apply configurations for level 1 and cleanup mistake XAUUSD Level 1 Filter ...
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@@ -68,7 +68,7 @@ input group "Volume";
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input bool eaUseDynamicVolume = false; // Use Dynamic Volume
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input bool eaUseDynamicVolume = false; // Use Dynamic Volume
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input double eaDynamicVolumeStep = 0.01; // Increase Volume Step
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input double eaDynamicVolumeStep = 0.01; // Increase Volume Step
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input double eaDynamicVolumeBalanceFactor = 200; // Balance Factor for Generate Dynamic Volume
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input double eaDynamicVolumeBalanceFactor = 200; // Balance Factor for Generate Dynamic Volume
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input double eaVolume = 0.2; // Static Volume
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input double eaVolume = 0.02; // Static Volume
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//
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//
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// Risk Management > Trade Management ...
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// Risk Management > Trade Management ...
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@@ -82,7 +82,7 @@ input double eaMaxDrawdownPercentForOpenTrades = 3; // Max Drawdown Percent for
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//
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//
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// Risk Management > Hedging ...
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// Risk Management > Hedging ...
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input group "Hedging";
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input group "Hedging";
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input bool eaAllowHedging = true; // Allow Hedging Trades
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input bool eaAllowHedging = false; // Allow Hedging Trades
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input int eaMinTradesForHedge = 2; // Minimum Open Trades for Hedging
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input int eaMinTradesForHedge = 2; // Minimum Open Trades for Hedging
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input double eaHedgeVolumeFactor = 0.01; // Volume Factor for Hedging
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input double eaHedgeVolumeFactor = 0.01; // Volume Factor for Hedging
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input double eaMinimumProfitPerVolumeForHedging = 0.5; // Minimum Required Profit per Volume for Hedging
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input double eaMinimumProfitPerVolumeForHedging = 0.5; // Minimum Required Profit per Volume for Hedging
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@@ -90,7 +90,7 @@ input double eaMinimumProfitPerVolumeForHedging = 0.5; // Minimum Required Profi
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//
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//
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// Risk Management > Trailling Stop ...
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// Risk Management > Trailling Stop ...
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input group "Trailling Stop";
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input group "Trailling Stop";
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input bool eaAllowTrailStop = true; // Allow Trail Stop
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input bool eaAllowTrailStop = false; // Allow Trail Stop
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input double eaStartTrailInPoint = 50; // Trail Start After Profit (Point)
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input double eaStartTrailInPoint = 50; // Trail Start After Profit (Point)
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input double eaTrailStepInPoint = 25; // Trail Size in each Step (Point)
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input double eaTrailStepInPoint = 25; // Trail Size in each Step (Point)
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input bool eaIgnoreTPAfterTrail = true; // Ignore TP after Trail
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input bool eaIgnoreTPAfterTrail = true; // Ignore TP after Trail
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