Add support for Breaked or Rejected Support and Resistance lines in XOHCL struct ...
This commit is contained in:
@@ -1003,6 +1003,198 @@ struct XOHCL
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return result;
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}
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//
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// Check a Support Line Rejected or not ...
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bool IsSupportRejected(
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double price // Support Price
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)
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{
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//
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bool result = false;
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//
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// this is zBar ...
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// so we are try to Recieve CBar ...
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XOHCL cBar;
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result = this.GetPreviousBar(cBar);
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if (!result)
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{
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return result;
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}
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//
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// Now we are going to Recieve PBar ...
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XOHCL pBar;
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result = cBar.GetPreviousBar(pBar);
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if (!result)
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{
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return result;
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}
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//
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// We Have this (0) Bar, cBar (1) and pBar (2) ...
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//
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// pBar Down Shadow must break Price Line ...
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// cBar and zBar Close must be Above Price Line ...
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// also zBar Open must be Above Price Line ...
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result =
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//
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pBar.low < price &&
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cBar.close > price &&
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this.close > price &&
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this.open > price
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//
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;
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//
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return result;
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}
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//
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// Check a Support Line Breaked or not ...
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bool IsSupportBreaked(
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double price // Support Price
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)
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{
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//
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bool result = false;
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//
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// this is zBar ...
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// so we are try to Recieve CBar ...
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XOHCL cBar;
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result = this.GetPreviousBar(cBar);
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if (!result)
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{
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return result;
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}
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//
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// Now we are going to Recieve PBar ...
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XOHCL pBar;
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result = cBar.GetPreviousBar(pBar);
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if (!result)
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{
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return result;
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}
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//
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// We Have this (0) Bar, cBar (1) and pBar (2) ...
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//
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// pBar Down Shadow must break Price Line ...
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// cBar and zBar Close must be Below Price Line ...
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// also zBar Open must be Below Price Line ...
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result =
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//
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pBar.low < price &&
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cBar.close < price &&
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this.close < price &&
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this.open < price
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//
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;
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//
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return result;
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}
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//
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// Check a Resistance Line Rejected or not ...
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bool IsResistanceRejected(
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double price // Resistance Price
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)
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{
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//
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bool result = false;
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//
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// this is zBar ...
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// so we are try to Recieve CBar ...
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XOHCL cBar;
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result = this.GetPreviousBar(cBar);
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if (!result)
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{
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return result;
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}
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//
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// Now we are going to Recieve PBar ...
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XOHCL pBar;
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result = cBar.GetPreviousBar(pBar);
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if (!result)
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{
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return result;
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}
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//
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// We Have this (0) Bar, cBar (1) and pBar (2) ...
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//
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// pBar Up Shadow must break Price Line ...
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// cBar and zBar Close must be Under Price Line ...
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// also zBar Open must be Under Price Line ...
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result =
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//
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pBar.high > price &&
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cBar.close < price &&
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this.close < price &&
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this.open < price
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//
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;
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//
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return result;
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}
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//
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// Check a Resistance Line Breaked or not ...
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bool IsResistanceBreaked(
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double price // Support Price
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)
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{
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//
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bool result = false;
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//
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// this is zBar ...
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// so we are try to Recieve CBar ...
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XOHCL cBar;
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result = this.GetPreviousBar(cBar);
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if (!result)
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{
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return result;
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}
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//
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// Now we are going to Recieve PBar ...
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XOHCL pBar;
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result = cBar.GetPreviousBar(pBar);
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if (!result)
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{
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return result;
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}
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//
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// We Have this (0) Bar, cBar (1) and pBar (2) ...
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//
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// pBar Up Shadow must break Price Line ...
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// cBar and zBar Close must be Over Price Line ...
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// also zBar Open must be Pver Price Line ...
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result =
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//
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pBar.high > price &&
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cBar.close > price &&
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this.close > price &&
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this.open > price
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//
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;
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//
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return result;
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}
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//
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// Check Bar is Inside Previus Bar ...
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bool IsInsideBar(
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