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@@ -47,15 +47,15 @@ input bool x121EAUseAllWatchListSymbols = false;
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//
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// Signals ...
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input group "Signals";
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input bool x121EAAllowLong = true; // Allow Long Trades
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input bool x121EAAllowShort = true; // Allow Short Trades
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input int x121EAStartSignallingHoure = 3; // Start Signalling at Specific Time
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input int x121EAEndSignallingHoure = 22; // End Signalling at Specific Time
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input int x121EACloseOnSpecificTime = -1; // Close All Trades in Specific Time
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input int x121EADelayBetweenTwoSignal = 10; // Delay Between two Same Signals
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input int x121EAReuiredSignalVerifications = 4; // Required Verifications for Signals
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input bool x121EAExecuteSignalsOnBreakout = false; // Execute Signals On Breakouts
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input bool x121EAGetVerificationFromOtherTimeFrames = true; // Get Verifications from Other Time Frames
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input bool x121EAAllowLong = true; // Allow Long Trades
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input bool x121EAAllowShort = true; // Allow Short Trades
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input int x121EAStartSignallingHoure = 3; // Start Signalling at Specific Time
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input int x121EAEndSignallingHoure = 22; // End Signalling at Specific Time
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input int x121EACloseOnSpecificTime = -1; // Close All Trades in Specific Time
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input int x121EADelayBetweenTwoSignal = 5; // Delay Between two Same Signals
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input int x121EAReuiredSignalVerifications = 10; // Required Verifications for Signals
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input bool x121EAExecuteSignalsOnBreakout = false; // Execute Signals On Breakouts
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input bool x121EAGetVerificationFromOtherTimeFrames = true; // Get Verifications from Other Time Frames
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//
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// Risk Management ...
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@@ -63,19 +63,19 @@ input group "Risk Management";
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input double x121EAVolume = 0.01; // Static Volume
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input double x121EATPPoint = 1000; // TP Point
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input double x121EASLPoint = 1000; // SL Point
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input bool x121EAIgnoreSL = false; // Ignore Calculated SL
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input bool x121EAIgnoreTP = false; // Ignore Calculated TP
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input bool x121EAIgnoreSL = true; // Ignore Calculated SL
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input bool x121EAIgnoreTP = true; // Ignore Calculated TP
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input bool x121EACloseOnOpposit = false; // Close all Positions on Opposit
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input int x121EAMaxAllowedTrades = 2; // Max Allowed Positions Per Symbol
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input int x121EAMaxAllowedTrades = 0; // Max Allowed Positions Per Symbol
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input bool x121EAUseMaxAllowedPerDirection = true; // Use Max Allowed Positions Per Direction
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input int x121EAMinFreeMargingForOpenTrades = 900; // Min Margin For Opening Trades
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input int x121EAMaxAllowedDrawdownPercent = 5; // Max Allowed Drawdown for Open Trades
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input bool x121EAIncreaseNextSignalsVolume = true; // Increase Next Signals Volume
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input double x121EAIncreaseNextSignalsVolumeMultiplier = 1; // Increase Next Signals Volume Multiplier
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input bool x121EAAcceptNextDirectionalSignalsWhenFirstInProfit = true; // Accept Same Symbol/Type Signal when Last in Profit
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//
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input group "Trailling";
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input bool x121EAAllowTrailStop = true; // Enable Trailling Stop Losses
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input bool x121EAAllowTrailStop = false; // Enable Trailling Stop Losses
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input bool x121EADisableTrailingWhenOpposit = true; // Disable Trailling When has Opposite In Drawdown
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input double x121EAFirstTrailDistance = 100; // Start Trailling Distance
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input double x121EAFirstTrailPoint = 60; // First Stop Trail
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@@ -112,7 +112,7 @@ input double x121EAMaxAllowedRecoveryVolume = 0; // Max Allowed Recovery Signals
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//
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input group "Hedging";
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input int x121EARestingAfterHedge = 1000; // Resting Seconds After Hedge
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input double x121EAMinRequiredProfitPerTrade = 0.3; // Minimum Required Profit for Hedging
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input double x121EAMinRequiredProfitPerTrade = 2.5; // Minimum Required Profit for Hedging
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input double x121EAMinRequiredProfitPerVolumeFactor = 0.01; // Minimum Required Profit for Hedging Per Volume
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//
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@@ -326,7 +326,7 @@ bool InitialEA()
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x121EA.MaxAllowedTrades(x121EAMaxAllowedTrades);
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x121EA.IncreaseNextSignalsVolume(x121EAIncreaseNextSignalsVolume);
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x121EA.UseMaxAllowedPerDirection(x121EAUseMaxAllowedPerDirection);
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x121EA.MinFreeMargingForOpenTrades(x121EAMinFreeMargingForOpenTrades);
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x121EA.MaxAllowedDrawdownPercent(x121EAMaxAllowedDrawdownPercent);
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x121EA.IncreaseNextSignalsVolumeMultiplier(x121EAIncreaseNextSignalsVolumeMultiplier);
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x121EA.AcceptNextDirectionalSignalsWhenFirstInProfit(x121EAAcceptNextDirectionalSignalsWhenFirstInProfit);
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