last works ...
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@@ -383,6 +383,8 @@ struct XFIMAMarketStructure
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//
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XBoxZone obs[];
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XBoxZone fvgs[];
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XBoxZone supports[];
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XBoxZone resistances[];
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//
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XPivot pinBars[];
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@@ -485,7 +487,9 @@ struct XFIMAMarketStructure
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SpecifiedClean(obs);
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SpecifiedClean(fvgs);
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SpecifiedClean(pinBars);
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SpecifiedClean(supports);
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SpecifiedClean(engulfBars);
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SpecifiedClean(resistances);
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SpecifiedClean(trueGapBars);
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SpecifiedClean(momentumBars);
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SpecifiedClean(flagPatterns);
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@@ -518,21 +522,21 @@ struct XFIMAMarketStructureDrawerConfig
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// Props ...
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//
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bool drawOB; // Current Order Block ...
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bool drawOB; // Current Order Block ...
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bool drawFVG; // Current Fair Value Gap ...
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//
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bool drawSupports; // Detected Supports ...
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bool drawSupport; // Detected Supports ...
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bool drawResistance; // Detected Resistances ...
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//
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bool drawSwingTrend; // Swing Trend ...
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bool swingTrendRayLeft; // Ray Left Swing Trend ...
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bool drawSwingTrend; // Swing Trend ...
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bool swingTrendRayLeft; // Ray Left Swing Trend ...
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bool swingTrendRayRight; // Ray Right Swing Trend ...
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//
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// Draw Current Detected Patterns ...
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//
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bool drawPinned;
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bool drawMomentum;
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@@ -540,11 +544,11 @@ struct XFIMAMarketStructureDrawerConfig
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bool drawTrueGaped;
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//
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bool drawStarPattern;
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bool drawFlagPattern;
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bool drawRisingPattern;
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bool drawPiercingPattern;
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bool drawSignalKeyBarPattern;
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bool drawStarPattern;
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bool drawFlagPattern;
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bool drawRisingPattern;
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bool drawPiercingPattern;
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bool drawSignalKeyBarPattern;
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//
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// Draw Recently Zones ...
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@@ -604,7 +608,7 @@ struct XFIMAMarketStructureDrawerConfig
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drawFVG = false;
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drawPinned = false;
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drawMomentum = false;
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drawSupports = false;
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drawSupport = false;
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drawEngulfed = false;
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drawTrueGaped = false;
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drawResistance = false;
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@@ -660,7 +664,7 @@ struct XFIMAMarketStructureDrawerConfig
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drawFVG = true;
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drawPinned = true;
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drawMomentum = true;
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drawSupports = true;
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drawSupport = true;
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drawEngulfed = true;
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drawTrueGaped = true;
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drawResistance = true;
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@@ -717,7 +721,7 @@ struct XFIMAMarketStructureDrawerConfig
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drawFVG = true;
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drawPinned = true;
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drawMomentum = true;
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drawSupports = true;
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drawSupport = true;
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drawEngulfed = true;
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drawTrueGaped = true;
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drawResistance = true;
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