bullish ...
|
||||
bool isCond1Bullish = false;
|
||||
|
||||
//
|
||||
// Bearish ...
|
||||
bool isCond1Bearish = false;
|
||||
|
||||
//
|
||||
bool isCond1 =
|
||||
isCond1Bullish ||
|
||||
isCond1Bearish;
|
||||
if (isCond1)
|
||||
{
|
||||
//
|
||||
// Prepare Cond1 Based Requirements ...
|
||||
|
||||
//
|
||||
to = NULL;
|
||||
upper = 0;
|
||||
lower = 0;
|
||||
from = NULL;
|
||||
|
||||
//
|
||||
// Provider Definition ...
|
||||
signalProvider = "Cond1";
|
||||
}
|
||||
|
||||
//
|
||||
// Try to Summarize Conditions ...
|
||||
|
||||
//
|
||||
bool isBullish =
|
||||
//
|
||||
isCond1Bullish
|
||||
//
|
||||
;
|
||||
|
||||
//
|
||||
bool isBearish =
|
||||
//
|
||||
isCond1Bearish
|
||||
//
|
||||
;
|
||||
|
||||
//
|
||||
// Summarize Result ...
|
||||
result =
|
||||
isBullish ||
|
||||
isBearish;
|
||||
if (result)
|
||||
{
|
||||
//
|
||||
// Prepare Signal Zone ...
|
||||
|
||||
//
|
||||
signalZone.to = to;
|
||||
signalZone.from = from;
|
||||
signalZone.upper = upper;
|
||||
signalZone.lower = lower;
|
||||
signalZone.type = signalProvider;
|
||||
signalZone.symbol = conditions.symbol;
|
||||
signalZone.period = conditions.period;
|
||||
|
||||
//
|
||||
signalZone.dir =
|
||||
isBullish
|
||||
? X_DIRECTION_BULLISH
|
||||
: X_DIRECTION_BEARISH;
|
||||
|
||||
//
|
||||
// Validate Signal Zone ...
|
||||
result = signalZone.IsValid();
|
||||
}
|
||||
|
||||
//
|
||||
// Cleanup Resources ...
|
||||
|
||||
//
|
||||
if (!result)
|
||||
{
|
||||
//
|
||||
signalZone.Clean();
|
||||
conditions.Clean();
|
||||
}
|
||||
|
||||
//
|
||||
return result;
|
||||
}
|
||||
|
||||
//
|
||||
// Draw Specific Trigger Block ...
|
||||
bool DrawTriggerBlock(
|
||||
|
||||
Reference in New Issue
Block a user