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@@ -524,18 +524,6 @@ public:
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//
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XSCZonesInput zInputs;
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zInputs.numberOfZones = numberOfZones;
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zInputs.AddLevelColor(
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0.15,
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clrYellow //
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);
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zInputs.AddLevelColor(
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0.20,
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clrOrange //
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);
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zInputs.AddLevelColor(
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0.25,
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clrRed //
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);
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//
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int length = 0;
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