This commit is contained in:
2025-05-19 19:19:33 +03:30
parent 8451bcdd6e
commit 587d208823
8 changed files with 707 additions and 779 deletions
+390 -11
View File
@@ -2043,9 +2043,17 @@ class XCBarAnalyser : public XCBase
bool IsTrigger(
XOHCL &bar,
XBoxZone &box,
XBoxZone &ob,
XBoxZone &fvg,
XBoxZone &liquidity,
XOHCL &swingBar,
int loopback = 10,
bool forceLiquidity = true,
bool forceLiquidityUsed = true,
bool forceEntryBar = true,
bool forceEntryBarPower = true,
bool forceFVGBarType = false,
bool forceOBTwoBar = false, //
int loopback = 5 //
bool forceOBTwoBar = false //
)
{
//
@@ -2053,7 +2061,11 @@ class XCBarAnalyser : public XCBase
//
// Normalize Args ...
ob.Clean();
fvg.Clean();
box.Clean();
swingBar.Clean();
liquidity.Clean();
loopback = NormalizeInt(loopback, 5);
//
@@ -2070,16 +2082,21 @@ class XCBarAnalyser : public XCBase
XOHCL iPBar;
int barIndex;
int pBarIndex;
ENUM_X_DIRECTION iDir;
//
result = bar.GetPreviousBar(pBar);
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
@@ -2109,13 +2126,47 @@ class XCBarAnalyser : public XCBase
// Detect Block ...
result = IsOB(
iBar,
box,
ob,
forceFVGBarType,
forceOBTwoBar //
);
if (result)
{
break;
//
// Validate Block Last Bars ...
XOHCL fromBar;
XOHCL fromBarPrev;
result = ob.FromBar(fromBar);
result =
result &&
fromBar.GetPreviousBar(fromBarPrev);
result =
result &&
(ob.IsBullish()
? fromBarPrev.IsBearish()
: fromBarPrev.IsBullish());
if (result)
{
//
// Detect FVG ...
result = IsFVG(
iBar,
fvg,
forceFVGBarType //
);
if (result)
{
//
box.Clone(ob);
box.type = "XTRG";
box.from = fromBarPrev.time;
break;
}
}
//
fromBar.Clean();
fromBarPrev.Clean();
}
//
@@ -2129,10 +2180,14 @@ class XCBarAnalyser : public XCBase
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
@@ -2146,29 +2201,32 @@ class XCBarAnalyser : public XCBase
//
// Detect Swing Bar ...
XOHCL swingBar;
int swingBarIDX = -1;
int swingLoopback = fromIDX - barIndex;
int swingLoopback = fromIDX - pBarIndex;
if (isBullish)
{
//
// Looking for Swing Low ...
swingBarIDX = bar.FindLowestIndex(swingLoopback, MODE_LOW);
swingBarIDX = pBar.FindLowestIndex(swingLoopback, MODE_LOW);
}
else if (isBearish)
{
//
// Looking for Swing High ...
swingBarIDX = bar.FindLowestIndex(swingLoopback, MODE_LOW);
swingBarIDX = pBar.FindHighestIndex(swingLoopback, MODE_LOW);
}
result = IsValidIndex(swingBarIDX);
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
@@ -2184,15 +2242,30 @@ class XCBarAnalyser : public XCBase
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
//
// Update Trigger Box ...
if (isBullish)
{
box.lower = MathMin(box.lower, swingBar.GetDown());
}
else if (isBearish)
{
box.upper = MathMin(box.upper, swingBar.GetUp());
}
//
// Now we Have to Check Spike from Swing Bar Next till Current Bar ...
// To Validate Highs and Lows ...
@@ -2236,32 +2309,338 @@ class XCBarAnalyser : public XCBase
}
iBar.Clean();
iPBar.Clean();
//
// Ensure Spike Happens ...
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
//
// We Have to Make sure Bars until Spikes Closed ...
// for Bullish: bars must Close Above box.upper ...
// for Bearish: bars must Close Below box.lower ...
for (int i = pBarIndex; i < toIDX; i++)
{
//
// Initialize iBar ...
result = iBar.Init(
bar.symbol,
bar.period,
i //
);
result =
result &&
(isBullish
? iBar.close > box.upper
: iBar.close < box.lower);
//
if (!result)
{
break;
}
//
iBar.Clean();
}
iBar.Clean();
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
//
// Now we Have to Detect Spike Breake Ruls ...
