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@@ -4558,9 +4558,10 @@ void DetectPOIs(
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if (isBullishLiquidity)
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if (isBullishLiquidity)
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{
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{
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//
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//
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iLiq.from = iBar.time;
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iLiq.at = iBar.time;
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iLiq.lower = iBar.low;
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iLiq.lower = iBar.low;
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iLiq.to = iBar.NextAt();
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iLiq.to = iBar.NextAt();
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iLiq.from = iBar.BeforeOn();
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iLiq.upper = iBar.GetDown();
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iLiq.upper = iBar.GetDown();
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iLiq.dir = X_DIRECTION_BULLISH;
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iLiq.dir = X_DIRECTION_BULLISH;
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@@ -4579,10 +4580,11 @@ void DetectPOIs(
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if (isBearishLiquidity)
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if (isBearishLiquidity)
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{
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{
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//
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//
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iLiq.from = iBar.time;
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iLiq.at = iBar.time;
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iLiq.upper = iBar.high;
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iLiq.upper = iBar.high;
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iLiq.to = iBar.NextAt();
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iLiq.to = iBar.NextAt();
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iLiq.lower = iBar.GetUp();
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iLiq.lower = iBar.GetUp();
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iLiq.from = iBar.BeforeOn();
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iLiq.dir = X_DIRECTION_BEARISH;
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iLiq.dir = X_DIRECTION_BEARISH;
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//
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//
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