// for Bullish: bar.low goes Below of pBar.low ...
// for Bearish: bar.high goes Above of pBar.high ...
if (isBullish)
{
result = bar.low < pBar.low;
}
else if (isBearish)
{
result = bar.high > pBar.high;
}
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
//
// Update Box ...
if (isBullish)
{
box.upper = MathMax(box.upper, bar.GetDown());
}
else if (isBearish)
{
box.lower = MathMin(box.lower, bar.GetUp());
}
box.to = bar.time;
//
toIDX = box.ToIndex();
fromIDX = box.FromIndex();
//
// Liquidity ...
if (forceLiquidity)
{
//
// Now we Have to Detect Liquidity Zone ...
for (int i = fromIDX; i < fromIDX + loopback; i++)
{
//
// Initialize iBar
result = iBar.Init(
bar.symbol,
bar.period,
i //
);
result =
result &&
IsRejected(
iBar,
iDir,
false, // Force Bar Type ...
true // Force Fibo Pressure ...
) &&
iDir == box.dir &&
(isBullish
? iBar.low < box.lower
: iBar.high > box.upper);
if (result)
{
//
// Filling Liquidity ...
liquidity.dir = iDir;
liquidity.to = box.to;
liquidity.type = "XLQ";
liquidity.from = iBar.time;
liquidity.symbol = iBar.symbol;
liquidity.period = iBar.period;
liquidity.upper = isBullish
? iBar.GetDown()
: iBar.high;
liquidity.lower = isBullish
? iBar.low
: iBar.GetUp();
//
result = liquidity.IsValid();
if (result)
{
break;
}
}
//
iBar.Clean();
}
iBar.Clean();
result = liquidity.IsValid();
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
//
// Check Liquidity Usage ...
if (forceLiquidityUsed)
{
//
// now We have to Ensure Detected Liqudity is Used ...
toIDX = box.ToIndex();
fromIDX = liquidity.FromIndex();
for (int i = fromIDX - 1; i >= toIDX; i--)
{
//
// Initialize iBar ...
result = iBar.Init(
bar.symbol,
bar.period,
i //
);
result =
result &&
(isBullish
? iBar.low < liquidity.upper
: iBar.high > liquidity.lower);
if (result)
{
break;
}
//
iBar.Clean();
}
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
}
}
//
// Entry Bar ...
if (forceEntryBar)
{
//
// Validate Bar is Not Opposit Powered Bar ...
//
// Momentum ...
bool isMomentum = IsMomentum(
bar,
iDir,
1 //
);
bool isBullishMomentum =
isMomentum &&
IsBullish(iDir);
bool isBearishMomentum =
isMomentum &&
IsBearish(iDir);
//
// Engulfed ...
bool isEngulfed = IsEngulfed(
bar,
iDir //
);
bool isBullishEngulfed =
isEngulfed &&
IsBullish(iDir);
bool isBearishEngulfed =
isEngulfed &&
IsBearish(iDir);
//
// Rejected ...
bool isRejected = IsRejected(
bar,
iDir,
false,
true //
);
bool isBullishRejected =
isRejected &&
IsBullish(iDir);
bool isBearishRejected =
isRejected &&
IsBearish(iDir);
//
bool isBullishPowered =
isBullishMomentum ||
isBullishEngulfed ||
isBullishRejected;
//
bool isBearishPowered =
isBearishMomentum ||
isBearishEngulfed ||
isBearishRejected;
//
// Make Sure Entry Bar is a Valid Bar ...
result =
isBullish
? !isBearishPowered && (!forceEntryBarPower
? true
: isBullishPowered)
: !isBullishPowered && (!forceEntryBarPower
? true
: isBearishPowered);
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
pBar.Clean();
iBar.Clean();
iPBar.Clean();
swingBar.Clean();
liquidity.Clean();
//
return result;
}
}
//
// Cleanup Resources ...
//
iBar.Clean();
pBar.Clean();
iPBar.Clean();
swingBar.Clean();
//
if (!result)
{
//
ob.Clean();
fvg.Clean();
box.Clean();
swingBar.Clean();
liquidity.Clean();
}
//